Melga Steelgirdle
Last Updated: July 9, 2023
Melga Overall Rating:4
Key Areas
Clan Boss: | |
Hydra: | |
Doom Tower: | |
Iron Twins: | |
Sand Devil: | |
Shogun Grove: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Arena Roles
Understanding Arena Roles
×Live Arena
Select an Arena Tier to retrieve stats
Mythical Champions have multiple forms with different roles. We are currently re-working our ratings to support this dynamic.
HP
8/10
Book Value
Book Priority
Melga Steelgirdle Overview
Duel wielding iron maces, this Dwarven warrior uses her Glorious Return to keep her allies in battle! Melga Steelgirdle is an Epic HP champion from the Dwarves Faction.
Melga kit is simple yet effective, being primarily focused on champion revival & team protection. Starting with Sheer Grit [A2], she will place a Shield Buff on all allies equal to 20% of this Champion’s MAX HP, followed by a 15% Continuous Heal. Some highlight areas to utilise this may be The Scarab King to counter the bosses passive, or simply the faction wars to protect your team through waves [As examples]. Stage 21 of the Dwarven Faction Wars is the deadly ignore defence boss, therefore using her A3 to revive 2 random allies followed by Shield protection can be extremely valuable to get a 3 star victory!
Melga Steelgirdle Skills
Inspiring Violence
Attacks 1 enemy. Has a 50% chance of removing 1 random debuff from a random ally.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Damage +5%
Level 8: Damage +10%
Level 9: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 0.15*HPOverall Grading*: Weak
Sheer Grit - 4 Turn Cooldown
Place a [Shield] buff on all allies equal to 20% of this Champion’s MAX HP for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Level 2: Shield 5%
Level 3: Shield 5%
Level 4: Shield 5%
Level 5: Shield 5%
Level 6: Cooldown -1
Glorious Return - 7 Turn Cooldown
Revives 2 Random allies with 20% HP and 20% Turn Meter. Also places a [Shield] buff on the revived allies for 2 turns equal to 30% of their max HP.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increases Ally HP in all Battles by 15%
*Grading is calculated using Realistic Battle Scenarios - Read More Here