Liliam Rebalance
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Published On: August 8, 2025

Animus Update: Liliam Rebalance

Etheria: Restart has just pushed a Flash Update on August 8, 2025, addressing early balance concerns with the newly released SSR Animus, Liliam. Players are advised to restart the game client when prompted to receive the latest version. Compensation for the downtime includes:

  • Hydra Crystal ×100 (via in-game mail)

We will be testing these changes over the coming days and will be releasing an updated article, whilst reviewing our Animus Guide page for Liliam.

Liliam Balance Adjustments

Following community feedback and internal performance monitoring, Liliam’s overall output was falling short of design goals. As a result, the following buffs and bug fixes have been implemented to help her better fill her role as a single-target nuker and self-buffing threat.

Skill 2 – Resounding Thunder

  • Damage increased from 180% → 200% per hit (2 hits total).
  • Final DMG scaling increased from +1% to +1.2% per 1% HP the target has lost.

Skill 3 – Flash Lightning

  • Self-buffs remain unchanged: Applies [ATK ↑] and [SPD ↑] for 2 turns.
  • Base damage increased from 500% → 550% to a single enemy.
  • If the target’s HP is above 60%, Final DMG is increased by 50%.
  • This attack ignores Shield.
  • When attacking a non-boss, it now destroys max HP equal to 100% of damage dealt (up from 50%).
  • When attacking a boss, it now deals +50% Final DMG.

Liliam Bug Fixes

  • Resounding Thunder (S2): Fixed a bug where Final DMG scaling per 1% HP loss was not calculated correctly at skill levels 1–4.

This flash update significantly improves Liliam’s damage ceiling while correcting mechanical inconsistencies in her scaling. She now performs more reliably as a high-risk, high-reward nuker in both PvP and PvE. Be sure to test her upgraded kit in Summit Arena and Ember Trek after restarting your client!

Have you tried Liliam since her update? Let us know in the comments!

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