
Best Turn Meter Champions for Fire Knight in Raid Shadow Legends
In this guide, we’ll highlight some of the best champions in Raid: Shadow Legends for controlling the Fire Knight and keeping him from overwhelming your team. Successful strategies for this encounter often include Ally Attack champions to quickly break down the shield, while enabling Multi-Hit & Turn Meter control champions to take additional hits and maintain control as you push toward defeating the boss.
We’ll also break down the core mechanics of the fight – how the shield works, how it interacts with incoming hits, and why Turn Meter manipulation is so important. On top of that, we’ll cover additional tips and strategies, including approaches that involve surviving the boss’s initial attack before reducing shield stacks through counterattacks, the Faultless Defence Blessing, or Reflect Damage, then taking full control once the shield is down.
How The Fire Knight Boss Works
The Fire Knight Shield Mechanic
After clearing the enemy waves, you’ll come face to face with Fyro, the Fire Knight. While he may seem overwhelming at first, bringing the right champions and effects will make this encounter far more manageable. The boss begins the fight protected by a Divine Shield, with the number of hits required to break it depending on the stage – for example, 10 hits on Stage 20 and 12 hits on Stage 25.
While the shield is active, the Fire Knight is immune to all debuffs and Turn Meter control effects, and takes 80% reduced damage. Each time he takes a turn, he will also launch an attack that deals increasing damage based on how many shield stacks remain, posing a serious threat to your team. On top of this, he will heal and fully restore his shield whenever he gets a turn.
Multi-Hit Champions
The key to this fight is quickly breaking through the Divine Shield using multi-hit abilities, while utilising instant effects like Ally Attack to have your team strike simultaneously. Speed manipulation is also crucial to help you outpace the boss. Alternative strategies include using the Faultless Defence blessing to reduce shield stacks when taking hits, or applying Counterattack buffs to retaliate after the boss’s first turn, allowing you to take control from there.
Control the Boss After the Shield Breaks
Once the shield is down, applying the right debuffs becomes essential. Heal Reduction helps prevent the boss from recovering if he takes another turn, while Decrease Speed limits his ability to cycle turns. Offensive debuffs such as Decrease DEF and Weaken will then help you bring Fyro down more efficiently.
Why Turn Meter champions are strong in fire knight
Firstly, it’s important to note that from Stage 20 onwards, Fyro gains additional passives that make the encounter more challenging. Alongside Almighty Strength [P], which caps Enemy Max HP damage to 10%, he also gains Almighty Persistence [P], reducing the effectiveness of Turn Meter reduction by 50%. While the core strategy remains the same – utilising multi-hitters, key debuffs, and Turn Meter control – you’ll need to be more mindful of their impact and ensure you bring enough of each to compensate.
Preventing the Boss From Taking Turns
Turn Meter reduction remains the cornerstone of your strategy. Once the Divine Shield is broken, this is how you prevent the boss from taking turns and putting your team at risk. Champions like Coldheart are a perfect example, offering a four-hit A1 to help break the shield, alongside an A3 that fully depletes Turn Meter while placing Heal Reduction – covering multiple roles in one slot.
Similarly, champions such as Gnut bring excellent utility, with a triple-hit A1 that reduces Turn Meter and can convert into Freeze debuffs, making him especially valuable as you progress into Hard Mode stages. When building your team, it’s crucial to ensure you can clear the waves efficiently, set up the correct presets for auto runs so key abilities are ready for the boss, and maintain strong synergy to consistently break the Divine Shield and cycle into Turn Meter & debuff control.
Keeping the Shield Down
It’s also worth highlighting that Increase Speed, Turn Meter boosts, and skill reset abilities are just as valuable. These help your team cycle turns faster, allowing you to repeatedly apply Turn Meter reduction and maintain control. You can use the in game Champion Filter to identify options within your roster, or explore our champion guides for further recommendations.
How to build fire knight champions
Accuracy & Speed Requirements
When building your Turn Meter control champions, it’s important to ensure they have enough Speed and Accuracy to consistently outpace the boss and avoid having their effects resisted, while also meeting any conditional requirements within their kits. Be sure to check the Stages Tool for a full stat breakdown across each stage, covering both the waves and the boss itself.
Recommended Artifact Sets
Faster champions will always have a greater chance of maintaining control, with accessible gear sets like Perception offering a strong balance of Speed and Accuracy, or Relentless providing opportunities for extra turns to further extend control. The same principles apply to your support champions – ensuring they can effectively boost your team’s Speed – while your wave-clearing control or damage dealers should be optimised to reach the boss phase as efficiently as possible.
If you’re utilising Ally Attack, turn order becomes crucial, as you’ll want this champion to go first to prioritise breaking down the Divine Shield. From there, your other allies can follow up to continue the chain of hits. Without an Ally Attack setup, ensure your multi-hitters & others deplete the shield counters before cycling into your debuffs and Turn Meter reduction skills.
Best Champions for fire knight turn meter control
Gnut is a key champion for many Fire Knight teams, thanks to his ability to reduce Turn Meter while dealing powerful Enemy Max HP damage. His triple-hit A1 decreases the target’s Turn Meter by 15% with each hit, making him an excellent partner for Ally Attack champions to help break the shield and maintain control of the boss. His A3 delivers a triple-hit Enemy Max HP nuke, significantly speeding up run times once the shield has been broken.
Coldheart is arguably the best Rare in the game for this boss, bringing a quad-hit A1 to quickly break the Fire Knight’s shield while also placing Heal Reduction to prevent him from recovering. This is paired with her A3, which delivers Enemy Max HP damage while fully depleting the boss’s Turn Meter, making it an incredibly powerful combination for both control and damage.
A powerful Demonspawn Epic, he brings exceptional Turn Meter control through his A3, which steals 100% of a target’s Turn Meter on a 3-turn cooldown, allowing for frequent use. His A1 also provides Decrease Speed alongside additional Turn Meter reduction, further helping to keep the boss in check. On top of this, he places Decrease ATK to reduce incoming damage in situations where the boss isn’t fully under control.
A long standing staple in many players’ teams, he brings a simple yet highly effective kit for this encounter. His A3 attacks four times at random – each hit targeting the boss – with an 80% chance to place Decrease Speed while also reducing Turn Meter by 25% per hit. This is complemented by his A2, which delivers an Enemy Max HP nuke, alongside a Decrease DEF on his A1, making him a strong all around option for both control and damage.
This Demonspawn Epic needs no introduction. Alure’s strength in this encounter comes from repeatedly using her A1, a triple-hit attack that decreases the target’s Turn Meter by 25% on each critical hit. This is incredibly effective on its own, and becomes even more powerful when paired with Ally Attack champions.
Lyssandra’s abilities make her an excellent all round choice for both reducing enemy Turn Meter and boosting your team’s. Her A3 increases your allies’ Speed and Turn Meter while simultaneously decreasing enemy Turn Meters by 30%, followed by her A2, which fully depletes a target’s Turn Meter. This is all complemented by her Speed Aura, making her a strong option for controlling the pace of the fight.
Armanz excels at completely shutting down enemy waves on the way to the boss, while also bringing the ability to steal the Fire Knight’s Turn Meter on a 3-turn cooldown. His main drawback in the boss phase is the lack of multi-hit abilities, but if your team already covers shield-breaking, he remains a strong pick for control.
Geomancer’s A3 is the standout ability for this encounter, fully depleting the target’s Turn Meter while filling his own by the same amount, all while placing HP Burn and Weaken. This makes him excellent for keeping the boss under control, boosting your team’s damage output, and enabling his passive to mitigate incoming damage if the boss manages to take a turn.
Don’t let this champion’s rarity fool you… when it comes to Turn Meter manipulation, he’s a standout option. Armiger’s A1 decreases a target’s Turn Meter by 30% on a critical hit, providing consistent control, while his A2 delivers Enemy Max HP damage. A simple yet highly effective kit for this encounter.
Yakarl can be obtained through fragments in the Clan Shop and brings a strong kit for Fire Knight. His A2 places Decrease Speed while stealing 100% of the target’s Turn Meter, offering excellent control of the boss. Alongside this, he provides Freeze and solid damage to help manage the waves.
Champions that work best against Fire Knight
Multi-Hit Champions
These champions form the foundation of your team, as they are key to breaking down the Fire Knight’s shield. By rapidly depleting the shield counters, they enable your damage dealers, debuffers, and Turn Meter controllers to function effectively. Champions with multi-hit A1s, such as Gnut or Coldheart, are especially valuable, though those with multi-hit active skills can also perform well if properly saved for the boss phase using presets.
Turn Meter Reduction Champions
These champions are essential for maintaining control once the Divine Shield is down. Whether through full depletion, consistent A1 chains like Alure, or Turn Meter steals, their role is to keep the boss from taking turns. When combined with Increase Speed and Turn Meter boosts for your team, they allow you to cycle abilities faster and maintain complete control of the encounter.
Wave Clearing Champions
Your wave clearers ensure a smooth and efficient path to the boss. This can include crowd control champions who lock down enemies, strong damage dealers like Thor who also offer boss utility, or specialists like Seer who can instantly wipe waves. Ideally, these champions should also bring some form of multi-hit or control to contribute during the boss fight.
Buff & Debuff Champions
Support champions play a key role in enabling your team’s performance. Increase Speed and Turn Meter boosts help you outpace the boss and cycle skills more effectively. Meanwhile, debuffs such as Decrease DEF, Weaken, and Decrease Speed are crucial for slowing the boss and increasing your team’s damage output, helping you bring down the Fire Knight more efficiently.
Tips for beating fire knight
To defeat the Fire Knight, your primary goal is to break his Divine Shield as quickly as possible using multi-hit champions or effects like Ally Attack, then immediately transition into Turn Meter & speed control to prevent him from taking turns. Once the shield is down, champions like Coldheart, Alure, or Gnut can keep his Turn Meter low while your team applies key debuffs such as Decrease Speed, Decrease DEF, Weaken, and Heal Reduction to maximise damage and limit recovery.
Speed tuning is crucial – ensuring your team is fast enough to outpace the boss and cycle abilities – while support tools like Increase Speed, Turn Meter boosts, and counterattacks can further stabilise runs. As you progress into higher stages, especially beyond Stage 20, you’ll need stronger synergy and multiple sources of control to compensate for reduced Turn Meter effects, making team balance and setup just as important as individual champion strength.













