Champions That Obliterate the Dark Fae’s Turn Meter!
Astranyx the Dark Fae is one of the best Doom Tower bosses to farm, offering valuable resources for crafting Lethal gear and Void or Sacred shards for defeating the final floor, depending on the difficulty level. While many great champions play crucial roles for this boss, like Deacon Armstrong with his 15% Turn Meter manipulation and Morrigaine with her 20% control, today’s article highlights the elite champions who truly excel at reducing the Dark Fae’s Turn Meter. These champions are essential for keeping this boss under control and ensuring successful runs. It’s important to note that all Turn Meter reduction effects against the Dark Fae are reduced by 50%.
Alure has one of the best Turn Meter control skills in the game, with her default attack granting a 25% chance to reduce Turn Meter on each critical hit. For full auto compositions, it’s worth disabling her active skills using pre-sets, although some players choose to open with her A2 in round 3 to set up their allies to defeat the clones. Notably, Alure can be effective without skill upgrades, as they only increase damage on her A1. As long as she has sufficient Accuracy, Speed, and a 100% Crit Rate, she will perform excellently for your team.
Lyssandra has stood the test of time as a powerful Turn Meter controller. Her standout skill for this boss is Exhaustion [A2], which fully depletes a target’s Turn Meter. This synergizes well with her Increase Speed buff, filling your allies Turn Meters and decreasing the enemies by 30% [A3], allowing you to outpace your clones and the boss throughout the battle. Additionally, her universal Speed aura makes Lyssandra an excellent choice for the lead position.
When discussing the best rare champions in Raid Shadow Legends, Coldheart is always a top mention. Against the Dark Fae, her Heartseeker [A3] skill is invaluable, fully depleting the boss’s Turn Meter while delivering a powerful Enemy Max HP nuke. Additionally, her Art Of Pain [A2] is helpful for defeating enemies on the way to the boss and finishing off mirrored clones that survive your nuker’s attack.
Skimfos remains underrated in Teleria but is a champion worth investing in. For the Dark Fae encounter, his A3 steals 100% of a target’s Turn Meter on a critical hit, effectively reducing the cooldown to 2 turns. In a relentless build, the constant cycle of effects makes him one of the best for this role. Skimfos also brings a Decrease Speed debuff with his A1, along with a chance to reduce Turn Meter. Additionally, his A2 can place a Decrease Attack on enemies, reducing the chance of allies dying if the boss takes a turn.
Vlad, a previous Halloween Fusion champion, possesses powerful skills to take down the Dark Fae. His standout skill is the A2, which places a Leech debuff to provide your team with healing and decreases the Turn Meter of enemies by 50% [or steals it from champions in specific factions]. This is perfect for setting up to wipe out your clones and gain control of the boss. Additionally, his A3 applies a Decrease Defence debuff to optimize your damage output and helps clear waves faster.
Hurndig, a previous Fusion champion, has become a staple in many players Dark Fae teams. His effectiveness begins with Stasis Strike [A3], which can fully deplete a target’s Turn Meter, combined with its impressive damage output for speed farming. His A1 grants an Extra Turn when killing an enemy, resetting the cooldown of his A3, while his A2 can also be used to annihilate waves and mirrored clones. Additionally, Hurndig’s ability to place Decrease Defence, Weaken, and Decrease Accuracy makes him a strong option for any team.
This powerful Dwarf has an excellent combination of skills for this boss. In terms of Turn Meter control, Crushing Eternity [A2] can fully deplete the target’s Turn Meter on a 4-turn cooldown. While a 3-turn cooldown would be ideal, she’s still a popular choice due to her self buffing passive, which enhances the damage of her A3 to defeat the mirrored clones, then assists your team with control once they’re down.
Gnut is undoubtedly one of the best champions for speed farming this boss, thanks to his triple-hit enemy Max HP nuke. His Turn Meter control is similar to Alure’s but less impactful, with a 15% reduction per hit. He excels with other Turn Meter controllers by his side, depleting the boss’s health while placing Decrease Attack and Weaken debuffs. It’s worth noting that Gnut is defence based, so ensure you have champions capable of defeating his cloned form.
The power of frost runs through his veins, and he wields it to defeat the Dark Fae. His Blizzard Rider [A2] can steal 100% of the target’s Turn Meter and places a Decrease Speed debuff on them, although you won’t ignore 50% of Defence since the boss is immune to Freeze. This combination of effects in one ability is perfect for this encounter. While the rest of his skills are primarily useful for clearing waves, his A3 can be used against the mirrored clones. If you fall short on damage, the Freeze debuff will buy your allies time to take them out without being constantly attacked.
Lorn The Cutter is an often-overlooked Ogryn Epic, but he has great skills for this encounter. His Snatch into Darkness [A2] may have a 4-turn cooldown, but its ability to decrease 100% of the Turn Meter is strong. Combined with the Leech debuff from his A2, he provides great support, especially if you don’t have full control of the boss and need a reliable source of healing. It’s recommended to build him with Relentless or Reflex gear to cycle his A3 more often.
Royal Guard is one of the classic champions of Teleria and remains a top choice for clearing various bosses. For Turn Meter control, his Hamstring [A2] attacks four times at random, with each hit having a chance to place a Decrease Speed debuff and reduce the target’s Turn Meter by 25%. Once your mirrored clones are defeated, all of these attacks will be directed at the boss, ensuring a greater chance of landing these effects. Additionally, he has an enemy Max HP nuke to significantly reduce the boss’s health and a Decrease Defence debuff to enhance your damage output.
Acrizia is here to vanquish the Dark Fae, equipped with the ultimate set of skills to do so. Her Shut Down [A3] steals the boss’s Turn Meter before attacking, and this effect cannot be resisted if the target has higher Max HP, which the boss does. This, combined with her enemy Max HP nukes on all skills, can quickly take the boss down. Acrizia also applies a Decrease Defence debuff to optimize damage and has a passive ability that mitigates the damage allies receive from the boss’s AOE attacks.
Lich is a champion many players are familiar with, as he’s required to fuse Rhazin Scarhide. While not all of his skills are ideal for the Dark Fae, his Enervation [A3] is a standout. It decreases the target’s Turn Meter by 100% and places a Decrease Speed debuff. If you have all other roles covered, Lich is an excellent choice for a 3-turn cooldown controller. Additionally, he has a Decrease Accuracy debuff that reduces the chances of your team being debuffed if the boss takes a turn.
Armanz is truly magnificent for the Dark Fae, with his standout skill being Greatest Hits [A2]. This ability steals the Turn Meter from all enemies and places a Stun debuff on them, ensuring that the waves and your mirrored clones don’t become a threat while granting excellent control over the boss. Additionally, his A3 removes debuffs, unveiling the boss as a target even if the clones are still alive.
If you’re running an Unkillable team with Maneater, you likely already have him built with high speed. This setup works well for this boss, as you can cycle the Syphon [A2] to fully deplete the target’s Turn Meter and fill his own by the same amount. Maneater can also place a Decrease Attack on the boss to mitigate incoming damage. However, be cautious when using his buffs with multiple magic champions, as you don’t want them stolen by the Dark Tendrils skill!
Although Geomancer relies on reflecting damage from his burns, and the goal is for the boss not to hit us, he still has a strong ability to control them. This is primarily due to his Quicksand Grasp [A2], which can fully deplete the target’s Turn Meter, fills his own Turn Meter by the amount reduced, then places a Burn and Weaken debuff. This can be crucial for those seeking extra control over the boss and pairs well with teams lacking Weaken to optimize damage.
Since his recent buff, Holsring has become even more effective against the Dark Fae. The Witchfinder [A3] now places a Decrease Speed debuff and Perfect Veil on himself, along with a 25% Turn Meter steal from each of his four hits. Although these are random attacks, if the mirrored clones are defeated, they will all target the boss for optimal impact. Holsring also has strong damage potential to deplete the boss’s health and a further chance to decrease Turn Meter with his A1 when under Veil.
If you’re seeking a budget-friendly option to take down this boss, look no further than Armiger! Don’t let this champion’s rarity fool you; he can outperform many higher-tier options. His A1 can decrease the target’s Turn Meter by 30% with each critical hit, while his A2 inflicts an Enemy Max HP nuke. Though it may not be as impactful as Alure’s A1, Armiger is a perfect fit alongside your other Turn Meter manipulators.
Rising from the Shadowkin Faction is a warrior renowned for his single target damage output. Once your clones are destroyed, this champion can place Decrease Defence and Weaken debuffs on the boss to optimize your damage, and steal 100% of their Turn Meter with Blood Freeze [A3]. This grants you excellent control over the boss and allows him to cycle through his attacks more frequently. Additionally, every fourth use of his A3 will result in five attacks instead of one.
Last on today’s list is one of YST’s favorite champions for this boss, Grohak the Bloodied. Although he isn’t considered top-tier and arguably needs a buff, he is still highly effective for this encounter. A great strategy is to use his A2 to nuke your clones; if he critically hits them, it will fill his Turn Meter, allowing him to use his A3 to steal the boss’s Turn Meter and place a Weaken debuff. This Turn Meter steal sets him up to use his A1, applying a Decrease Speed debuff to slow the boss down.