Runekeeper Dazdurk
Last Updated: July 9, 2023
Runekeeper Dazdurk Overall Rating:4
Key Areas
Clan Boss: | |
Hydra: | |
Doom Tower: | |
Iron Twins: | |
Sand Devil: | |
Shogun Grove: |
Dungeons
Spider: | |
Fire Knight: | |
Dragon: | |
Ice Golem: |
Hard Mode
Doom Tower
Faction Wars
Magma Dragon: | |
Frost Spider: | |
Nether Spider: | |
Scarab King: |
Eternal Dragon: | |
Celestial Griffin: | |
Dreadhorn: | |
Dark Fae: |
Faction Wars
Arena Roles
Understanding Arena Roles
×Live Arena
Select an Arena Tier to retrieve stats
Mythical Champions have multiple forms with different roles. We are currently re-working our ratings to support this dynamic.
Supp
7/10
Book Value
Book Priority
Runekeeper Dazdurk Overview
This dwarven legend hides his face around Telaria, and is famously known for revitalising his allies in battle! Runekeeper Dazdurk is an Epic Support champion from the Dwarves Faction.
Runekeeper has a strong versatile kit to tackle many encounters in raid, and is truly the master of support! His Rune Of Battle [A3] places a 50% Increase Attack on all allies, then will fill their Turn Meters by 25%. Whether you choose to use this in Arena to boost yourself in to battle, or simply for speed tuning teams in the Clan Boss, the synergy of this skill has endless opportunities to utilise to your advantage.
Runekeeper’s Purify Sigil [A3] has a full team cleanse, which will also heal all allies by 25% of this champions Max HP, followed by placing a 15% Continuous Heal on allies who have debuffs removed. Some examples for using this skill can be to counter champions such as Tormin & Hegemon crowd controlling your team, or the Nether Spider to cleanse the poison debuffs. Last but not least, this champion can place a Leech debuff on single targets, coinciding with the heal mechanics of the A3.
Runekeeper Dazdurk Skills
Syphon Symbol
Attacks 1 enemy. Has a 35% chance of placing a [Leech] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.3*DEFOverall Grading*: Average
Rune of Battle - 5 Turn Cooldown
Places a 50% [Increase ATK] buff on all allies for 2 turns, then fills the Turn Metres of all allies by 25%.
Level 2: Cooldown -1
Level 3: Cooldown -1
Purity Sigil - 5 Turn Cooldown
Removes all debuffs from all allies, then heals all allies by 25% of this champion’s MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on allies that have a debuff removed.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal 10%
Level 5: Cooldown -1
Aura
Increases ally ATK in all battles by 25%
*Grading is calculated using Realistic Battle Scenarios - Read More Here