The Scarecrow
Last Updated: August 14, 2026
The Scarecrow Overview
The Scarecrow is one of the 5 champions dropping in the Echoes of Oz campaign event. Based on previous campaign events, we are expecting to see some sort of guaranteed event for him (such as a Deck of Fate or a Hero’s Path) but, at time of writing, this has not been confirmed.
The Scarecrow brings a cheat death on his passive and a powerful single-target Revive on his A3. This looks to be a standout combo for the Sand Devil boss fight, likely allowing him to duo bosses similarly to Godseeker Aniri (simply build him with enough survivability to endure everything except the Sand Devil’s ultimate attack, then self-revive and A3 revive your damage-dealer too).
He also brings two classic buff/debuff combos: Increase ACC and Decrease RES; and Increase RES and Decrease ACC.
- The Increase ACC/Decrease RES combo drastically lowers the ACC requirements for your team: against a 500 RES boss you would normally need 525 ACC; with both of these active you would only need 185 ACC.
- The Increase RES/Decrease ACC combo drastically lowers the RES requirements for your team: against a 500 ACC boss you would normally need 605 RES; with both of these active you would only need 240 RES.
As you can see, both of these combos open up some very interesting team-building opportunities. The two potential downsides here are: firstly, uptime on these buffs/debuffs can be tricky (and any gaps can result in disaster), potentially needing a champion who can Increase Buff Duration to maintain them (his A1 debuffs should typically be OK since he will only use a turn for A3 if someone dies); secondly, champions who have already reached the required ACC/RES stats without these buffs gain little benefit from them, which lowers his value to them substantially.
The team 1-turn cooldown reduction on his A2 is universally great, making your entire team more consistent at using active skills (though if he’s built with high SPD he might open with this move before allies have used any skills, wasting the first cdr effect in order to place his buffs).
All in all, The Scarecrow is definitely an interesting champion for progressing players, helping them to bypass ACC and RES requirements easily and bringing a backup revive. He’s a strange champion who doesn’t fit the typical archetype of a reviver though, and you’ll need to put in a good bit of work building him appropriate teams who play around his stat manipulation and cooldown reduction. Compared to the other Oz champions, he looks to be the weakest one (the rest are pretty top-tier), but he might end up in some cool teams thanks to his quirky utility.
The Scarecrow Skills

8/10
Book Value
Book Priority
The Scarecrow PVE Masteries




![Shield Breaker - Increases damage inflicted to targets under [Shield], buffs by 25% shield-breaker](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/shield-breaker.png)








![Opportunist - Increases damage inflicted to targets with [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuffs by 12%. opportunist](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/opportunist.png)


![Blood Shield - Places a [Shield], buff on this Champion for 1 turn when this Champion kills an enemy. The value of the [Shield], is equal to 15% of this Champion's MAX HP. Occurs once per turn blood-shield](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/blood-shield.png)








![Rejuvenation - Increases the amount of healing and the value of [Shield], buffs this Champion receives by 5% rejuvenation](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/rejuvenation.png)
![Mighty Endurance - Decreases the damage received by 10% if this Champion has [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuffs. might-endurance](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/might-endurance.png)




![Wisdom of Battle - Has a 30% chance of placing a [Block Debuffs], buff on this Champion for 1 turn when [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuffs expire on this Champion. wisdom-of-battle](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/wisdom-of-battle.png)


![Harvest Despair - Has a 60% chance of placing a [Leech], debuff for 1 turn when placing [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuffs. harvest-despair](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/harvest-despair.png)




![Deterrence - Has a 20% chance to counterattack an enemy when they apply a [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuff on an ally. Cooldown: 1 turn deterrence](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/deterrence.png)


![Fearsome Presence - Increases the chances of placing a [Stun], [Sleep], [Freeze], [Fear], [True Fear], [Provoke], or [Sheep], debuff from Skills or Artifacts by 5% fearsome-presence](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/fearsome-presence.png)




![Shieldbearer - Increases the value of [Shield], buffs this Champion casts by 5% shieldbearer](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/shieldbearer.png)


![Healing Savior - Increases the amount of healing and the value of [Shield], buffs placed by this Champion by 10% if the target ally has 40% HP or less healing-savior](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/healing-savior.png)



![Merciful Aid - Increases the amount of healing and the value of [Shield], buffs placed by this Champion by 15% if the target ally has [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs merciful-aid](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/merciful-aid.png)



![Lasting Gifts - Has a 30% chance to extend the duration of any buff cast by this Champion by 1 turn.
It will not extend [Block Damage], [Unkillable], or [Revive on Death], buffs. lasting-gifts](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/lasting-gifts.png)

![Sniper - Increases the chances of placing any debuff from Skills or Artifacts by 5%.
It will not increase the chances of placing [Stun], [Sleep], [Freeze], [Fear], [True Fear], [Provoke], or [Petrification], debuffs. sniper](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/sniper.png)
![Master Hexer - Has a 30% chance to extend the duration of any debuff cast by this Champion by 1 turn. It will not extend [Stun], [Sleep], [Freeze], [Provoke], [Fear], [True Fear], [Bomb], or [Petrification], debuffs. master-hexer](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/master-hexer.png)




The Scarecrow PVP Masteries




![Shield Breaker - Increases damage inflicted to targets under [Shield], buffs by 25% shield-breaker](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/shield-breaker.png)








![Opportunist - Increases damage inflicted to targets with [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuffs by 12%. opportunist](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/opportunist.png)


![Blood Shield - Places a [Shield], buff on this Champion for 1 turn when this Champion kills an enemy. The value of the [Shield], is equal to 15% of this Champion's MAX HP. Occurs once per turn blood-shield](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/blood-shield.png)








![Rejuvenation - Increases the amount of healing and the value of [Shield], buffs this Champion receives by 5% rejuvenation](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/rejuvenation.png)
![Mighty Endurance - Decreases the damage received by 10% if this Champion has [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuffs. might-endurance](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/might-endurance.png)




![Wisdom of Battle - Has a 30% chance of placing a [Block Debuffs], buff on this Champion for 1 turn when [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuffs expire on this Champion. wisdom-of-battle](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/wisdom-of-battle.png)


![Harvest Despair - Has a 60% chance of placing a [Leech], debuff for 1 turn when placing [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuffs. harvest-despair](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/harvest-despair.png)




![Deterrence - Has a 20% chance to counterattack an enemy when they apply a [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], debuff on an ally. Cooldown: 1 turn deterrence](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/deterrence.png)


![Fearsome Presence - Increases the chances of placing a [Stun], [Sleep], [Freeze], [Fear], [True Fear], [Provoke], or [Sheep], debuff from Skills or Artifacts by 5% fearsome-presence](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/fearsome-presence.png)




![Shieldbearer - Increases the value of [Shield], buffs this Champion casts by 5% shieldbearer](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/shieldbearer.png)


![Healing Savior - Increases the amount of healing and the value of [Shield], buffs placed by this Champion by 10% if the target ally has 40% HP or less healing-savior](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/healing-savior.png)



![Merciful Aid - Increases the amount of healing and the value of [Shield], buffs placed by this Champion by 15% if the target ally has [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs merciful-aid](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/merciful-aid.png)



![Lasting Gifts - Has a 30% chance to extend the duration of any buff cast by this Champion by 1 turn.
It will not extend [Block Damage], [Unkillable], or [Revive on Death], buffs. lasting-gifts](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/lasting-gifts.png)

![Sniper - Increases the chances of placing any debuff from Skills or Artifacts by 5%.
It will not increase the chances of placing [Stun], [Sleep], [Freeze], [Fear], [True Fear], [Provoke], or [Petrification], debuffs. sniper](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/sniper.png)
![Master Hexer - Has a 30% chance to extend the duration of any debuff cast by this Champion by 1 turn. It will not extend [Stun], [Sleep], [Freeze], [Provoke], [Fear], [True Fear], [Bomb], or [Petrification], debuffs. master-hexer](https://hellhades.com/wp-content/plugins/rsl-assets/assets/masteries/master-hexer.png)




Dungeon and Boss Blessings
The Scarecrow Relics
The Scarecrow Gear Recommendations
Recommended PVE Stats
SPD (priority 1★★★): Early-game = 250+; Mid-game = 300+; Late-game = 350+
ACC (priority 2★★): Early-game = 130+; Mid-game = 235+; Late-game = 335+
RES (priority 2★★): Early-game = 200+; Mid-game = 270+; Late-game = 350+
HP (priority 3★): Early-game = 40000+; Mid-game = 60000+; Late-game = 80000+
Note: since he buffs Increase ACC and Increase RES, his requirements are lower than usual.
Recommended PVE Artifact Sets
BEGINNER
Speed: boosts the SPD stat.
Perception: accessible option which gives both ACC and SPD stats.
Regeneration: provides 15% self-healing per turn; great survivability for a reviver.
ADVANCED
Pinpoint: flexible; good for a 2-set accessory SPD boost.
Chronophage: flexible; good for a 2-set accessory SPD boost.
Feral: flexible version of Perception; with added bonus damage at 9-piece.
Protection (★HH team pick): flexible; great stats; chance to protect buffs.
Relentless: Extra Turns to cycle through cooldowns quicker.
Reflex: Cycle through cooldowns quicker.
SITUATIONAL
Righteous: gives SPD and RES; Forge Pass set.
Mercurial: Best defensive set, particularly strong at 9-pieces; doesn’t work against bosses.
Recommended PVP Stats
SPD (priority 1★★★): Early-game = 250+; Mid-game = 300+; Late-game = 350+
RES (priority 2★★): Early-game = 200+; Mid-game = 500+; Late-game = 800+
HP (priority 3★): Early-game = 40000+; Mid-game = 60000+; Late-game = 80000+
ACC (priority 3★): Early-game = 130+; Mid-game = 250+; Late-game = 350+
Note: since he buffs Increase ACC and Increase RES, his requirements are lower than usual for ACC. However, you still want enough RES for PvP to resist enemies who are faster than him.
Recommended PVP Artifact Sets
BEGINNER
Speed: boosts the SPD stat.
Perception: accessible option which gives both ACC and SPD stats.
ADVANCED
Impulse: an upgraded Speed set with cooldown reduction.
Protection: flexible; great stats; chance to protect buffs.
Pinpoint: flexible; good for a 2-set accessory SPD boost.
Stoneskin: Strong defensive set, particularly at 4-pieces or 6-pieces.
Mercurial (★HH team pick): Best defensive set, particularly strong at 9-pieces.
SITUATIONAL
Chronophage: flexible; good for a 2-set accessory SPD boost; can protect from lockout at 4-pieces.
Supersonic: flexible; 4-piece is useful for cutting in against enemy buffers.
Deflection: flexible; 6-piece bonus is incredible for stripping Total Guard.





