Holden
Banmoku Blade

Basic Information
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Male
R.C.S.
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Re-A Chip Status:
Banmoku Blade
unreleased
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Holden Animus Overview
Holden, the Abyss Hunter, is being added to Etheria: Restart on Saturday, June 14th and will be available for a limited time through a limited summon banner alongside the re-release of Hoyan.
Holden is an SSR Reason Animus who excels at DEF-scaling damage and battlefield disruption through cooldown manipulation and debuffs. As a frontline enforcer with high counterattack potential, he thrives in both PvE and PvP, delivering sustained DPS while controlling the enemy’s ability flow.
His passive Execution Mode grants bonus counter rate and increased damage at the start of combat, scaling with his DEF to ensure consistent retaliation. Punishment applies [DEF-] across three strikes, while Strike Through is a powerful single-target move that completely drains turn meter and maximizes skill cooldowns. His ultimate, Steadfast Conviction, dishes out double AoE waves that dispel buffs and apply [ATK-] and [RES-], with critical hits doubling debuff chances.
Holden is a strong pick for players who want a DEF-based DPS with built-in utility and retaliation mechanics. His kit provides both damage and control, allowing teams to slow enemy momentum while maintaining offensive pressure. With proper stat scaling and crit synergy, Holden performs especially well in high-pressure fights that demand both durability and disruption.
Holden Ratings
Our team have spent a long time updating our ratings since beta ended and we moved into Global Launch. We are constantly reviewing our ratings and are based on our experience and opinion playing Etheria: Restart and in partnership with @ZoxaskunX
Holden Skills
Punishment
Holden delivers punishment, dealing 3 hit(s) of damage equal to 110% of his DEF to a single enemy. Each hit has a 20% chance to inflict 1-turn [DEF-].
Execution Mode: At the start of the battle, for every 500 DEF Holden possesses, increases self 10% Counterattack Rate and 5% Final Damage.
[DEF-]: Reduces DEF by 60%.
Level 2: Increases the rate of additional DMG Dealt based on own DEF to 100%.
Level 3: Increases the chance of inflicting [DEF-] to 20%.
Level 4: Increases the rate of additional DMG Dealt based on own DEF to 110%.
Level 5: Increases the Counterattack rate and Final Damage granted by [Execution Mode] to 10% and 5%.
Strikethrough
Devastating Strike: Holden deals damage equal to 480% of his DEF to a single enemy, with a 100% chance to push back the target’s Turn Meter by 100% and maximise their skill cooldowns.
Level 2: Increases the rate of additional DMG Dealt based on own DEF to 440%.
Level 3: Chance to decrease Turn Meter and maximise skill CD increased to 75%.
Level 4: Increases the rate of additional DMG Dealt based on own DEF to 480%.
Level 5: Chance to decrease Turn Meter and maximise skill CD increased to 100%.
Steadfast Conviction
With countless eyes piercing through shadows. Holden delivers conviction, dealing 2 hit(s) of damage equal to 180% of his DEF to all enemies.
Each hit has a 50% chance to dispel 1 buff(s) from enemies and inflict 2-turn [ATK-], [RES-]. If the attack lands a critical hit, the chance to apply these effects is doubled.
[ATK-]: Reduces ATK by 40%.
[RES-]: Reduces Effect RES by 40%.
Level 2: Increases the rate of additional DMG Dealt based on own DEF to 170%.
Level 3: Chance to inflict [ATK-], [RES-] and Dispel increased to 50%.
Level 4: Increases the rate of additional DMG Dealt based on own DEF to 180%.
Level 5: Reduces Skill CD by 1 turn(s).
Holden Shells
While we've highlighted shells that have proven successful for us, they’re just a starting point—how you equip your Animus can vary greatly based on your account progress and the specific encounters you’re preparing for.
Holden Build Guide
The build recommendations we offer are based on setups we've found to be effective, but they’re by no means the only options—there’s a vast array of ways to gear your Animus depending on the challenges you’re tackling and the tools at your disposal.