Viper
Wandering Sinner

Basic Information
Gender:
ID:
Faction:
Male
E07-101917
Fantasy Club
Title:
Class:
Re-A Chip Status:
Wandering Sinner
unreleased
Normal
Viper Animus Overview
Viper is an SR Odd champion who thrives on counterattack mechanics and team-wide defensive support. As the Wandering Sinner of the Fantasy Club, he’s built to absorb pressure and turn it into retaliatory damage, making him ideal for compositions that value durability with a bite.
His core mechanic, [Serpent Skin], enables high-impact counterattacks, while his passive [Shifting Scales] reduces CRIT damage for all allies and triggers precision-based retaliation. His main offensive tool, Scale Slash, is an AoE attack that strips buffs and applies debuffs, adding further disruption to his defensive playstyle.
Viper is perfect for players who want a reactionary frontline that punishes aggressive enemies while maintaining team stability.
Viper Ratings
Our team have spent a long time updating our ratings since beta ended and we moved into Global Launch. We are constantly reviewing our ratings and are based on our experience and opinion playing Etheria: Restart and in partnership with @ZoxaskunX
Viper Skills
Savage Fang
Deals 2 hits of 130% damage to a single enemy. The second hit has a 30% chance to inflict a 1-turn [Silence], and he gains 1 stack of [Serpent Skin].
Cold-Blooded: At battle start, gains 2 stacks of [Serpent Skin].
[Serpent Skin]: Upon reaching 4 stacks, when the passive is triggered again, the effect switches from consuming all stacks to using [Scale Slash] to counterattack.
[Silence]: Can only cast 1 skill(s).
- Level 2: Increases damage multiplier to 120%
- Level 3: Increases chance of inflicting [Silence] to 30%
- Level 4: Increases damage multiplier to 130%
- Level 5: Gains 2 stacks of [Serpent Skin] at battle start
Shifting Scales
Reduces DMG taken from CRITs by 30% for all allies. When an ally is attacked, there is a 12% chance to counterattack with [Savage Fang]. If an ally receives a CRIT, counterattack chance increases to 60%. Can trigger once per turn.
- Level 2: Increases damage reduction effect to 27%
- Level 3: Increases base Counterattack chance to 12%
- Level 4: Increases damage reduction effect to 30%
- Level 5: Increases Counterattack chance when receiving CRIT hits to 60%
Scale Slash
Deals 270% damage to all enemies, with a 65% chance to inflict a 2-turn [ATK-] and [SPD-], and a 75% chance to dispel 2 buffs.
[ATK-]: Decreases ATK by 40%.
[SPD-]: Decreases SPD by 30%.
- Level 2: Increases chance of inflicting [ATK-] and [SPD-] to 65%
- Level 3: Increases damage multiplier to 270%
- Level 4: Increases number of buffs dispelled to 2
- Level 5: Reduces skill cooldown by 1 turn
Viper Shells
While we've highlighted shells that have proven successful for us, they're just a starting point—how you equip your Animus can vary greatly based on your account progress and the specific encounters you're preparing for.
Viper Build Guide
The build recommendations we offer are based on setups we've found to be effective, but they're by no means the only options—there's a vast array of ways to gear your Animus depending on the challenges you're tackling and the tools at your disposal.








