Animus Tier List
Shell Tier List
Published On: May 7, 2025

Top SR Animus in Etheria Restart

In Etheria: Restart, SR units aren’t just filler—they’re some of the most impactful characters in the game, offering utility, damage, and control on par with SSRs when properly built. This guide highlights the best SRs who can slot into competitive PvE and PvP teams, whether you’re building a F2P squad or just need reliable budget options to round out your roster.

The Standouts

Chiaki the Echo

Chiaki stands out as one of the most versatile SR supports thanks to her unique buff, [Ave Maria], which makes allies immune to turn meter steal and pushback—something no other character currently offers. On top of this, she provides consistent turn meter gain to allies and applies [Attack+] or additional [Ave Maria] based on buff conditions. This gives her massive value across PvE and PvP alike, enabling speed-reliant comps to maintain control and avoid disruption.

Gray

Despite being a free unit, Gray is a cornerstone pick for early game players and remains viable into endgame. His [Crit Rate+] not only boosts damage output but also enables an extra turn, letting him chain into a [Defense-] that doesn’t require accuracy—only crit rate. This makes him a consistent, easy-to-build debuffer and damage enabler, particularly effective for progressing through campaign and boss stages.

Obol

Obol inflicts [DOT]s and [Stun], with a passive that can convert buffs into [DOT]s, doubling as dispel and damage scaling. He’s strong in boss fights, PvE waves, and synergizes well with detonation units like Sania (Withered Shadow).

Kraken

Kraken is a high-tier crowd controller whose [Freeze] locks enemies out of both taking action and gaining turn meter. His Deep Freeze effect extends control duration and is ideal for PvP and key PvE challenges.

Kazuyo the Reverie

Kazuyo the Reverie uses [Slumber], which not only disables enemies but also increases the damage they take by 25% when hit. Uniquely, Kazuyo can strike slumbered targets without waking them, applying turn meter manipulation and offering hybrid DPS/CC potential.

Diting

Diting has arguably the highest burst potential among SRs, thanks to a passive that converts excess Crit Rate into Crit Damage and marks low-HP enemies for bonus scaling. His Skill 3 hits for 450% and follows up with Skill 1, which inflicts [Vulnerable]. Pair him with units like Gray for crit synergy and Dinah for [Erosion] scaling, and he becomes a top-tier boss killer.

Rin the Unbowed

Rin the Unbowed offers a unique take on DPS by scaling with Speed, allowing her to thrive in fast-turn comps. She applies [SPD-] on enemies, gains bonus damage vs slower targets, and benefits from [SPD+] buffs herself. With proper synergy and stat tuning, she becomes a deadly assassin in both PvE waves and PvP skirmishes.

Yang

Yang is one of the few accessible units with dispel utility, removing buffs when crits land (no accuracy needed). He also brings [Crit Rate+] and [Attack+] buffs, boosting your team’s damage potential. While his value is more situational, he’s an essential pick for bosses or challenges where buff removal is required.

Dinah

Dinah is a powerful enabler for debuff-heavy or cleave teams. Her Skill 3 applies [Defense-], [Vulnerable], and evolves into [Erosion], which triggers true damage and turn meter gain on crits. She fits well in burst setups, particularly with characters like Diting or crit-based AoE attackers. She also offers turn manipulation and additional utility on other skills, making her a flexible pick.

Fangus

Fangus thrives in [DOT] comps, with [Speed-], [DOT] application, and a passive that gives him a 50% chance to assist after any ally’s damage skill. This makes him perfect for stacking damage over time quickly. His natural hits are also solid, adding burst value to his chip damage role.

Sania

Sania is one of only two units in the game who can revive allies, making her invaluable in tough encounters. She also applies a unique Max HP protection buff, scales heals from her Attack, and cleanses debuffs while pushing turn meter. Her performance scales significantly with investment, becoming a robust and consistent support in mid-to-late game teams.

Victor

Victor is a standout self-scaling DPS whose passive increases his damage output as his HP drops, while also reducing incoming damage. He thrives in both PvE and PvP environments and can slot into sustain-based or glass cannon teams alike. Easy to build, hard to kill, and deadly on the field.

RC-77

With one of the highest base speeds (118) in the SR pool, RC-77 is an ideal opener for PvP and control teams. He brings [ACC+], Turn Meter Pushback, [Defense-], [Attack-], and [Stun], all from one kit. His utility spans across early-game content and competitive modes, making him a high-value debuffer even in SSR-heavy rosters.

Dorothy

Dorothy is a healer who scales with attack, making her a late-game powerhouse. While her early healing is mediocre, investment in Attack% gear transforms her into a shielding and healing engine. She’s neutral element, AoE-supportive, and unique among healers for turning overheal into shields. A top pick for sustain comps that need longevity.

Honorable Mentions

  • Valerian – Still strong for HP balance utility.
  • Viper – Offers AOE buff strip, valuable in PvP.
  • Rin – Strong defense-based [Taunt] applier with sustain.
  • Kazami – Cooldown reduction support with control potential.
  • Dorothy the Wisher – Niche [Life Leech], [Crit Rate+], [Crit DMG+] buff support; one of two units who can AoE buff [Life Leech].

Final Thoughts

These SRs offer tremendous value and should not be overlooked. Many of them outperform SSRs when properly geared and synergized. Whether you’re building around [DoT]s, cleave, control, or sustain, this list provides a foundation for F2P players to compete and for spenders to maximize roster efficiency.

Which SR Animus is your favorite? Let us know in the comments!

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