
Etheria: Restart Patch Notes
Dear Hyperlinkers,
To provide everyone with a better adventure experience, Etheria: Restart will undergo server maintenance on July 9, 2025, at 03:00 AM (UTC-5). During this period, Hyperlinkers will be temporarily unable to log into the game. Please plan your gaming time accordingly.
Following the maintenance, compensation will be sent via in-game mail. Remember to check your mailbox to claim it. We sincerely apologize for any inconvenience and appreciate your support and understanding greatly.
Update Time:
2025/07/09 03:00 AM (UTC-5), expected to last 1 hour
Update Compensation:
Hydra Crystal x 200
New Gamemode: Dreamscape

Time: 2025/07/17 04:00 – 2025/07/24 03:59 (SVT)
Gameplay Introduction:
Use [Dream Key] to challenge the [Dream Maze] created by the [Dreamweaver].
Every 3 clears of the [Dream Maze] will activate the challenge against [Dreamweaver].
Continuously challenge the [Dream Maze], awaken [Dreamweaver], and keep accumulating Dream Dust and Dream Data to exchange for generous rewards!
Union – Anchor Recon

1. Boss
New Event Release
[Midsummer Fest]
Time: 2025/07/17 04:00 – 2025/07/24 03:59 (SVT)
[Blessings Galore]
Time: 2025/07/12 04:00 – 2025/07/14 03:59 (SVT)
Event Introduction: During the event, receive double rewards from Investigation, Threshold, and GP Outpost.

[eSports Carnival]
Time: 2025/07/13 19:00 – 2025/07/20 21:00 (UTC-5)
Event Introduction: During the EWS Global Invitational, Hyperlinkers can cheer for their favourite participating players and place bets on who will become the ultimate EWS champion.
[Wish Machine]
2nd Round is available
United Front Adjustments and Optimizations
- Fixed an issue where some rewards might not be granted during settlement.
- Fixed display anomalies in certain battle reports.
- Fixed inconsistencies in the details shown for [Garrison Details].
- Corrected the position of the enemy attack win-streak broadcast message.
- Adjusted reward distribution rules: now, victory or defeat rewards are granted to players who have participated in either defending or attacking.
- Battle entry will now default to manual mode.
- Added single-team stronghold battle reports.
- Optimized the ranking score acquisition rules; scores are now influenced by [Co-op Points].
- Optimized NPC stronghold defense formations.
- Improved the logic for blue dot notifications.
- Enhanced interface usability and display.
- Improved multilingual adaptation.
Issue Fixes – Battle
- Fixed an issue where [Animus – Tiamat] could not remove the [Silence] status after exiting [Ultimate Form].
- Fixed an issue where, if [Animus – Tiamat] triggered the [Shell – Amber] effect while in [Ultimate Form], re-entering [Ultimate Form] would cause an abnormal [Bloodshed] effect.
- Fixed an abnormal cooldown with [Animus – Shadow Sania]'s skill
when upgrading to Prowess Lv5. - Fixed an issue where the [Shell] passive effect
would apply [DMG Boost] to the wrong target. - Fixed an issue where [Shell – Law of Silence] would only apply [Void] for 1 turn after a round, when it should have been 2 turns.
- Fixed an issue where triggering [Shell – Amber] could cause some Animus passive to become invalid.
- Added a [Animus] button on the team selection interface in battles.
- Corrected the information display of [CD] and [Turn Meter] on the battle Buff panel.
- Corrected the description of [Animus – Borgne]'s skill
Prowess; at Lv3 and Lv5, damage should be based on maximum HP instead of current HP. - Corrected the description of [Animus – Kazami Kazuyo]'s skill
Prowess; damage coefficients for Lv2 and Lv4 should be 110% and 120%, respectively. - Corrected the description of [Animus – Obol]'s skill
Prowess; damage coefficients for Lv2 and Lv4 should be 220% and 240%, respectively. - Fixed an issue where the effects of a [Module] would still apply even after being unequipped under certain conditions.
EtherNet Rally
- Fixed an issue where ally units could not control their attack targets after being grabbed by <NicoNana>.
- Fixed an inconsistency between the description and title of
. - Optimized the timeliness of
data clearing. - Added support for showing individual Hyperlinkers'
information. - Added offseason periods.
- Fixed display issues with the lowest graphics quality settings on certain device models.
- Adjusted Outerlink Section-Break Point <Kururu> enemy [Gluttony Thorn] HP by -20%
Issue Fixes – Others
- Fixed an issue where the
effect in [Ember Trek] did not transfer under certain circumstances. - Fixed an incorrect buff description for <Heinrich> in [Anisync Echoes].
- Fixed an issue where the button did not refresh after claiming [Clues] rewards.
- Fixed abnormal blue dot notifications in [Candy Party].
- Fixed a display issue with the character artwork in the Stage 2 interface of [7-Day Commission].
- Fixed inconsistencies between resolution settings and actual effect in [Settings].
- Fixed an issue where the Player Card set to private in [Settings] could still be viewed in private chats.
- Fixed an issue in [Phantom Theater] where changing
and re-entering the room did not refresh the host's display. - Fixed an issue in [Phantom Theater] where lineup records were not saved after players exited or confirmed.
- Fixed an issue on certain mobile devices where touch selection areas in [Cage Rumble] were unresponsive.
- Fixed an issue where selecting the
card in [Ember Trek] caused an incorrect increase in critical stack count. - Corrected the battle mechanic description for Stage 27 <Heinrich> in [Anisync Echoes].
- Fixed incorrect blue dot notifications in some gameplay modes.
- Fixed display issues in certain multilingual versions.
- Corrected various text errors.
- Improved the stability of battle verification.
Optimizations & Adjustments
- Adjusted the [Achievement] Module Set Collection tasks to allow compatibility with higher-quality Modules.
- Adjusted the weekly settlement for the [Etherena] Mythic rank to revert to a fixed score, but it will not fall below the minimum score for the Mythic rank.
- Adjusted the settlement period for Season 0 of [Summit Arena] to July 27, 2025.
- Added a progress display for weekly
currency acquisition on the main interface of [Summit Arena]. - Added attribute display on the lineup interface in [Phantom Theater] rooms.
- Supplemented the conversion and refund of
after some event gameplay ends. - Increased the storage limit for [Preset Loadout] from 30 to 100.






