Today Plarium gave us the information on the 2 new Doom Tower Bosses, Astranyx and Bommal.
Here is the information we’ve received on Astranyx:
Astranyx – Skills
A1 – Darklight Beams
Attacks all enemies. Has a 100% chance of placing a [Leech] debuff on each enemy for 2 turns.
A2 – Dark Tendrils CD – 3
Attacks all enemies. Steals 1 random buff from each enemy according to the number of Magic Champions on the enemy team (1 buff for each Magic Champion). Steals Turn Meter from each enemy according to the number of Force Champions on the enemy team (10% Turn Meter for each Force Champion). Has a 25% chance of placing a [True Fear] debuff on each enemy for 1 turn. The chance increases by 25% for each Void Champion on the enemy team. Heals [Astranyx] by 10% pf her MAX HP for each Spirit Champion on the enemy team.
A3 – Faerie Storm CD – 3
Attacks all enemies. All living allies will team up and join this attack. Damage increases by 25% for each living ally.
A4 – Dark Abduction CD – 4
Banishes 1 enemy Champion and spawns a Mirror Copy of them onto [Astranyx]’s team. Places a [Fear] debuff on all enemies for 1 turn. Increases [Astranyx]’s [Dark Energy] counter by 1.
A5 – Fae Mirror [P]
Places a [Perfect Veil] buff on [Astranyx the Dark Fae] for 3 turns and spawns Mirror Copies of all enemies onto [Astranyx]’s team at the start of the battle. Summons Mirror Copies of all enemies onto [Astranyx]’s team every time her [Dark Energy’ counter reaches 5. Also places a [Perfect Veil] buff on [Astranyx the Dark Fae] for 3 turns every time her [Dark Energy] counter reaches 5. [Astranyx]’s [Dark Energy] counter resets after it reaches 5].
A6 – Almighty Immunity [P]
Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Cooldown Skills], [Fear] and [True Fear] debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
A7 – Almighty Strength [P]
Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss’ MAX HP when attacking the Boss.
A8 – Almighty Persistence [P]
All Turn Meter reduction effects are decreased by 50% when used against the Boss.
As always, we’ll post a more in-depth analysis of ways to counter these bosses in the coming days.