Jonathan

Champion Rating: A

General Areas

Arena Offense: 7
Arena Defense: 7
Guild Boss (Wood): 7
Guild Boss (Fire): 8
Guild Boss (Water): 7

Arcane Dominator (Gear)

Roaring Tulpa: 7
Ash Magisteria: 8
Queen of Tides: 7
Witch of the Wind: 7
Gemini Dragon: 7

No Man's Land (Skill)

Bane Wraith: 8
Flame Lizard: 8
Wrathful Flood: 8
Lord of Holy Light: 7
Shadow Captive: 7

Epic

Water

Free Cities

Offense

Jonathan has an interesting build that is designed around building rage and spending it in Awaken Chaos Era. He is a decent champion but really requires a lot of setup to really maximise the potential of.

Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.

Sacris Custodia [Trait]

+1 Rage per attack or upon taking a valid hit. Regenerates 10% of Max Health at the start of the turn if damaged on the previous turn.

Ascension Effect: +1 Rage per attack or upon taking a valid hit. Regenerates 15% of Max Health at the start of the turn if damaged on the previous turn.

Righteous Raid

Deals 100% damage to an enemy, with a 30% chance to apply Silence for 1 turn(s).
Level 2: Chance +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.
Level 5: Damage +10%.

Brilliance Boost - 3 Turn Cooldown

Grants a bonus turn at the end of the round as well as Attack Up and Damage Reduction for 2 turn(s).
Level 2: Grants a bonus Damage Reduction for 2 turn(s).

Spiral Splash - 4 Turn Cooldown

Removes negative effects and expends all Rage. Deals 100% damage to all enemies. The amount of damage dealt in this attack scales with the amount of Health lost by targets and Rage expended.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Level 4: Damage +10%.
Level 5: Ability cooldown is reduced by 1 turn(s).

Recommended Gear Sets

Terra Set, Warrior Set

Video Guide