Melizza
General Areas
Arena Offense: | 7 |
Arena Defense: | 7 |
Guild Boss (Wood): | 8 |
Guild Boss (Fire): | 8 |
Guild Boss (Water): | 8 |
Arcane Dominator (Gear)
Roaring Tulpa: | 8 |
Ash Magisteria: | 8 |
Queen of Tides: | 8 |
Witch of the Wind: | 8 |
Gemini Dragon: | 8 |
No Man's Land (Skill)
Bane Wraith: | 8 |
Flame Lizard: | 7 |
Wrathful Flood: | 7 |
Lord of Holy Light: | 8 |
Shadow Captive: | 8 |
Epic
Fire
Sylvan Woodlands
Offense
Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Hunter [Trait]
Grants Vanguard I for 3 turns at the start of battle. The effect diminishes every round.
Ascension Effect: Grants Vanguard II for 3 turns at the start of battle. The effect diminishes every round.
Leap Attack
Deals 100% damage to an enemy. Damage increases by 30% if the target does not have any positive effects.
Level 2: Damage +10%.
Level 3: 15% extra damage if the target is affected by negative effects.
Level 4: Damage +10%.
Javelin - 3 Turn Cooldown
Deals 150% damage to an enemy plus 50% bonus damage if the target is affected by No Positive Effects.
Level 2: Damage +15%.
Level 3: Damage +15%.
Assault - 4 Turn Cooldown
Removes 1 positive effect from an enemy, deals 200% damage, and applies No Positive Effects to the target for 2 turns.
Level 2: Damage +20%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +20%.
Level 5: Ability cooldown is reduced by 1 turn.
Recommended Gear Sets
Warrior Set, Rage Set, Cursed Set