Thomas
General Areas
Arena Offense: | 8 |
Arena Defense: | 9 |
Guild Boss (Wood): | 9 |
Guild Boss (Fire): | 8 |
Guild Boss (Water): | 6 |
Arcane Dominator (Gear)
Roaring Tulpa: | 9 |
Ash Magisteria: | 8 |
Queen of Tides: | 6 |
Witch of the Wind: | 7 |
Gemini Dragon: | 7 |
No Man's Land (Skill)
Bane Wraith: | 8 |
Flame Lizard: | 8 |
Wrathful Flood: | 6 |
Lord of Holy Light: | 8 |
Shadow Captive: | 8 |
Epic
Fire
Holy Light Empire
Offense
Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Giant Crossbow [Trait]
When Health is above 50%, attacks have a 15% chance to apply Stun for 1 turn. When Health is below 50%, attacks deal bonus damage equal to 3% of the enemy’s Max Health.
Ascension Effects: When Health is above 50%, attacks have a 30% chance to apply Stun for 1 turn. When Health is below 50%, attacks deal bonus damage equal to 5% of the enemy’s Max Health.
Explosive Arrow
Deals 100% damage to an enemy, with a 50% chance to remove 1 positive effect.
Level 2: Damage +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.
Ranged Support
When an enemy attacks an ally, there is a 50% chance to perform a counterattack that deals 100% damage.
Level 2: Damage +10%.
Level 3: Damage +10%.
Deadly Melee - 3 Turn Cooldown
Applies Defense Down II to an enemy for 2 turns and then deals 200% damage.
Level 2: Damage +20%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +20%.
Level 5: Ability cooldown is reduced by 1 turn.
Recommended Gear Sets
Warrior Set, Rage Set, Cursed Set