William
General Areas
Arena Offense: | 9 |
Arena Defense: | 9 |
Guild Boss (Wood): | 9 |
Guild Boss (Fire): | 10 |
Guild Boss (Water): | 10 |
Arcane Dominator (Gear)
Roaring Tulpa: | 10 |
Ash Magisteria: | 10 |
Queen of Tides: | 9 |
Witch of the Wind: | 10 |
Gemini Dragon: | 9 |
No Man's Land (Skill)
Bane Wraith: | 9 |
Flame Lizard: | 9 |
Wrathful Flood: | 9 |
Lord of Holy Light: | 9 |
Shadow Captive: | 9 |
Epic
Water
Holy Light Empire
Support
William is one of the most sought-after champions in Awaken Chaos Era. His Trait increases the basic abilities of other party members meaning that he can have incredible buffs to your team’s damage, especially when their ultimate is turned off.
Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Combat Prowess [Trait]
The basic abilities of all team members deal 40% more damage.
Ascension Effects: The basic abilities of all team members deal 60% more damage.
Marching Orders
Deals 50% damage to an enemy and launches a joint attack with a random ally.
Level 2: Damage is increased to 40%.
Level 3: Damage is increased to 50%.
Order: Hold Position - 3 Turn Cooldown
Grants 1 stack of Counterattack to all team members and applies Defense Up II to the main target for 3 turns.
Level 2: Duration of Defense Up II is prolonged to 3 turns.
Level 3: Ability cooldown is reduced by 1 turns.
Order: Advance - 4 Turn Cooldown
Deals 100% damage to all enemies, with a 80% chance to apply Defense Down for 2 turn(s).
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Level 4: Damage +10%.
Level 5: Ability cooldown is reduced by 1 turn(s).
Level 6: Damage +10%.
Recommended Gear Sets
Terra Set, Raider Set, Guard Set