New Legendary Champion Tatsu & Champion Training Tournament!
It’s time to introduce the next Call of the Arbiter Legendary Champion coming to the game, Tatsu!
Tatsu will feature in the Call of the Arbiter animated series and will be added to the game today.
Let’s dive in and look at Plarium’s thoughts on this Champion as well as the skill kit!
Faction – Shadowkin
Rarity – Legendary
Type – Attack
Affinity – Force
On top of Tatsu being added to the game, she will be involved in a Champion Training Tournament – where the winners of each bracket (Level 51+) will get their hands on this brand-new Champion! These Tournaments are not for the faint of heart and often see absurd point totals in each bracket, so if you’re going to commit to this, be ready to grind till you can’t grind any more!
Plarium’s Thoughts on Tatsu:
Hey folks!
I’m thrilled to shed some light on a brand new Champion you will see in the RAID: Call of the Arbiter limited animated series shortly, and which will be added to the game later today – Tatsu.
Tatsu’s place to shine is definitely the Arena in all its variations – Classic Arena, Tag Team Arena, and Live Arena.
She can be used either way – as a damage dealer or as a debuffer. The latter case might require you to pair her up with another damage dealer, and you’re good to go.
Tatsu’s Passive skill makes her immune to Sleep debuff; thus, meta Champs like Siphi the Lost Bride and Prince Kymar won’t be able to control her. Also, each buff on the enemy team will increase Tatsu’s ACC and C.DMG. So if you don’t have enough ACC, buffed enemy team will allow you to apply and transfer debuffs.
Along with other skills in her set, it makes Tatsu a valuable Champ for PvP content.
Tatsu will appear in the game right after Episode 6 of RAID: Call of the Arbiter is live. And the players of level 51 and above will have a chance to get this Champion for the 1st place in brackets in the Champion Development Tournament that starts shortly.
Tatsu Skills:
Transference Slash
Attack 1 enemy 2 times.
Each hit transfers a random debuff from this Champion to the target.
Fills this Champion’s Turn Meter by 5% for each transferred debuff.
- Level 2 – Damage +5%
- Level 3 – Damage +5%
- Level 4 – Damage +10%
Wraith Explosion – Cooldown: 4 Turns
Attacks all enemies.
Has a 75% chance of placing a 50% [Decrease RES] debuff on all enemies for 2 turns and a [Sleep] debuff on all enemies for 1 turn.
Fills this Champion’s Turn Meter by 10% for each debuff placed.
- Level 2 – Damage +10%
- Level 3 – Damage +10%
- Level 4 – Buff/Debuff Chance +10%
- Level 5 – Buff/Debuff Chance +15%
- Level 6 – Cooldown -1
Purgation Blade – Cooldown: 5 Turns
Attacks 1 enemy 2 times.
Before attacking, removes all debuffs from this Champion and steals all buffs from the target enemy.
Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed.
- Level 2 – Damage +10%
- Level 3 – Damage +10%
- Level 4 – Cooldown -1
Heightened Senses [Passive]
Immune to [Sleep] debuffs.
Increases this Champion’s ACC by 10 and C.DMG by 3% for each buff on the enemy team.
Hard pass
Cool! Another champ that raid says will be great for arena! Every single one of her skills either places debuffs or strips buffs off. There’s no way she will ever “get sheeped”. Do the devs even play this game?
Side note to this; but when will the arena section on the site be getting a bit of a rework? There are far more strategies available now than those based on speed.
Gramps, strategies likes Taras + Marinchka ;-)
There are indeeed some strategies, but against some Meta, I am out of strategies, especially in the Live Area…
In the normal arena, you can select your opponent, but not in the live one