NewChampions
Published On: September 20, 2025
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4 New Champions enter RAID: Shadow Legends

A fresh batch of Champions are coming to RAID: Shadow Legends, introducing unique mechanics, creative synergy tools, and powerful team-wide buffs. Whether you’re looking to bolster your defenses, deal devastating single-target damage, or provide debuff control for tougher content, these new additions are worth a closer look. Let’s break down the skills and strengths of each one.

Klaazag Keyhulk – Void Legendary Defense

A powerhouse of control and utility, Klaazag Keyhulk specializes in applying unresistable debuffs to bosses and transferring all of his ailments onto enemies. His unique kit brings immense value in high-end PvE content.

Dreadtone

Attacks 1 enemy. Transfers all debuffs from this Champion to the target before the attack. Has a 75% chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted by Bosses. Damage based on: DEF

  • Level 2 Damage +10%
  • Level 3 Damage +10%
  • Level 4 Buff/Debuff Chance +10%
  • Level 5 Buff/Debuff Chance +15%

Seismic Dissonance – Cooldown: 4 Turns

Attacks all enemies 2 times. After the first hit: 75% chance to place a 60% [Decrease DEF] and a 25% [Weaken] for 2 turns. After the second hit: 75% chance to place a 50% [Decrease ACC] and 50% [Decrease RES] for 2 turns. These debuffs cannot be resisted by Bosses. Damage based on: DEF

  • Level 2 Damage +10%
  • Level 3 Damage +10%
  • Level 4 Buff/Debuff Chance +10%
  • Level 5 Buff/Debuff Chance +15%
  • Level 6 Cooldown -1

Mindless Muscle – Cooldown: 6 Turns

Places a [Counterattack] buff on all allies for 2 turns and an [Unkillable] buff for 1 turn. Also places a [Taunt] buff on this Champion for 2 turns. If a Boss is present, all buffs become protected.

  • Level 2 Cooldown -1
  • Level 3 Cooldown -1

Drone of Agony – Passive

Whenever Klaazag places a debuff, he deals bonus damage equal to 1% of the enemy’s MAX HP for each debuff on them (up to 10%). Occurs once per skill and target.

Aura:

Increases Ally DEF in all Battles by 33%.

Granyt Doorkeep – Spirit Legendary HP

This stalwart defender specializes in stripping buffs, punishing protected enemies, and applying critical support buffs like [Shatter] and [Increase C. DMG] to your team.

You’re Barred!

Attacks 1 enemy 3 times. Each hit has a 75% chance of removing 1 random buff and ignores 20% of the target’s DEF. Damage based on: HP

  • Level 2 Damage +10%
  • Level 3 Buff/Debuff Chance +10%
  • Level 4 Buff/Debuff Chance +15%

Geode Haymaker – Cooldown: 4 Turns

Attacks all enemies. Places a 50% [Increase ACC] buff on allies for 2 turns before attacking. 75% chance to place 60% [Decrease DEF] and [Block Buffs] for 2 turns. Damage based on: HP

  • Level 2 Damage +10%
  • Level 3 Buff/Debuff Chance +10%
  • Level 4 Damage +10%
  • Level 5 Buff/Debuff Chance +15%
  • Level 6 Cooldown -1

Demolisher Blow – Cooldown: 4 Turns

Attacks 1 enemy. Removes all debuffs from self, places [Shatter] and [Increase C. DMG] on allies for 2 turns. Ignores [Unkillable], [Stone Skin], and [Block Damage]. Deals 100% bonus damage if the target isn’t under those buffs. Grants Extra Turn if kill is secured. Damage based on: HP

  • Level 2 Damage +10%
  • Level 3 Damage +10%
  • Level 4 Cooldown -1

Stonefaced – Passive

Removes all control debuffs (Fear, Provoke, Freeze, etc.) at the start of turn. Deals 20% more damage to targets with no buffs.

Aura:

Increases Ally C. RATE in all Battles by 20%.

Hilda Arnorndottr – Force Epic Attack

An aggressive Epic champion with great synergy around [Stun] and [Heal Reduction], Hilda is well-suited for controlling enemy teams while boosting allies.

Ax Pirouette

Attacks 1 enemy 3 times. Each hit ignores 10% of DEF. Critical hits have a 75% chance to steal 1 random buff.

  • Level 2 Damage +15%
  • Level 3 Buff/Debuff Chance +10%
  • Level 4 Buff/Debuff Chance +15%

Shatter Limbs – Cooldown: 5 Turns

Attacks 1 enemy 2 times. Each hit gains 10% more damage per debuff on the target (up to 100%). 75% chance to apply 100% [Heal Reduction] for 2 turns.

  • Level 2 Buff/Debuff Chance +10%
  • Level 3 Buff/Debuff Chance +15%
  • Level 4 Cooldown -1
  • Level 5 Cooldown -1

For Hrothglime! – Cooldown: 6 Turns

Attacks all enemies. Before attacking, places a 50% [Increase ATK] buff on allies for 2 turns. 40% chance of applying [Stun] for 1 turn.

  • Level 2 Damage +20%
  • Level 3 Buff/Debuff Chance +10%
  • Level 4 Buff/Debuff Chance +10%
  • Level 5 Cooldown -1
  • Level 6 Cooldown -1

Fight Dirty – Passive

Allies deal 15% more damage to enemies under a [Heal Reduction] or [Stun] debuff from Hilda. Only one instance applies per team.

Aura:

Increases Ally ATK in all Battles by 20%.

Gladewulf – Void Rare Defense

A rare with surprising depth, Gladewulf brings Provoke, Ally Protection, and self-Counterattack utility. Great for controlling early content and setting up protective comps.

Phantom Pack

Attacks 1 enemy 3 times. Each hit has a 35% chance of placing 30% [Decrease SPD] for 2 turns.

  • Level 2 Damage +5%
  • Level 3 Damage +5%
  • Level 4 Buff/Debuff Chance +5%
  • Level 5 Damage +10%
  • Level 6 Buff/Debuff Chance +10%

Ghostly Roots – Cooldown: 5 Turns

Attacks all enemies. 50% chance to apply [Provoke] for 1 turn.

  • Level 2 Damage +10%
  • Level 3 Buff/Debuff Chance +10%
  • Level 4 Damage +10%
  • Level 5 Buff/Debuff Chance +15%
  • Level 6 Cooldown -1

Arooo! – Cooldown: 5 Turns

Places [Counterattack] on this Champion for 2 turns and 50% [Ally Protection] on all allies.

  • Level 2 Cooldown -1
  • Level 3 Cooldown -1

Safety in Numbers – Passive

Reduces damage taken by 5% for each ally under [Ally Protection] from this Champion.

What do you think of these new Champions? Let us know in the comments!

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Schinderdiv
Schinderdiv
3 months ago

Klaazag Keyhulk should have been the fusion, I’d actually do it then.

Neal Pilger
Neal Pilger
3 months ago

Would be nice if this pup could also be used with Shy and the other hounds, seeing as many will have some extras if they spent their resources on the TMNT thing.