4 New Champions
Published On: February 7, 2026
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4 New Champions in RAID: Shadow Legends

A new batch of Champions is arriving with the Fusion, and this set is very “PvP-first”: turn manipulation counters, anti-heal pressure, and multiple kits that either ignore key defences or punish popular control effects. The headline pairing is clearly Noldua the Gloaming and Solanar the Gleaming, while Vestele Riverthorn looks like a high-ceiling Arena nuker, and Arne the White brings a Mythical kit that’s built to swing fights hard in both forms.

Arne the White (Base Form)

Arne’s base form is an extremely fast, aggressive Mythical damage dealer, with 115 Speed putting him at the very top of the game for tempo. The kit revolves around placing Death Brand team-wide, then using that setup to enable extra hits and snowball kills. His single-target nuke comes with premium PvP value: Block Passive Skills, heavy DEF ignore, and the ability to hit through Unkillable/Block Damage—exactly the kind of text you want for deleting problem champions.

He also has built-in insurance. If he’s killed, he can revive himself with 50% HP, 100% Turn Meter, and a brief Block Damage window (on cooldown), making him awkward to trade into cleanly. If he gets even one kill and starts chaining turns, he’ll feel oppressive fast.

Arne the White (Alternate Form)

In his alternate form, Arne shifts into an HP-based bruiser with control tools and a very clear anti-CC identity. He can apply Stun and Provoke in ways that become extremely reliable when his MAX HP is higher than the enemy’s, and his main AoE damage tool gets stronger if targets are Stunned/Provoked—including extra hits and heavier DEF ignore. The overall loop is simple: force enemies to hit him, counterattack back, and punish them harder once the control conditions are active.

The most interesting piece is how hard he targets certain metas. He’s immune to Freeze, Stun, and Provoke, and if enemies even attempt to land those on him, he can immediately fire back with his big AoE attack. That makes him a natural threat into teams leaning on those effects to dictate turn order—though he’ll still hate dealing with consistent Block Debuffs, which can disrupt the “set up, then slam” pattern.

Noldua the Gloaming

Noldua is the Fusion and comes in as a fast, durable Support with a kit that becomes significantly scarier when paired with Solanar. On her own, she’s a solid all-rounder: she brings useful debuffs on the A1, a strong AoE strip into Decrease DEF, and a full-team revive that can reset lost fights.

Where she becomes especially relevant is her passive interaction with turn meter play. Enemy turn meter filling is reduced, and when Solanar is with her, she also benefits from the enemy’s turn meter effects—helping her keep pace in fast matchups instead of falling behind to turn manipulation teams.

Solanar the Gleaming

Solanar is the “win condition” of the duo: a Void Legendary attacker designed to punish turn-cheating and shut down sustain-based wins. He’s squishy on paper, but his kit is packed with mechanics that can swing fights by themselves—automatic crits when Noldua is present, strong counterattack triggers versus Extra Turns/Instant Turns/Turn Meter boosts, and a key single-target tool that steals buffs and turn meter while cutting through (or ignoring) Stone Skin interactions.

The biggest standout is his passive anti-heal effect. He can reduce enemy healing to zero and take that healing for himself instead, and with Noldua on the team, enemies can also take damage based on the healing they would have received. Add his once-per-round revive setup and he looks like the kind of champion that either gets controlled instantly… or takes over the fight if he’s allowed to play.

Vestele Riverthorn

Vestele is a Magic Silvan Watchers Legendary built like a glass cannon with a lot of Arena utility baked in. She has buff stealing/removal tools, self-buffing damage spikes, and attacks that ignore major defensive layers like Stone Skin and Block Damage, which is always valuable for cracking specific defenses. The kit also leans into an “ATK check” theme: if her ATK is higher than the opponent’s, some of her effects become much harder to resist, and she gains access to extra hits and higher payoff.

The only real question is reliability. If her damage ends up being too dependent on those ATK-based conditions (and in some cases RNG for double damage), she could feel swingy. But if the multipliers are good, she’s the kind of champion that can delete someone and immediately keep the pressure rolling.

Final thoughts

This is a very “meta-aware” release. Noldua + Solanar looks like a designed pairing that covers a ton of bases (strip, debuffs, revive reset, turn-meter pressure, anti-heal, and anti-turn-cheese). Arne looks like a threat into control-heavy teams and could be a nasty PvP problem if his damage checks out. Vestele is the wild card—either an Arena menace or a high-risk nuker depending on how her numbers and conditional damage play out.

Which Champion stands out to you? Let us know!

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