Champion Spotlight – Brakus the Shifter
Brakus The Shifter is a nice arena champion to your roster. So if you’re struggling in Raid: Shadow Legends in the arena and Brakus is in your vault then I think I may have found one of your issues! Make sure you stack the crit damage on this champion and he will claw through your opposition one at a time!
Brakus the Shifter is a Force affinity legendary from the Skinwalker faction. Brakus was added to the game during Halloween 2019 and was advertised as an EXTREME FUSION! The player base had to complete a lot of tasks and events to complete the event to fuse Brakus in just 1 week. The player base remembers this as a really intense champion to grind for and a lot decided not to even try to get Brakus.
Brakus has made his place as a great single target Arena Nuker with a great passive that causes him to resurrect when killed and nuke the attacker! This can turn a fight around if Brakus is built with a high crit rate and crit damage. Brakus is a great champion to use Swift Parry set on for the additional chances to 1 shot enemies.
Brakus has also been part of some excellent end game Clan Boss teams built around revive mechanics. The other place where Brakus offers real value in Raid is Fire Knight due to his 6 hit A2 ability and his 3 hit A3 ability.
I would suggest building a Brakus with Helmsmasher tier 6 masteries.
Innocent Blood [ATK]
Attacks 1 enemy. Heals this champion by 15% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 3.75 ATK
Full Moon Rampage [ATK]
Cooldown: 5 turns
Attacks 1 enemy 6 times. The first hit has a 75% chance of placing a 25% Weaken debuff for 3 turns. Heals this champion by 25% of the damage inflicted. Heals this champion by 50% of the damage inflicted instead if the target is under a Fear or a True Fear debuff.
Level 2: Damage +10%
Level 3: Damage +15%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Multiplier: 0.97 ATK
Hunter’s Howl [ATK]
Cooldown: 5 turns
Places a 50% Increase ATK buff on all allies for 3 turns, then attack 1 enemy 3 times. Each hit has a 50% chance of placing a True Fear debuff for 1 turn. Has a 50% chance of placing a Fear debuff on 2 random enemies for 1 turn if the True Fear debuff is placed.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 2.3 ATK
Beast Mode (Passive)
Cooldown: 7 turns
Passive Effect: Damage increases by 40% when this champion’s HP drops below 40%.
Active Effect: Revives this champion with 20% HP when killed. Immediately grants an Extra Turn.
Level 2: Cooldown -1
Level 3: Cooldown -1