Published On: May 13, 2021

Champion Spotlight – Maneater


He is the Eater of Men. If you are lucky enough to get him from a void shard; congratulations you have won Clan Boss! Pair him with the void rare Painkeeper and three other champions and you have yourself a solid Clan Boss team that can potentially do a 3 key on Ultra Nightmare. If you are even luckier and get a second maneater you could potentially do a 1 key on Ultra Nightmare. But, even if you don’t have the champions to pair him with, the decreased attack on his A1 is very reliable and the block debuffs on his A3, if tuned correctly, can block the stun ability of the clan boss in your non-unkillable team.

Did you know that Maneater has one of the highest multipliers in the game on his A2 of 8.2?

But not only that, with the new levels in the dungeons the A2 that allows him to steal the target’s turn meter after fully depleting it is brilliant for dungeon bosses. Even with the new passives they have. And of course, the block debuffs and unkillable buffs are amazing everywhere in the game to help your team survive. The Dragon’s poisons and stuns, the Ice Golems freezes, and the Spider’s poisons are all gone with the block debuffs and since he is void he is not going to weak hit anywhere.

Should you invest in your Maneater? Yes – immediately! And book his A3 to enable unkillable teams. Use him everywhere that you are struggling and he will help you get to where you want to go.

Is Maneater the best epic champion in the game? Yes, he is even regarded as one of the best champions in the game overall.

Pummel [ATK]
Attacks 1 enemy. Places a 50% Decrease ATK debuff on all enemies if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%

Damage Multiplier: 5.5 ATK

Syphon [ATK]
Cooldown: 4 turns
Attacks 1 enemy. Fully depletes the target’s Turn Meter. Fills this champion’s Turn Meter equal to the amount the target loses.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1

Damage Multiplier: 8.2 ATK

Ancient Blood
Cooldown: 7 turns
This champion receives damage, then places an Unkillable buff and a Block Debuffs buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally.
Level 2: Cooldown -1
Level 3: Cooldown -1

Increases Ally HP in Dungeons by 33%


One Comment

  1. Maxdeth Jr May 16, 2021 at 11:20 am

    I just pulled Maneater

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