Champion Spotlight – Raglin
Raglin is a great support Champion in Raid: Shadow Legends. She has a revive on a 2 turn cooldown when booked, strips all debuffs on your team and heals them! Raglin is great for arena defence to drag out the fight forcing the attacker to quit because she just resurrects all the time! Another area where she really shines is Faction Wars, this is because Faction Wars are all about sustaining just enough to live through the damage onslaught.
Repent [ATK]
Attacks 1 enemy 3 times. Fills the Turn Meter of 3 random allies by 15%. Allies can only have their Turn Meter filled once per turn by this skill.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Damage Multiplier: 1.6 ATK
Mercy
Cooldown: 4 turns
Removes all debuffs on all allies, then heals them. The heal amount is proportional to this champion’s ATK.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Heal +10%
Miracle
Cooldown: 3 turns
Revives an ally with 75% HP and a full Turn Meter.
Level 2: Cooldown -1
(Aura)
Increases ally DEF in all battles by 33%
Raglin is a Void legendary from the Banner Lords faction. Raglin has the best revive mechanic of any champion in Raid: Shadow Legends, capable of booking to just a 2 turns cooldown.
Due to her amazing revive ability and other support mechanics such as team heals and turn meter boost Raglin can be formidable anywhere in the game.
Raglin holds Goddess status in Faction Wars and Arena (particularly Arena Defence). She benefits from high speeds, high defence, HP and attack. Although she can hit fairly hard, her only damaging skill is her A1 therefore I wouldn’t prioritise crit in her build.
Raglin is seen in end game Platinum Arena defence teams as a high resistance, high speed, high defence, unkillable monster who just revives her fallen allies back into the fray! A great champion and worth levelling to 60!