Korugar Death-Bell
Last Updated: January 10, 2023
Champion Overall Rating: 4.5
Key Areas
Arena Def: | 8 |
Arena Atk: | 7 |
Clan Boss: | 10 |
Hydra: | 10 |
Doom Tower: | 8 |
Dungeons
Spider: | 10 |
Fire Knight: | 8 |
Dragon: | 8 |
Ice Golem: | 8 |
Iron Twins: | 10 |
Faction Wars
Doom Tower
Magma Dragon: | 6 |
Frost Spider: | 8 |
Nether Spider: | 10 |
Scarab King: | 6 |
Eternal Dragon: | 8 |
Celestial Griffin: | 8 |
Dreadhorn: | 2 |
Dark Fae: | 2 |
Champion Type
HP
10/10
Book
Value
A2, A3
Book
Priority
Korugar Death-Bell
From a distance, a Death Bell tolls as Korugar marches towards you with his army of Ogryn Tribes carrying his molten axe, all who stand in his way should be afraid.
We’ve had a number of new champions join Teleria with an Ally Protection effect, a buff which is incredibly powerful for reducing incoming damage especially in Clan Boss. Korugar is up there with some of the best protectors and brings unique mechanics. The important aspect of any protector is being able to place on all allies ideally on a 2 turn duration with 3 turn cooldown. Korugar does fit this requirement and also brings a 25% Strengthen buff. His A2 brings a full cleanse and a 30% Turn Meter fill which on any champion is incredibly powerful in any content you expect to take debuffs (Hydra, Sand Devil, Doom Tower etc). His unique passive is exceptionally powerful. Once he uses A3, he will gain 80 Resistance and 40% of his Defence but also will give all allies half that benefit to each ally. This is a massive stat boost to help keep your team alive and will prove powerful in many end game piece of content.
Korugar is a strong legendary champion that will help keep your team kicking along. This guide will be updated following a full playtest.
Strange Animus
Attacks 1 enemy. Heals this champion by 10% of their MAX HP.
Level 2: Damage +10%
Level 3: Heal +10%
Level 4: Damage +10%
Level 5: Heal +10%
Damage Rating
Multiplier: 0.21*HPOverall Grading*: Weak
Bell's Toll - 4 Turn Cooldown
Attacks all enemies. Has a 75% chance of filling the Turn Meters of all allies by 30%. Also has a 75% chance of removing all debuffs from all allies.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 0.24*HPOverall Grading*: Weak
Conduit of Agonies - 5 Turn Cooldown
Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Violence Locus [P]
Increases this champion’s RES by 20 and DEF by 10% for each [Ally Protection] buff on allies. Also increases ally RES by 15 and DEF by 5% for each [Ally Protection] buff on allies. If there are multiple Champions on the team with this skill, only one will activate.
Counterattacks whenever an ally under an [Ally Protection] buff is attacked. Can occur once per enemy turn.
Aura
Increases Ally HP in all battles by 30%.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Blessings
Team Blessings should be limited to 1 per team. For more information, please read our Team Blessings guide here.
Clan Boss
brimstone
Arena Defense
polymorph
Gear Recommendations
Recommended PVE Stats
DEF, SPD, HP%
Recommended PVE Artifact Sets
Lifesteal, Protection, Guardian, Regen
Recommended PVP Stats
HP%, DEF%, SPD
Recommended PVP Artifact Sets
Stoneskin, Guardian, Protection, Defiant, Untouchable, Bolster