
Double Champion Rebalance Incoming – Galleus and Norog
Plarium has just announced a double Champion Rebalance in an upcoming patch, Galleus Bloodcrest and Norog are the next to get some love!
These changes will see a huge rise in value for both Champions!
Let’s check them out!
Legendary Champion Rebalance: Norog
With this rebalance, Norog has gained a large amount of value, especially notable in the upcoming Hard Faction Wars with his new Decrease DEF debuff.
- The [Block Active Skills] debuff on Norog’s A1 is now twice as likely to land, whilst also decreasing the duration of all buffs on the target.
- His A2 now applies a [Decrease DEF] debuff as well as the existing [Block Buffs], making it more impactful in battle.
- Passive now has been upgraded to be more versatile with newer methods of control.
[Maul]
Attacks 1 enemy. Has a 55% chance of decreasing the duration of all buffs on the target by 1 turn.
Also has an 80% chance of placing a [Block Active Skills] debuff for 1 turn.
[Ice Pillar]
Attacks all enemies. Places a [Block Buffs] debuff and a 60% [Decrease DEF] debuff for 2 turns.
[Thick Skin[P]]
Basic: Immune to [Stun], [Freeze], [Sleep], [Fear], [True Fear] and [Provoke], [Sheep], and [Petrification] debuffs.
Decreases the damage taken by all allies by 7.5%
Ascended: Immune to [Stun], [Freeze], [Sleep], [Fear], [True Fear] and [Provoke], [Sheep], and [Petrification] debuffs.
Decreases the damage taken by all allies that are under 1 or more buffs by 15%. Decreases the damage taken by all allies that are under no active buffs by 25%.
Mythical Champion Rebalance: Galleus Bloodcrest BASE FORM
The upcoming changes for Galleus Bloodcrest make him even more valuable than he already was, with increased damage multipliers, extra turns and even more self-sustain!
Base form
- The damage multiplier on Galleus’ AOE A2 skill has been increased to improve his damage output.
- A3 Skill now grants an Extra Turn, so he is not wasting a turn not dealing damage, he can buff, then rotate into another skill to deal damage and/or place [Provoke] debuffs for more uptime.
- Galleus’ passive will now heal him for 50% of the damage he receives, as well as reflecting it like he did beforehand, increasing his self-sustain significantly.
[Cutting Jibe]
Attacks all enemies.
Places a [Provoke] debuff for 1 turn. If the target is a Boss, places a [Provoke] debuff for 2 turns instead.
Also places an [Unkillable] buff on this Champion for 1 turn and a [Counterattack] buff on them for 2 turns.
Damage Multiplier Increased.
[Bloodcrest’s Call]
Fully restores all allies’ destroyed MAX HP.
Also places a [Revive on Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Then, grants an Extra Turn.
[Rule the Roost[P]]
Reflects 50% of the damage this Champion receives back to the attacker.
If the attacker is a Boss, reflects 100% of the damage this Champion receives.
Also heals this Champion by 50% of the damage received.
Mythical Champion Rebalance: Galleus Bloodcrest ALT FORM
The upcoming changes for Galleus Bloodcrest make him even more valuable than he already was, with increased damage multipliers, reduced skill cooldowns, and ignore defence mechanics!
Alternate form
- The damage multiplier on Galleus’ skills have been increased to improve his damage output.
- Galleus’ [Decrease DEF] debuff now cannot be resisted.
- A3 Skill now ignores 20% DEF if enemies have no buffs, as well as ignoring [Block Damage] buffs.
- Galleus’ passive will now randomly reset the cooldown of one of his skills whenever he kills an enemy, allowing for a huge boost in value from ability cycling.
[Sundered Sky]
Attacks all enemies.
Before attacking, places a 60% [Decrease DEF] debuff for 2 turns. This effect cannot be resisted.
Damage increases by 10% for each enemy under a [Decrease DEF] debuff.
Also steals 20% of the Turn Meter from each enemy.
Damage Multiplier Increased.
[Sonic Torture]
Attacks all enemies.
Will ignore 20% of each target’s DEF if they have no buffs. Ignores [Block Damage] buffs.
Damage increases by 15% for each buff on each target.
Decreases the duration of all enemy buffs by 2 turns.
Then, grants an Extra Turn.
[Unholy Experiment[P]]
Immune to [Stun], [Freeze], [Sleep], [Fear], [True Fear], and [Provoke], [Sheep], and [Petrification] debuffs.
Also randomly resets the cooldown on one of this Champion’s skills whenever they kill an enemy. Occurs once per skill.