Etheria Patch Notes
Animus Tier List
Shell Tier List
Published On: June 12, 2025

Etheria: Restart – Post Release Patch Notes

Etheria: Restart is set to release a major content patch in the coming days with 2 new Animus joining the ranks along with the United Front mode!

Let’s check out what the Developers have released regarding this new update…

Dear Hyperlinkers,

To provide everyone with a better adventure experience, Etheria: Restart will undergo server maintenance on 2025/06/13 03:00 AM (UTC-5). During this period, Hyperlinkers will temporarily be unable to enter the game. Please plan your gaming time accordingly.

After the update is completed, update compensation will be distributed via in-game mail. Please check your mailbox to claim it. We sincerely apologize for any inconvenience caused during this period and thank everyone for your support and understanding!

Update Time:

  • 2025/06/13 03:00 AM (UTC-5)
  • Estimated to last 1 hour

Update Compensation:

  • Hydra Crystal×200

New Animus – Holden

holden feature image

Holden is an extremely mysterious Animus. Despite his frail appearance, which might seem weak at first glance, he radiates an aura that keeps strangers at bay. His true identity is the 6th-ranked executioner of R.C.S.

What requires careful attention is that this person’s whereabouts are extremely secretive. He never shows his true face to others. Even when he voluntarily introduces himself, it’s usually just another elaborate trap.

Preview:

Holden is a defense-focused, balanced character who weakens enemies through powerful counterattacks and AoE dispel effects. He combines survival, disruption, and consistent damage output capabilities, excelling in high-pressure combat situations.

Event Time:

2025/06/14 04:00 – 2025/06/26 03:59 (SVT)

Event Content:

During the event period, when summoning SSR Animus in [Abyss Hunter], you are guaranteed to receive the limited SSR Animus [Holden]. [Abyss Hunter] belongs to [Anima Limited Summon]. In [Anima Limited Summon] pools, you are guaranteed a limited SSR Animus within 80 pulls.

New Animus – Hoyan

Hoyan in Etheria Restart

Like her brother Holden, Hoyan serves as the 6th executioner of R.C.S., with Holden’s commands being her sole basis for action. According to reliable intelligence, Hoyan once gave most of her Anima to Holden, thereby losing the majority of her self-consciousness.

Preview:

Hoyan is a comeback burst-type character with desperate counterattack abilities. Through high-damage ultimates triggered when near death and anti-revival effects, she specifically counters revival systems and burst compositions.

Event Time:

2025/06/14 04:00 – 2025/06/26 03:59 (SVT)

Event Content:

During the event period, when summoning SSR Animus in [The Unseen Lady], you are guaranteed to receive the limited SSR Animus [Hoyan]. [The Unseen Lady] belongs to [Anima Limited Summon]. In [Anima Limited Summon] pools, you are guaranteed a limited SSR Animus within 80 pulls.

New Animus Archive and Outfits

[Hidden Hunting – Hoyan] and [Banmoku Blade – Holden] Archive Preview

Added [Hidden Hunting – Hoyan] outfit <Mauve>

Added [Banmoku Blade – Holden] outfit <Emberglow>

Release Time: 2025/06/14 04:00 (SVT)

Acquisition Method: Available for purchase in the Animus outfit section

Union – United Front

Etheria Guild vs Guild

Start Time and Cycle:

After the maintenance update on 06/13, the event entrance will be opened. Hyperlinkers can view the relevant gameplay rules.

On June 16, the first round of the event will be launched server-wide. Subsequent rounds will cycle on a weekly basis.

Gameplay Introduction:

United Front is a GVG-type gameplay where Union Hyperlinkers participate together in joint simulation combat. Using Unions as the core unit, Hyperlinkers can freely deploy troops, defend their own base, break through enemy fortresses, plunder massive resources, and experience the thrill of large-scale multiplayer battles.

Bug Fixes and Other Optimizations

Bug Fixes

  • Fixed abnormal leaderboard data display after [Union] dissolution
  • Fixed inability to create [Union] with the same name after dissolution
  • Fixed abnormal level restrictions setting in [Union] management
  • Fixed delayed [Leaderboard] data updates
  • Fixed display anomalies when switching formations in [Phantom Theatre] room lists
  • Fixed incorrect settlement times in [Etherena], set the settlement cycle to 4 weeks
  • Fixed unrefreshed gameplay entrance status for cross-day [Cubic Game]
  • Fixed abnormal counting for some Arena Badges in [Fearless Arena] Tasks
  • Fixed abnormal win/loss determination for reconnection or offline status in [Fearless Arena]
  • Fixed inaccurate rule descriptions in [Fearless Arena]
  • Fixed battle report replays showing unranked opponents in [Fearless Arena]
  • Fixed occasional self-buff purification issue with Animus [Vice] skill <Strike and Heal>
  • Fixed abnormal enemy buff release determination for stage <Apate> in [Ember Trek]
  • Fixed incorrect acquisition conditions for some titles in [Ember Trek]
  • Fixed occasional inability to initiate private chats
  • Fixed occasional delayed currency display updates for [Shop] items
  • Fixed missing outfit avatar distribution for Animus [Freya]
  • Fixed some upgrade attributes not being added to the panel in real-time on the Animus interface
  • Fixed inability to equip the 3rd badge in [Player’s Card]
  • Fixed occasional anomalies when exiting story stages in [Main Quest]
  • Fixed abnormal enemy buffs for <DokiDoki> stage in [Threshold]
  • Fixed errors when switching between [Ethernet Rally] and other game modes via the menu
  • Fixed incorrect reward display content in [Ethernet Rally]
  • Fixed incorrect reward order in [Summit Arena] RTA season settlement
  • Fixed an issue where [CRIT ↑] was not effective when upgrading the <Soul Essence> skill of Animus [Xiada]

Optimizations & Adjustments

  • Optimized Live2D performance effects for Animus [Mio]
  • Optimized artwork performance effects for Animus [Gray]
  • Adjusted [Union – Anchor Recon] gameplay rule descriptions
  • Optimized [Union] applicant validity rules and expanded the applicant limit
  • Supplemented [EtherNet Rally] gameplay rule descriptions
  • Optimized [Summit Arena] matchmaking mechanism stability
  • Optimized [Fearless Arena] matchmaking mechanism stability
  • Optimized game multi-language compatibility
  • Optimized game purchase delivery stability
  • Optimized overall game stability

What do you think of these changes? Let us know in the comments!

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