Published On: May 11, 2025
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How Much Does It Cost to Collect Every Champion in Raid

RAID: Shadow Legends has come a long way since its release, growing into a goliath of a game with over 900 champions, dozens of legendary and mythical units, and more summoning mechanics than ever before. But with all this expansion comes a sobering question: what would it actually cost to summon every single champion in the game?
This article explores that question—not just as a curiosity, but to shine a light on the broader monetization model of RAID and what it means for both new and long-term players.

The Champion Pool and Summoning Mechanics

As of the latest patch, RAID features:

  • Over 926 champions
  • 68 Void Legendaries
  • 198 Standard Legendaries
  • 21 Mythicals

These champions are summoned through four primary shard types: Ancient, Void, Sacred, and Primal. Each shard type has its own drop rates and pricing model, and not all champions can be obtained from every shard.

For legendary and mythical champions, targeted summoning typically occurs during x15 or x2 summoning events—the most efficient (albeit still expensive) method available.

Here’s the average number of times you need to summon a legendary to pull a specific one during an x15 event:

  • Void Legendary: 7.7 pulls
  • Standard Legendary: 15 pulls
  • Mythical (x2 primal event): 21 pulls

With these figures in mind, let’s break down the math.

The Cost Breakdown

Using conservative market prices for shards:

  • Ancient Shard: $1 each
  • Void Shard: $3 each
  • Sacred Shard: $20 each
  • Primal Shard: $5 each

We can calculate the approximate cost to acquire each type of champion.

Void Legendaries:

  • Shards Needed: 14,720
  • Cost: $314,000

Standard Legendaries:

  • Shards Needed: 64,560
  • Cost: $64,560

Mythicals:

  • Shards Needed: 10,500 (x2 event average)
  • Cost: $220,500

Combined, these bring the total average cost to $1.1 million to collect one of each champion, without factoring in duplicates.

Taking It Further: Full Empowerment

In RAID, duplicate champions are used to empower existing ones up to +4. If you wanted to max out every single legendary and mythical champion, you’d need five copies of each.

This brings the total summoning cost to a staggering $5.7 to $6.8 million, depending on shard types and event timing.

And the cost keeps rising. Every update typically adds at least one mythical, one void legendary, one standard legendary, a fusion, and a unity champion. That adds roughly $150,000–$170,000 to the total cost with each new patch.

The Bigger Picture

Beyond the sheer numbers, this analysis reveals a deeper truth: RAID is not built for completionists. It’s built for long-term monetisation.

Unlike other gacha games that offer banner systems, pity mechanics, or catch-up features for newer players, RAID offers very limited ways to efficiently target champions—especially in the late game. This makes it nearly impossible for most players to realistically catch up, particularly as the game continues to add content at an aggressive pace.

Veteran accounts, especially those created years ago during more generous drop rates and lower champion pools, have a permanent and widening advantage.

Final Thoughts

For many, RAID is an enjoyable game to engage with casually or at a moderate spending level. But the economics of fully completing or empowering your champion collection are clear: unless you’re prepared to spend like a high-stakes investor, you’re unlikely to ever own them all.

That doesn’t mean the game isn’t fun or rewarding in its own right. But understanding the true cost—over $1 million just to collect one of each legendary and mythical—highlights the importance of setting realistic expectations and being thoughtful about where and how you spend.

Whether you’re free-to-play, a casual spender, or a longtime whale reconsidering your habits, one thing is certain: in RAID, the road to collection completion is a mountain few will ever summit.

Did this information shock you? Let us know in the comments

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Roger Lee
Roger Lee
2 months ago

Ytyi used 34 and got no legoes

Andy Lau
Andy Lau
2 months ago
  • Void Legendary: 7.7 pulls

You must be kidding!