Published On: December 14, 2024
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New Christmas Champions – RAID: Shadow Legends!

The Festive Season is in full swing in Teleria with the Christmas Fusion just around the corner. We now have information regarding the rest of the Fusion as well as some more exciting Champions coming to the game, including their own version of Krampus!

We expect these Champions to ALL go live in the game on Monday 16th December when the Fusion begins!

Let’s check the Christmas Champions out, starting with the Fusion Champions!

Lady Noelle (Fusion)

Icecrack Staff

Attacks 1 enemy
Has an 80% chance of placing a [Block Buffs] debuff for 2 turns.
Also decreases the target’s Turn Meter by 20% if they are under a [Freeze] debuff.
These effects cannot be resisted if Sir Nicholas is on the same team.

  • Level 2 – Damage +5%
  • Level 3 – Damage +5%
  • Level 4 – Buff/Debuff Chance +10%
  • Level 5 – Buff/Debuff Chance +10%

Invigorating Chill – Cooldown: 5 Turns

Target an ally.
If the target ally is under a [Sheep] debuff, removes it. If the target ally is not under a [Sheep] debuff, removes all debuffs from them instead.
If the target ally is not under a [Sheep] debuff, heals them by 50% of this Champion’s MAX HP. Also heals all allies equal to 50% of any surplus heal.
If the target ally is Sir Nicholas, instantly activates his Goodwill skill.
Then places a 30% [Increase SPD] buff on all allies for 2 turns.

  • Level 2 – Cooldown -1
  • Level 3 – Cooldown -1

Hearthkeeper – Cooldown: 5 Turns

Revives all dead allies with 50% HP and 50% Turn Meter.
Then has a 75% chance of placing a [Freeze] debuff on all enemies for 1 turn. Will place the [Freeze] debuff even if there are no dead allies. This debuff cannot be resisted or blocked if Sir Nicholas is on the same team.

  • Level 2 – Buff/Debuff Chance +10%
  • Level 3 – Buff/Debuff Chance +15%
  • Level 4 – Cooldown -1
  • Level 5 – Cooldown -1

Cyromantic Queen [Passive]

Decreases the SPD of enemies under [Freeze] debuffs by 10%.
When a [Sheep] debuff expires on an ally, fills their Turn Meter by 50%.
If there are multiple Champions on the team with this skill, these effects will only activate once.

Aura

Increases Ally SPD in Arena Battles by 30%.

Wysteri Vineguard (Fusion Epic)

Drainvine Arrows

Attacks 1 enemy 2 times.
Each hit has a 50% chance of placing a 25% [Weaken] debuff on the target for 2 turns.

  • Level 2 – Damage +10%
  • Level 3 – Buff/Debuff Chance +10%
  • Level 4 – Damage +10%
  • Level 5 – Buff/Debuff Chance +15%

Burrowbolt – Cooldown: 5 Turns

Attacks 1 enemy.
Will ignore any [Increase DEF] and [Strengthen] buffs, as well as 20% of the target’s DEF.
If this attack kills an enemy, increases the duration of all buffs on this Champion by 1 turn.

  • Level 2 – Damage +10%
  • Level 3 – Cooldown -1
  • Level 4 – Damage +10%
  • Level 5 – Cooldown -1

Ready, Aim… – Cooldown: 6 Turns

Places a 50% [Increase ATK] buff and a 30% [Increase C.DMG] buff on this Champion for 3 turn. Then grants an Extra Turn.

  • Level 2 – Cooldown -1
  • Level 3 – Cooldown -1

Deathleaf [Passive]

Increases this Champion’s ATK by 10% for each enemy with 50% HP or less (stacks up to 50%).

Aura

Increases Ally ATK in all Battles by 25%.

Redcloak Taneko (Fusion Rare)

Rapid Sickle

Attacks 1 enemy 2 times.
Each hit has a 25% chance to steal 5% of the target’s Turn Meter.

  • Level 2: Damage +5%
  • Level 3: Buff/Debuff Chance +10%
  • Level 4: Damage +10%
  • Level 5: Buff/Debuff Chance +15%

Whistling Blades – Cooldown: 4 Turns

Attacks all enemies. Before attacking, places a 25% [Increase ACC] buff on all allies for 2 turns.
Also has a 50% chance of decreasing the Turn Meters of all enemies by 15%.

  • Level 2: Damage +10%
  • Level 3: Buff/Debuff Chance +10%
  • Level 4: Damage +10%
  • Level 5: Buff/Debuff Chance +15%
  • Level 6: Cooldown -1

Tripwire – Cooldown: 5 Turns

Removes one random buff from each enemy.
Then has a 50% chance of placing a 15% [Decrease SPD] debuff on all enemies for 2 turns.

  • Level 2: Buff/Debuff Chance +10%
  • Level 3: Cooldown -1
  • Level 4: Buff/Debuff Chance +15%
  • Level 5: Cooldown -1

Swarmspeaker Zyclic (Faction Unity)

Chitin Cutter

Attacks 1 enemy.
Has a 75% chance of stealing 1 random buff from the target. This effect cannot be resisted or blocked.

  • Level 2- Buff/Debuff Chance +10%
  • Level 3 – Damage +15%
  • Level 4 – Buff/Debuff Chance +15%

Ravening Multitude – Cooldown: 4 Turns

Attacks 1 enemy. Grants an Extra Turn if this attack kills an enemy.
If the initial target survives, places an extra hit on all enemies.

  • Level 2 – Damage +10%
  • Level 3 – Damage +10%
  • Level 4 – Cooldown -1

Insectoid Feast – Cooldown: 4 Turns

Attacks 1 enemy 2 times.
The damage inflicted by this skill increases by 10% each time an enemy receives a debuff. The damage increase resets each time this skill is used.

Dark Elves Unity:

1 Faction Ally:
Each time an enemy is killed by this skill, permanently increases this Champion’s ATK by 30% (stacks up to 120%).

2 Faction Allies:
If the target was killed by this skill, resets the cooldown of this skill and fills this Champion’s Turn Meter by 50%.

3 Faction Allies:
Has a 50% chance to attack an enemy with this skill whenever that enemy attempts to place a buff. Can only occur once per skill.

  • Level 2 – Damage +10%
  • Level 3 – Damage +10%
  • Level 4 – Cooldown -1

Swarm Conductor [Passive]

Will ignore 12% of each target’s DEF if they have no buffs.

Dark Elves Unity:

1 Faction Ally:
Allies receive 15% less damage from enemies that have any buffs.
Allies receive 30% less damage from enemies that have no buffs.

2 Faction Allies:
When this Champion or an ally removes or steals a buff from an enemy, this Champion’s next skill will deal 50% more damage.

3 Faction Allies:
At the start of each round, places a [Block Buffs] debuff on all enemies for 1 turn. This debuff cannot be resisted.

Aura

Increases Ally SPD in all Battles by 19%.
Increases Ally ACC in all Battles by 60 (Only applies to Dark Elves).

High Keeper Prysma

Sunburst Hail

Attacks 1 enemy 2 times.
Each hit has a 35% chance of placing a [Stun] debuff for 1 turn.
After attacking, transfers all debuffs from the ally with the most debuffs to the target. Will not transfer [Stun], [Freeze], [Sleep], [Fear], [True Fear], [Provoke], [Petrification], and [Sheep] debuffs.

  • Level 2 – Damage +10%
  • Level 3 – Buff/Debuff Chance +5%
  • Level 4 – Damage +10%
  • Level 5 – Buff/Debuff Chance +10%

Shining Blitz – Cooldown: 5 turns

Attacks 1 enemy. Before attacking, removes all buffs from the target.
The ally with the highest C.DMG will team up and join the attack.
The ally joining the attack will use their default skill and ignore 35% of the target’s DEF.
If the enemy is killed by the ally joining this attack, activates an [Instant Turn] effect on that ally.

  • Level 2 – Damage +10%
  • Level 3 – Cooldown -1
  • Level 4 – Damage +10%
  • Level 5 – Cooldown -1

Revival Radiance – Cooldown: 6 turns

Revives a dead ally with 75% HP and 75% Turn Meter.
Places a 50% [Increase ATK] buff and a [Perfect Veil] buff on that ally for 2 turns.

  • Level 2 – Cooldown -1
  • Level 3 – Cooldown -1

Lightmarked [Passive]

At the start of this Champion’s turn, has a 40% chance to remove any [Block Debuffs] buffs from each enemy and replace them with [Block Buffs] debuffs. Also has a 40% chance to remove any buffs positively affecting stats, and replace them with their mirrored debuff equivalent, such as [Increase ATK] being replaced with [Decrease ATK]. Buffs such as [Continuous Heal] and [Strengthen] will be replaced with [Heal Reduction] and [Weaken] debuffs respectively.

Aura

Increases Ally DEF in all Battles by 30%.

Belz the Reckoner

Fiendfeller

Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff.
Will ignore 5% of the target’s DEF for each debuff on them.

  • Level 2 – Damage +10%
  • Level 3 – Buff/Debuff Chance +10%
  • Level 4 – Damage +10%
  • Level 5 – Buff/Debuff Chance +15%

Gift of Pain – Cooldown: 4 turns

Attacks 1 enemy. Before attacking, steals all buffs from the target.
Will repeat the attack against all enemies if the initial target is under a [Leech] debuff.

  • Level 2 – Damage +10%
  • Level 3 – Damage +10%
  • Level 4 – Cooldown -1

Terra Breach – Cooldown: 4 turns

Attacks all enemies.
Has a 75% chance of placing a [Block Buffs] debuff and a [Leech] debuff on all enemies for 2 turns.
Also fills this Champion’s Turn Meter by 5% for each debuff placed by this skill.

  • Level 2 – Damage +10%
  • Level 3 – Buff/Debuff Chance +10%
  • Level 4 – Damage +10%
  • Level 5 – Buff/Debuff Chance +15%
  • Level 6 – Cooldown -1

March of Reckoning [Passive]

Increases this Champion’s MAX HP by 5% (stacks up to 50%) and C.DMG by 5% (stacks up to 50%) for each debuff placed by this Champion.

Aura

Increases Ally ACC in all Battles by 60.

Let us know what you think of these Christmas Champions in the comments!

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