Stokk the Broken Fusion Guide – Raid: Shadow Legends
Welcome to our Stokk the Broken Fusion Guide, where we’ll provide you with all of the information necessary to complete this year’s RAID: Shadow Legends November Fusion.
This Fusion is a Fragment Fusion, meaning you’ll need to collect Fusion Champion Fragments by earning them from various Tournaments and Events, before summoning them in the Summoning Portal.
Be sure to check back daily throughout the Stokk the Broken Fusion to see our breakdown of how many points you will require for each event and the best way to earn them.
Stokk the Broken Fusion Type: Fragment
There are three types of fusion events: traditional, fragmented, and hybrid. Stokk the Broken will be a Fragment Collector Fusion, which means unlike a Traditional Fusion, we do not need to collect any other Champions to fuse him. Instead, we will be collecting Fragments by completing Fusion Events and Tournaments.
Once you’ve completed enough Events and Tournaments to acquire 100 Fragments, you may Summon Stokk from the Summoning Portal.
One of the best parts about Fragment Collector Fusions is there is no time limit on claiming your Legendary Champion meaning you can hold on to them for points in an upcoming Clan vs Clan or Champion Chase Tournament for a big drop of points!
Stokk the Broken Skills
Doom Flasks
Attacks 1 enemy 2 times.
Each hit has a 25% chance of increasing the duration of all [Poison] and [HP Burn] debuffs on the target by 1 turn.
- Level 2: Damage +5%
- Level 3: Buff/Debuff Chance +10%
- Level 4: Damage +10%
- Level 5: Buff/Debuff Chance +15%
Volatile Mixture – Cooldown: 5 Turns
Attacks all enemies 2 times.
The first hit instantly activates all [Poison] and [HP Burn] debuffs on all enemies, and all [Continuous Heal] buffs on all allies.
The second hit has a 75% chance of destroying each target’s MAX HP by 3% for each [Poison] and [HP Burn] debuff activated on them by this skill (stacks up to 60%).
Then fill the Turn Meters of all allies by 20%.
- Level 2: Damage +15%
- Level 3: Buff/Debuff Chance +10%
- Level 4: Cooldown -1
- Level 5: Buff/Debuff Chance +15%
- Level 6: Cooldown -1
Vengefire Flood – Cooldown: 5 Turns
Attacks all enemies.
Has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If any targets are under a [HP Burn] debuff, place three 5% [Poison] debuffs and a 25% [Weaken] debuff on them for 2 turns instead.
Also places two 15% [Continuous Heal] buffs on all allies for 2 turns.
- Level 2: Damage +15%
- Level 3: Buff/Debuff Chance +10%
- Level 4: Cooldown -1
- Level 5: Buff/Debuff Chance +10
- Level 6: Cooldown -1
Rigged to Blow [Passive]
The damage inflicted by [Poison] and [HP Burn] debuffs will ignore [Block Damage] and [Unkillable] buffs.
Whenever allies attack enemies with destroyed MAX HP, increases the damage dealt by 10%.
If there are multiple Champions on the team with this skill, only one will activate.
Aura
Increases Ally SPD in all Battles by 20%.
Stokk the Broken Fusion Events
As part of the Fusion, we will have 2 summoning events in the Fusion Schedule, one Hero’s Path and one Champion Chase Tournament. We will NOT Have a Summon Rush Event this time around.
- Friday 29th November – Champion Chase Tournament
- Friday 6th December – Summon Rush Event
With Super-Raids now being a permanent Feature in Dungeons, Plarium used to enable them specially for Fusions, however, this time around we’ve got a different treat:
- On Monday, November 25h, we’re planning to launch x2 event for dropping Savage set artifacts at Fire Knight’s Castle.
- On Thursday, November 28th, we’re planning to launch x2 event for dropping Ogryn Tribes Accessories at Spider’s Den.
- Also, on Monday, December 2nd, we’re planning to launch x2 event for dropping Cursed set artifacts at Ice Golem’s Peak.
- And moreover, on Thursday, December 5th, we’re planning to launch x2 event for dropping Lifesteal set artifacts at Dragon’s Lair.
These boosts will coincide with their respective Dungeon Tournament throughout the Fusion Event!
Finally, As this Fusion contains a Summon Rush Event, you will need to plan ahead to determine if you can achieve this. We don’t know the exact point requirements for the summon rush so far but you will need to be prepared. Use our summon rush calculator below to see how many points you can currently earn.
Summon Rush Calculator
Use this calculator to see if you have enough shards for the fusion.
Input the number of shards you currently have to see how many points they are worth.
Stokk the Broken Fusion Calendar
November 25th:
- Fire Knight Tournament – 5 Fragments
- Champion Training Tournament – 5 Fragments (10 Bonus)
November 26th:
- Dungeon Divers Event 1 – 5 Fragments
November 27th:
- Artifact Enhancement Event 1 – 5 Fragments
November 28th:
- Spider Tournament – 5 Fragments
November 29th:
- Classic Arena Takedown 1 – 5 Fragments
- Champion Chase Tournament – 15 Fragments (10 bonus)
December 1st:
- Dungeon Divers Event 2 – 5 Fragments
December 2nd:
- Artifact Enhancement Event 2 – 5 Fragments
- Ice Golem Tournament – 5 Fragments
December 4th:
- Champion Training Event – 15 Fragments
December 5th:
- Dragon Tournament – 5 Fragments
- Dungeon Divers Event 3 – 5 Fragments
December 6th:
- Classic Arena Takedown 2 – 5 Fragments
- Artifact Enhancement Event 3 – 5 Fragments
- Summon Rush Event – 15 Fragments
The Fusion Tournaments and Event Points shown in our guide are calculated based on a MAX LEVEL account, however, please note that the points required may vary depending on your account progression, which may mean that you need significantly fewer points than what is displayed in our guide.
Day 1 Update: November 25th
New Events:
- Champion Training Tournament – 6,350 Points – 5 Fragments
- Fire Knight Tournament – 2,250 Points – 5 Fragments
You will need to acquire 2250 Points for the Fire Knight Tourmanet and this calculates to roughly 140 runs of Stage 20 normal at a cost of 2,240 energy or around 120 runs of Stage 10 Hard at a cost of 2,400 energy. Running Stage 20 Normal is the most energy-efficient route when it comes to fusion tournaments (unlike turn attack tournaments which require a high stage). These rates are an average assessment therefore some of you may high roll or low roll your gear requiring slightly less or slightly more runs.
As for the Champion Training Tournament; to maximize your points in this Event, it is important to level up your chickens before using them as food. You can easily achieve this by adding some brews to the 4*/5* chickens before feeding them. This simple step will greatly assist you in achieving the necessary points to successfully complete the Event.
Unlike Champion Training Events, it is important to note that you can get a bulk of points from using Skill Tomes on your Champions, however, these may be best saved for things such as Clan vs Clan to help lead your clan to victory, but in the situation that these overlap, it can be a great source of easy points!
For further information on how to best complete these events efficiently, be sure to check out our Champion Upgrade Guide.
We do recommend holding off on any Energy related tasks however until tomorrow’s Dungeon Divers Event – welcome to WAIT: Shadow Legends.
Day 2 Update: November 26th
New Events:
- Dungeon Divers Event – 3,750 Points – 5 Fragments
It’s time to get going, as we mentioned in yesterday’s update, we had to play a bit of a waiting game for this Dungeon Divers Event to start to be efficient with our energy usage, but that wait is now over.
For the Dungeon Divers Event, to acquire the 5 Fragments from this we will need 3,750 points (which is a fairly standard amount in fusions these days). This calculates to on average 304 runs of Stage 20 Normal Dungeons, and will cost you around 4,864 energy, or 273 Runs of Stage 10 Hard Dungeons at 5,460 Energy.
That’s correct, Stage 20 Normal mode dungeons remain the most efficient way of completing these events! With the difficulty being lower also, you may be able to add some Food Champions into your runs to triple-dip with the Champion Training Tournament, failing that, those campaign runs you will be doing will also be chipping away at this Dungeon Divers Event.
Day 3 Update: November 27th
New Events:
- Artifact Enhancement Event – 4,775 Points – 5 Fragments
Artifact Enhancement Events can be done in two ways: you can gear cleanse to the points or you can upgrade pieces to rank 16.
Gear Cleansing Route
If you have a number of artifacts on level 1, an efficient way to claim the rare Champion is to upgrade Artifacts to level 8 or 12 and then sell the items for silver. This still remains a negative silver gain but it’s far less punishing than upgrading Artifacts to level 16. You may choose to keep some good pieces (a bonus!). This route might take only 10-15 million silver to complete the event.
Gear Upgrading Route
If you are looking to complete some Champion builds, then Level 16 artifacts are important to maximise their potential. We highly recommend you prioritise Artifacts instead of upgrading Accessories as this will be significantly less silver to complete the event. This route will take you approximately 20 million silver to complete.
Day 4 Update: November 28th
New Events:
- Spider Tournament – 2,250 Points – 5 Fragments
You will need to acquire 2250 Points for the Spider Tourmanet and this calculates to roughly 140 runs of Stage 20 normal at a cost of 2,240 energy or around 120 runs of Stage 10 Hard at a cost of 2,400 energy. Running Stage 20 Normal is the most energy-efficient route when it comes to fusion tournaments (unlike turn attack tournaments which require a high stage). These rates are an average assessment therefore some of you may high roll or low roll your gear requiring slightly less or slightly more runs.
Day 5 Update: November 29th
New Events:
- Champion Chase Tournament – 1,550/3,000 Points – 15(5+10) Fragments
- Classic Arena Takedown – 390 Points – 5 Fragments
Summoning time! The Champion Chase Tournament has just begun and has launched alongside a Huge weekend of Summon Events, where we will have 2x chances of pulling Epics and Legendaries from Ancient, Void AND Sacred Shards, so it’s time to decide whether or not to pull your shards.
It’s worth mentioning that unlike Summon Rush Events, points can be acquired for Champion Chase Tournaments through other means than pulling shards, whether that be summoning a past Fragment Champion that you’ve been sitting on, or even collecting uncommon champions from Campaign or the Market, any Champions obtained during this tournament will give you points.
The Classic Arena Takedown should be relatively straightforward if you are able to fight and win at least half of your daily tokens. At Gold 5 you need to win 30 fights over 72 hours to claim the Fragments. This will scale lower so pay attention but if you are lower in your account level then your point requirements should scale with your arena rank.
Day 7 Update: December 1st
New Events:
- Dungeon Divers Event – 3,700 Points – 5 Fragments
It’s time for the second Dungeon Divers Event of this Fusion, with more events upcoming such as Ice Golem Tournament and the Champion Training Event!
For this Dungeon Divers Event, to acquire the 5 Fragments from this we will need 3,700 points (which is a fairly standard amount in fusions these days). This calculates to on average 304 runs of Stage 20 Normal Dungeons, and will cost you around 4,864 energy, or 273 Runs of Stage 10 Hard Dungeons at 5,460 Energy.
That’s correct, Stage 20 Normal mode dungeons remain the most efficient way of completing these events! With the difficulty being lower also, you may be able to add some Food Champions into your runs to triple-dip with the Champion Training Tournament, failing that, those campaign runs you will be doing will also be chipping away at this Dungeon Divers Event.
Day 8 Update: December 2nd
New Events:
- Artifact Enhancement Event – 4,775 Points – 5 Fragments
- Ice Golem Tournament – 2,250 Points – 5 Fragments
For the Ice Golem Tournament, You will need to acquire 2250 Points and this calculates to roughly 140 runs of Stage 20 normal at a cost of 2,240 energy or around 120 runs of Stage 10 Hard at a cost of 2,400 energy. Running Stage 20 Normal is the most energy-efficient route when it comes to fusion tournaments (unlike turn attack tournaments which require a high stage). These rates are an average assessment therefore some of you may high roll or low roll your gear requiring slightly less or slightly more runs.
Lastly, Artifact Enhancement Events can be done in two ways: you can gear cleanse to the points or you can upgrade pieces to rank 16.
Gear Cleansing Route
If you have a number of artifacts on level 1, an efficient way to claim the rare Champion is to upgrade Artifacts to level 8 or 12 and then sell the items for silver. This still remains a negative silver gain but it’s far less punishing than upgrading Artifacts to level 16. You may choose to keep some good pieces (a bonus!). This route might take only 10-15 million silver to complete the event.
Gear Upgrading Route
If you are looking to complete some Champion builds, then Level 16 artifacts are important to maximise their potential. We highly recommend you prioritise Artifacts instead of upgrading Accessories as this will be significantly less silver to complete the event. This route will take you approximately 20 million silver to complete.
Day 10 Update: December 4th
New Events:
- Champion Training Event – 3,100/7,250 Points – 5/10 Fragments
To maximize your points in the Champion Training Event, it is important to level up your chickens before using them as food. You can easily achieve this by adding some brews to the 4*/5* chickens before feeding them. This simple step will greatly assist you in achieving the necessary points to successfully complete the Event.
For further information on how to best complete these events efficiently, be sure to check out our Champion Upgrade Guide.
Day 11 Update: December 5th
New Events:
- Dungeon Divers Event – 3,700 Points – 5 Fragments
- Dragon Tournament – 2,250 Points – 5 Fragments
Next up in the Fusion, we have the perfect opportunity to double-dip, there’s no need to hold off on pushing these straight away with the Dragon Tournament perfectly allowing progression on the Dungeon Divers Event.
For the Dragon Tournament, acquiring 2250 Points would typically work out as roughly 140 runs of stage 20, assuming the most unfavourable drops of 5* rare accessories.
However, it’s important to note that this number may be substantially reduced based on your personal drop rates. This will consume approximately 2250 energy. It’s worth mentioning that running Hard Mode Dragon could further adjust these numbers, as the Mythical Artifact Drops offer an additional boost to your points.
Day 12 Update: December 6th
New Events:
- Summon Rush Event – 5/10 Fragments – 2,150/3,000 Points
- Classic Arena Takedown – 5 Fragments – 390Points
- Artifact Enhancement Event – 5 Fragments – 4,775 Points
To close off the Fusion, we’ve got an exciting opportunity to get our hands on some powerful Champions for your roster!
This Summon Rush also doubles down as a part of the Yuletide Titan Event, so if you are going for both of these events, it’s a great opportunity double-dip with your shards!
For the Artifact Enhancement event, now is a great time to take advantage of the event to build the Champions you need for upcoming stages, or to do some gear cleansing. Artifact Enhancement can be done in two ways: you can gear cleanse to the points or you can upgrade pieces to rank 16.
Gear Cleansing Route
If you have a number of artifacts on level 1, an efficient way to claim the rare Champion is to upgrade Artifacts to level 8 or 12 and then sell the items for silver. This still remains a negative silver gain but it’s far less punishing than upgrading Artifacts to level 16. You may choose to keep some good pieces (a bonus!). This route might take only 10-15 million silver to complete the event.
Gear Upgrading Route
If you are looking to complete some Champion builds, then Level 16 artifacts are important to maximise their potential. We highly recommend you prioritise Artifacts instead of upgrading Accessories as this will be significantly less silver to complete the event. This route will take you approximately 20 million silver to complete.
The classic arena takedown should be relatively straightforward if you are able to fight and win at least half of your daily tokens. At Gold 5 you need to win 30 fights over 72 hours to claim the Hammer Points. This will scale lower so pay attention but if you are lower in your account level then your point requirements should scale with your arena rank.
I’m sorry, could you proof read this? Day 1 says 15/100 but only 10 attainable fragments? As of december 1st, shouldn’t it be 50/100 or am I missing something?
Apoligies, the first day’s Champion Training originally was supposed to have 10 (making day 1 15/100) but they changed it last minute and added the additional 5 to the Champion Training Event instead, so the maths on the rest just rolled over as incorrect! :)