Void Hunters Beginner Guide
Published On: March 25, 2026
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Void Hunters Beginner Guide: Best Tips for Alpha Players

Starting a new hero collector RPG during an alpha phase is always exciting. You get that fresh sense of discovery, a plethora of new characters to test, and the chance to learn the game before the wider playerbase catches up. Void Hunters already has the bones of a very fun capture-style RPG, with strong progression systems, tag-based team building, and a roguelike mode that adds extra depth.

That said, early progression can be punishing if you make the wrong choices. Resources are limited, XP can be tight, and not every hero is worth heavy investment right away. Based on my early gameplay experience, there are a few standout tips that new players should know before jumping in. If you want to make faster progress and avoid some painful mistakes, this guide will help you get started on the right foot.

Learn the Tag System Early

Void Hunters Tags Example

One of the first things that stands out in Void Hunters is that heroes are not grouped in the usual faction-based way many players might expect. Instead, the game uses a tag system, allowing you to filter heroes by class, homeland, species, and other categories.

This matters more than it might seem at first. The tag system is not just there for sorting your roster. It directly impacts progression because many campaign stages and challenge requirements ask you to use heroes from specific groups. Early on, this means you need to pay attention to which units belong to Seasoned, Archlands, and later Holy Order.

Understanding this system from the start will save you a lot of wasted investment. It also gives a good glimpse into the game’s long-term potential, because the roster feels built to expand in a very flexible way.

Don’t Build Too Many Heroes at Once

This probably seems like an obvious one, but it is one of the most important beginner tips in the entire game.

When you first start playing, it is very easy to get carried away and put resources into every hero that looks interesting. That is a mistake. Void Hunters is very much a resource management game, especially in the early stages, and spreading your XP and upgrade materials too thin will slow your account down fast.

Instead, focus your progression on a smaller group of heroes that help you clear early objectives efficiently. A smart path is to use your starting Seasoned units first (you get 4 of them at the start), then shift your attention toward Archlands (2 of your 4 starters), and after that begin building Holy Order heroes as needed (1 of 4 starters).

That approach lines up well with the game’s stage requirements, its challenge content, and the missions you will need to complete for rewards.

Prioritize Archlands Units for Early Progression

Creed Hero Screen

If there is one tag you should keep seeing in your mind during the early game, it is Archlands.

Archlands units are especially valuable because they show up repeatedly in stage requirements and challenge restrictions. Some campaign missions require you to win using Archlands allies only if you want full completion rewards, and the second roguelike hunting ground also requires Archlands units to enter. That makes them a natural priority for early investment.

This is why heroes like Creed, Leo, and later Robin are so important. Creed and Leo are both have the Seasoned and Archlands tag. This means they help cover multiple progression checkpoints at once, so every resource you put into them goes further. They are also both with your right from the start! That kind of efficiency is exactly what you want in a game where XP and upgrade materials can feel scarce.

Be Careful With XP, Hunt Rank, and Skill Investment

Progression in Void Hunters has a few systems that new players need to understand quickly.

First, leveling is tied to Hunt Rank, which acts as your promotion system. Instead of relying on duplicate heroes or traditional fodder units, you use Trophies earned through hunts and other content. Increasing Hunt Rank raises a hero’s level cap and unlocks higher skill upgrade potential.

Second, skill upgrades use books, which are also limited. That means every investment needs to feel worthwhile.

Third, XP has been one of the early pain points in alpha testing. Improvements are expected in this upcoming open alpha phase, but it is still wise to assume that over-investing in the wrong character will hurt your progression. A lean roster is usually the better choice.

Also, a quick but useful note: Focus in Void Hunters works like Accuracy in other RPGs. That is an easy thing to miss, but it matters a lot when you start relying on debuffs or utility effects in tougher fights.

Use Awakening Materials Wisely

Kurgan Awakening Screen

Awakening is another area where smart players can get ahead.

The game gives you access to both generic awakening tokens and hero-specific tokens, and knowing when to use each type is important. For the yellow awakenings, you generally want to use the generic materials wherever possible. The reason is simple. Hero-specific tokens become much more valuable later when you need them for red awakenings and more impactful upgrades.

Burning those hero-specific materials too early can leave you stuck when you finally reach a unit you really want to push.

This is one of those systems where patience pays off. You can absolutely make progress without being wasteful, and the players who manage their awakening resources carefully will have a much smoother time later on.

Don’t Overcommit to Bomor

Bomor Hero Screen

Now this is simply an opinion based on the information we have so far. But Bomor is one of the clearest examples of why efficient progression matters.

He is one of your starting heroes, and he can deal solid damage early. On paper, that makes him look like a decent investment but in my mind its a trap. He belongs to Free Tribes, and that group does not seem to have much value in the early game compared to Archlands or Holy Order.

My advice here is take Bomor to level 12 and then stop. I say this because you need to do this to unlock Robin, who is much more useful long term having the Archlands and Elf tags.

That might feel harsh, especially if you like his kit, but for players trying to maximize early progression, he is not the unit you want to dump your resources into. Robin and your Archlands core will offer much better returns.

Hunting Grounds Is One of the Most Important Modes to Learn

Void Hunters Hunting Grounds Screen

The Hunting Grounds look like one of the most interesting parts of Void Hunters, and it is worth learning early.

This roguelike mode lets you pick up boons and adapt your run as you go. It is not just about brute force. It is about understanding enemy threats, making smart decisions, and keeping your team alive long enough to cash in on the rewards. However, do not worry if you dont make it all the way, as you will still earn rewards and progression up to the point your team met its end.

One major mechanic here is Void Menace, which builds over time and makes fights harder. Its important to keep an eye on which curses you get and how they will impact your team. Failure to do so will end your run quickly. You need to think carefully about when to reduce it Void Menace, when to rest and whether you should remove a curse or heal during that rest, and when to push forward for more value.

Enemy priority matters here too. Revivers need to go down fast, those silly exploding parrots are dangerous are also a problem. These types of units can completely change a fight if ignored. This mode rewards awareness, and players who take time to understand it will get much more out of their runs.

Final Thoughts

Void Hunters already feels like a game with a lot of promise. The combat systems are familiar enough to understand quickly, but the tag-based filtering, Hunt Rank system, and roguelike Hunting Grounds give it enough personality to stand out.

For new players, the best approach is to play smart early. Learn the tag system and focus your resources. Prioritize Archlands units, avoid over-investing in heroes with limited progression value, and treat your awakening materials carefully. Do that, and your early game experience should be far smoother.

As more players get access and the alpha continues to evolve, there is plenty more to learn. For now, though, these tips should give you a strong head start. Keep an eye on more Void Hunters coverage here on Hellhades, because this is definitely a game worth watching.

Will you be playing the open alpha? What are your thoughts so far? Let us know in the comments!

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