Amius the Lunar Archon...
Published On: December 9, 2023
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Amius the Lunar Archon – Cursed City Boss Preview!

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Plarium has just released the full skill breakdown of the Final Boss we will be facing in the Cursed City, expected to be released VERY soon.

Let’s check out both of the skill kits for the first-ever, Mythical Boss with two different forms!

Are you up for the challenge?

Plarium’s thoughts:

Hey folks! I have some pretty awesome news for you,

You’ve probably seen this pretty fella in the Short video we released the other day. A brand-new badass Boss you’ll have to deal with when raiding the Cursed City!

Behold ’cause here comes the Amius the Lunar Archon…

The first Boss to have two Forms, just like Mythical Champions! Each Form will require its own strategy. So prepare yourself before messing with this baddy Amius’ transformation is tied to a new unique buff that he places on himself.

In the Base Form, he doesn’t let you debuff himself and buffs himself instead, heals a lot, so it has more of a supportive purpose.

While in the Alternate Form, Amius becomes a killing machine – messing with your buffs, replacing them with debuffs, and hitting hard.

Amius the Lunar Archon Skills (BASE FORM):

Waxing Potence

Attacks all enemies.
Increases the damage inflicted by this skill by 10% for each buff on Amius.
Also, heals Amius by 100% of the damage dealt. Includes damage dealt to [Shield] buffs.

Lunar Storm – Cooldown: 3 Turns

Attacks all enemies.
Before attacking, increases the duration of all buffs and decreases the duration of all debuffs on Amius by 1 turn.
Heals Amius by 20% of his MAX HP. The heal increases by 5% for each buff that has its duration increased.
Also fills Amius’ Turn Mter by 10% for each debuff that has its duration decreased.

Rampant Chaos – Cooldown: 3 Turns

Removes any [Block Buffs] debuffs from Amius and replaces them with a [Block Debuffs] buff, lasting for 3 turns.
Also removes any debuffs negatively affecting stats, and replaces them with their mirrored buff equivalent, such as [Decrease ATK] being replaced with [Increase ATK]. Debuffs such as [Heal Reduction] and [Weaken] will be replaced with [Continuous Heal] and [Strengthen] buffs respectively. All mirrored buffs last for 3 turns.
Then, places a [Stun] debuff on all enemies except Mythical Champions for 1 turn, and forces all Mythical Champions to change form.
Finally, fills Amius’ Turn Meter by 10% for each debuff converted into a buff by this skill.

Robed in Moonlight [Passive]

Whenever an enemy is healed, Amius also heals by 25% of the value of the original heal (doesn’t work on heals from swapping HP and equalizing HP).
Heals Amius by 100% of the damage inflicted against [Shield] buffs. If a [Shield] buff is removed by damage, Amius will heal equal to the full value of the [Shield].
Whenever an enemy decreases a skill’s cooldown with an Artifact, Accessory, Mastery or Skill, also decreases the cooldown of Amius’ Archon’s Ascendance [P] skill by 1 turn.

Archon’s Ascendance [Passive] – Cooldown: 4 Turns

[Active Effect]
At the start of Amius’ turn, places an [Eclipse] buff on him for 3 turns. This buff cannot be removed, transferred, spread, or have its duration increased or decreased by enemies or allies.[This skill will be on a 4-turn cooldown at the start of the battle and whenever Amius transforms into his Base Form].

[Passive Effect]
Revives Amius with 30% HP and 50% Turn Meter when killed while under an [Eclipse] buff. This effect only activates if Amius is killed in his Alternate Form.

Almighty Strength [P]

Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss’ MAX HP when attacking the Boss.

Almighty Immunity [P]

Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification] debuffs.
Also immune to HP exchange effects, HP balancing effects, and cooldown-increasing effects.

Awakened Weakness [P]

Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Lvels 3-6, stacks up to 25%)
Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

Amius the Lunar Archon Skills (ALTERNATE FORM):

Abyssal Construct

Attacks 1 enemy 2 times. Will ignore 100% of the target’s DEF. Damage increases by 20% for each debuff on the enemy.
Decreases Amius’ Ignore DEF effect for each Awakening Level on the target Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).
If this attack kills an enemy, instantly activates Amius’ Manical Bedlam skill.

Bloodmoon Vortex – Cooldown: 3 Turns

Attacks all enemies. Before attacking, increases the duration of all debuffs and decreases the duration of all buffs on all enemies by 1 turn. Increases damage inflicted by 5% of the target’s MAX HP for each enemy buff that has its duration decreased (stacks up to 50%).
Also, decreases each enemy’s Turn Meter by 10% for each debuff that has its duration increased. Reduces Amius’ Decrease Turn Meter effect for each Awakening Level on target Champions (1% for Levels 1-2 and 2% for Levels 3-6, stacks up to 10%).

Manical Bedlam – Cooldown: 3 Turns

Removes any [Block Debuffs] buffs from enemies and replaces them with a [Block Buffs] debuff, lasting for 3 turns.
Also removes any buffs positively affecting stats and replaces them with mirror debuff equivalent such as [Increase ATK] being replaced with [Decrease ATK]. Buffs such as [Continuous Heal] and [Strengthen] will be replaced with [Heal Reduction] and [Weaken] debuffs respectively. All mirrored debuffs last for 3 turns.
Then places a [Sleep] debuff on all enemies except Mythical Champions for 1 turn. This debuff cannot be blocked or resisted. Also, forces all Mythical Champions to change Form.
Finally, fills Amius’ Turn Meter by 10% for each debuff converted into a debuff by this skill.

Scarlet Eclipse [P]

Reduces the amount of healing that enemies receive by 50% when Amius is under an [Eclipse] buff.
Ignores [Shield], [Block Damage], and [Unkillable] buffs when Amius is under an [Eclipse] buff.
Finally, whenever an enemy’s cooldown is decreased with an Artifact, Accessory, Mastery or Skill, instantly activates Amius’ Abyssal Construct skill against a random enemy.

Almighty Strength [P]

Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss’ MAX HP when attacking the Boss.

Almighty Immunity [P]

Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fear], [True Fear], [Petrification] debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown-increasing effects.

Awakened Weakness [P]

Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%).
Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

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How do you think you will conquer Amius the Lunar Archon? Let us know in the comments!

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