Arndulf

Last Updated: September 23, 2022

Champion Overall Rating: 3

Key Areas

Arena Def: 7
Arena Atk: 7
Clan Boss: 4
Hydra: 4
Doom Tower: 8

Dungeons

Spider: 6
Fire Knight: 9
Dragon: 6
Ice Golem: 6
Iron Twins: 2

Faction Wars

  • Damage: Legendary
  • Crowd Control: Great
  • Protection and Support: OK

Doom Tower

Magma Dragon: 9
Frost Spider: 6
Nether Spider: 6
Scarab King: 1
Eternal Dragon: 6
Celestial Griffin: 4
Dreadhorn: 3
Dark Fae: 3

Champion Type

DEF

5/10

Book
Value

A2

Book
Priority

Arndulf

Once a famous cavalier, Arndulf joins the Banner Lords without his horse but instead has a massive helm, shield and mace (far too heavy for a horse!!). We’re not even sure if there is a human beneath all that armour!

We’re not quite sure whether Arndul is a damage dealer or a control champ in all honesty. He has solid multipliers considering that he is a defence-based damage dealer. His signature ability, Daunting Violence is a Strong AoE damage ability whilst also bringing Weaken on 100% chance. At the same time, this also brings a 50% chance to place a Fear Debuff. You’re probably going to get a good set of damage from him but he’ll need an ally who can give him Increase Defence which is not as common as Attack Buff for an arena team. He does bring a self-buffed Counter-Attack which is designed to be used with his A1 which can provoke on a 30% chance when booked.

Play him either as an Arena Nuker in a Defence Team or as a Control Champion (probably a great option if you lack provoke champions to fight Kuldath).

Iron Greatclub

Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%

Damage Rating

Multiplier: 3.9*DEF
Overall Grading*: Strong

Daunting Violence - 4 Turn Cooldown

Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also has a 25% chance of placing a [Fear] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1

Damage Rating

Multiplier: 4.1*DEF
Overall Grading*: Strong

Wall of Metal - 5 Turn Cooldown

Places a 30% [Reflect Damage] buff on all allies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1

 

*Grading is calculated using Realistic Battle Scenarios - Read More Here

PVE Masteries

General PVE
Kuldath/Control
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness
selfless-defender
cycle-of-revenge
retribution
deterrence
iron-skin
bulwark
fearsome-presence
unshakeable
Support
steadfast
pinpoint-accuracy
lay-on-hands
shieldbearer
exalt-in-death
charged-focus
healing-savior
rapid-response
swarm-smiter
arcane-celerity
merciful-aid
cycle-of-magic
lore-of-steel
evil-eye
lasting-gifts
spirit-haste
sniper
master-hexer
elixir-of-life
timely-intervention
oppressor
eagle-eye
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness