Mad Hatter

Last Updated: April 6, 2026

Knight Revenant factionForce affinity

Mad Hatter Overview

Godforge Early Access

It’s Time for Tea! A wave of madness has swept through the kingdom of Teleria, and at its core is the Mad Hatter. For years, he has evaded the wrath of the Queen of Hearts, hosting his tea parties in secret. But now, with a concoction of the most foul and powerful potion ever brewed, he feels ready to face her once and for all. The Mad Hatter emerges from the Knights Revenant Faction as the hybrid fusion champion of January 2025.

The Mad Hatter certainly has a few tricks up his sleeve, wielding the power to strike fear into anyone daring to take turns! His A2 attacks all enemies, applying Hex and Weaken, while also calling the ally with the highest C.DMG to join the attack. This creates a powerful synergy in content like Hydra, applying key debuffs while amplifying the damage output of your primary damage dealer. With the ally’s damage increasing by 10% for each debuff on the target, this skill is also effective against various bosses. On the support side, his passive heals allies by 20% for every 10 turns your team takes and places True Fear on enemies for every 6 turns they take. This combination ensures team sustain while disrupting enemy turn cycles with crowd control.

A Whiff of Madness is in the air… With his A3, the Mad Hatter increases the duration of all ally buffs, decreases the duration of their debuffs, and provides a 20% team wide Turn Meter fill. This skill is excellent for keeping buffs active longer, reducing the duration of negative effects, and cycling turns faster. Lastly, his A1 allows him to steal random buffs, making him a great counter for encounters like The Head of Wrath by removing their positive effects, while spreading a random debuffs to enemies under Hex.

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Mad Hatter Ratings

Core Areas

Dungeons

Doom Tower

Hard Mode

Arena Roles

Understanding Arena Roles

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Champions normally form specific roles within an arena team. Our ratings define the roles that the champion fits and rates them on their ability to perform the roles. Below you can see a breakdown of all of our roles.
Cleanser
Cleanser
Champions with the Cleanser role will use their skills to remove debuffs and keep them from being re-applied.
Crowd Control
Crowd Control
Champions with the Crowd Control role will use their skills to place soft (i.e. Provoke or Taunt) and hard (i.e Freeze or Stun) debuffs to disable enemy champions.
Damage
Damage
Champions with the Damage role will have skills that deal significant damage and are designed to defeat enemy champions.
Damage Absorption
Damage Absorption
Champions with the Damage Absorption role will have skills or effects that reduce the incoming damage your team takes. This can be through passive damage reduction or by applying skills such as Strengthen or Shields.
Healer
Healer
Champions with the Healer role will have skills that restore your champion's Health including Continuous Heals.
Debuffer
Debuffer
Champions with the Debuffer role will have skills that place debuffs that don't fall into Crowd Control or Skill Manipulator roles i.e. Decrease Defence. These champions may also have skills that remove Buffs.
Reviver
Revive
Champions with the Revive role will have skills that bring your ally champions back from the dead including Revive on Death buffs.
Skill Manipulator
Skill Manipulator
Champions with the Skill Manipulator role will have skills that increase enemy skill cooldowns or reduce your ally skill cooldowns.
Speed Manipulator
Speed Manipulator
Champions with the Speed Manipulator role will have skills that affect the turn meter of your allies or enemies. This includes speed buffs and debuffs aswell as direct turn meter effects.

Live Arena

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Mad Hatter Skills

Legendary champion

10/10

Book Value

A2, A3

Book Priority

Dastardly Distillation

Attacks 1 enemy 2 times. Each hit has a 25% chance of stealing 1 random buff. Each hit also has a 75% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under a [Hex] debuff.
Level 1: Damage +10%
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +15%

Mixture Most Foul

5 Turns
Attacks all enemies. Has a 75% chance of placing a [Hex] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill. The damage dealt by the ally joining the attack will increase by 10% per each debuff on the target.
Level 1: Damage +15%
Level 2: Buff/Debuff Chance +10%
Level 3: Cooldown -1
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1

A Whiff of Madness

5 Turns
Increases the duration of all buffs on all allies by 1 turn, and decreases the duration of all debuffs on all allies by 1 turn. Also fills the Turn Meters of all allies by 20%.
Level 1: Cooldown -1
Level 2: Cooldown -1

Time For Tea! [P]

Every 10 turns taken by allies, heals all allies by 20% of their MAX HP. Every 6 turns taken by enemies, places a [True Fear] debuff on all enemies for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

Mad Hatter PVE Masteries

General PVE
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness
selfless-defender
cycle-of-revenge
retribution
deterrence
iron-skin
bulwark
fearsome-presence
unshakeable
Support
steadfast
pinpoint-accuracy
lay-on-hands
shieldbearer
exalt-in-death
charged-focus
healing-savior
rapid-response
swarm-smiter
arcane-celerity
merciful-aid
cycle-of-magic
lore-of-steel
evil-eye
lasting-gifts
spirit-haste
sniper
master-hexer
elixir-of-life
timely-intervention
oppressor
eagle-eye

Mad Hatter PVP Masteries

Support
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness
selfless-defender
cycle-of-revenge
retribution
deterrence
iron-skin
bulwark
fearsome-presence
unshakeable
Support
steadfast
pinpoint-accuracy
lay-on-hands
shieldbearer
exalt-in-death
charged-focus
healing-savior
rapid-response
swarm-smiter
arcane-celerity
merciful-aid
cycle-of-magic
lore-of-steel
evil-eye
lasting-gifts
spirit-haste
sniper
master-hexer
elixir-of-life
timely-intervention
oppressor
eagle-eye

Dungeon and Boss Blessings

Show Arena Blessings

Mad Hatter Relics

Mad Hatter Gear Recommendations

Recommended PVE Stats

SPD, HP%, DEF%, ACC, RES

Recommended PVE Artifact Sets

Speed, Perception, Supersonic, Relentless

Recommended PVP Stats

SPD, HP%, DEF%, ACC, RES

Recommended PVP Artifact Sets

Speed, Perception, Pinpoint, Feral, Bolster

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