R. Nergigante Archer
Last Updated: June 10, 2024
R. Nergigante Archer Overview
As a Monster Hunter from the Barbarians Faction, R. Nergigante Archer has spent a lifetime honing her skills against the most fearsome beasts. Her armour is crafted from the scales and bones of her prey, as she wields a bow that can slay the mightiest creatures of Teleria. R. Nergigante Archer is an exclusive champion from the Raid X Capcom’s Monster Hunter collaboration.
Whether you’re facing the mighty heads of the Hydra, or crowd controlling waves of enemies.. Nergigante has a skill set to tackle Raids toughest encounters. Starting with the Charged Shot [A1], she attacks a single enemy, then places a 50% Increase Accuracy for 2 turns. This makes her great against enemies with high resistance, ensuring your successful in landing your effects. The combination of Hex & Provoke Debuffs with the Rapid Shot [A3] is powerful for Hydra, as against bosses the durations are increased by an extra turn. The Head of Decay should remain under a Provoke to stop the boss from cleansing, therefore, the 2 turn duration will alleviate the chance of this occurring. These will also be strong against the likes of The Magma Dragon & the Spiders Den [as examples].
Unleashing the Spinning Shot [A2], she attacks all enemies with a chance to place a Stun, and if the target is a Boss, this changes to a Decrease Speed instead. Additionally, any enemies stunned by this skill will have their Turn Meters decreased by 20%, and if the Decrease Speed is applied, all allies Turn Meters are filled by 10% instead. This truly adds to her versatility, as bosses are immune to stun effects, therefore giving you some value for different areas of the game. Overall, Nergigante’s unique combination of crowd control, debuffs, and self increasing defence mechanics will be strong for many players.