Champion Spotlight – Skullcrusher

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Published On: April 17, 2021

Champion Spotlight – Skullcrusher

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Skullcrusher is easily one of the most wanted epic champions in Raid Shadow Legends, his ability to place team counter-attack makes him a member of an extremely rare and account changing group of champions in the game.

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Skullcrusher is the most obtainable of the team counter options due to being the only epic with this ability. His counter ability only affects your team and not himself unlike Valkyrie and Martyr – but he does also provide your team with an ally protection buff for 2 turns and this massively helps your teams ability to survive dangerous situations.

This does mean your Skullcrusher will take massive damage in later rounds of the clan boss, but to counter this he also buffs himself with unkillable for 1 turn, giving him plenty of time to fully heal before the next AOE hits.

Due to his ability to buff himself with unkillable, Skullcrusher is commonly used in unkillable teams with champions like Roshcard the Tower to be the stun target.

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Skullcrusher is a Force affinity epic from the Ogryn Tribes. He is the only epic to a buff that gives your entire team counter-attack and is, therefore, one of the most sought after champions in Raid: Shadow Legends. This buff is one of the tried and tested techniques to enable a huge amount of damage against the Clan Boss. The Clan Boss is the best area in the game to earn Shards and skill tomes/books. There are only two other champions in Raid: Shadow Legends with a full team counter-attack and they are Legendary champions – Martyr and Valkyrie.

Skullcrusher also applies an Ally Protection buff to the team and Unkillable buff to himself when the counter-attack buff is placed meaning he adds even more utility and enables your team to stay alive much longer into fights.

Skullcrusher is also strong in Fire Knight and Faction Wars right into the end game and will be in most peoples mid-game team in all content!

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Smash [DEF]
Attacks 1 enemy. Places a 50% Heal Reduction debuff if the target’s DEF is lower than this champion’s.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%

Stonewall
Cooldown: 4 turns
Places a 50% Ally Protection buff on all allies except this champion for 2 turns. Places a Counterattack buff on all allies except this champion for 2 turns. Places an Unkillable buff on this champion for 1 turn.
Level 2: Cooldown -1

Unshakeable (Passive)
Decreases the duration of all debuffs on this champion by 1 turn at the start of each turn.

(Aura)
Increases Ally RESIST in Faction Crypts by 45

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