
Chimera Relics Ranked in Raid: Shadow Legends – Everything You Need to Know!
The new relic system was added in December 2024 alongside the new Chimera Clan Boss, bringing eleven powerful standard relics (and eleven rarer Chimera relics) to RAID: Shadow Legends! In this article we’re breaking down the eleven Chimera relics which are accessible to even brand new players and provide new bonuses and unique effects that will change the way we build champions—especially for Clan Bosses and Arena.
Here’s a full breakdown of what they do, how to get them, and which ones are worth chasing.
🔥 What Are Chimera Relics?
- Set of 11 relics (4 Rare, 3 Epic, 2 Legendary, 2 Mythical).
- Crafted using materials from the Chimera Clan Boss.
- The second most common set of relics, due to Chimera being a weekly source.
- Generally stronger than Standard Relics.
- Chimera Trials are the only source of mythical materials.
🔵 Rare Relics

1. Malefic Talon (Rare) – ⚔️ Damage Relic
📌 “Chance to deal 10% more damage.”
- Extra Damage Chance: 20% chance (scaling to 50%).
- Stats: C.DMG, HP, ATK.
- Gemslots: one Triangle.
- 🔥 Best Use: Any damage dealer that uses C.DMG.
- 🏆 Rating: 6/10 – The definitive budget relic for damage dealers. The relic’s effect is only a mild damage boost but the main stat Crit Damage and Triangle gem slot are almost universally excellent.

2. Diadem of Undeath (Rare) – 🛡️ Tank Relic
📌 “Wearer’s DEF increases for every ally under an Ally Protection buff placed by them.”
- DEF Bonus: 1% per ally under your Ally Protection (scaling up to 6% at max rank).
- Stats: DEF, HP, RES.
- Gemslots: one Square.
- 🔥 Best Use: OK for Ally Protectors; usually used as Relic food.
- 🏆 Rating: 2.5/10 – Budget option for Ally Protectors–they usually prefer HP to DEF.

3. Tempus Sanguinis (Rare) – 🙌 Utility Relic
📌 “Wearer’s Turn Meter reduction effects are boosted.”
- Turn Meter Decrease bonus: 15% (scaling up to 30% at max rank).
- Stats: HP, ACC, DEF.
- Gemslots: one Diamond.
- 🔥 Best Use: Champions with powerful Turn Meter reduction, such as Alure.
- 🏆 Rating: 5/10 – Decent rare relic. Turn Meter reduction is not as universal as Turn Meter boosting, which makes less valuable overall than the Journal of Necrotos.

4. Molten Deathbell (Rare) – 🙌 Utility Relic
📌 “Wearer’s Turn Meter increases when applying CC debuffs to enemies. Occurs once per turn.”
- Turn Meter bonus: 10% (scaling up to 20% at max rank).
- Stats: ACC, DEF, HP.
- Gemslots: one Pentagonal.
- 🔥 Best Use: Any champion with CC!
- 🏆 Rating: 6/10 – Main stat ACC makes this the definitive budget stat stick for debuffers, and a great pick for any CC champions who basically always want as much SPD (which is effectively what the Turn Meter bonus is) and ACC as possible.
🟣 Epic Relics

3. Irethi Coronet (Epic) – ⚔️ Damage Relic
📌 “Increases the wearer’s damage each time they land a debuff.”
- Damage bonus: 1% per debuff, stacking up to 30% (scaling up to 6% per debuff).
- Stats: ATK, ACC, HP.
- Gemslots: One Triangle, one Circle.
- 🔥 Best Use: Any damage dealer who can place multiple debuffs. You don’t even need to rank this up much, since the max damage cap doesn’t increase, just how quickly you get there.
- 🏆 Rating: 9/10 – While it won’t hit the same heights as the most premium relics, this relic ridiculously overperforms for its budget. Even at a low ranks you will get a massive and consistent damage boost. Expect this to be a staple for many of your top damage champions for a long time.

4. Orb of Transfixion (Epic) – 🙌 Utility Relic
📌 “Wearer has a chance to steal 1 random buff when attacking. Occurs once per skill.”
- Steal chance: 10% (scaling up to 35% at max rank).
- Stats: HP, ACC, SPD.
- Gemslots: two Circle.
- 🔥 Best Use: Champions who attack a lot, such as Karnage, and champions who attack first in arena, to try steal Stoneskin.
- 🏆 Rating: 6/10 – It’s a flashy effect when it steals Stoneskin or Block Damage, but the chance is relatively low and can only proc once per attack max. Solid relic, but not game-breaking.

4. Scroll of the Unseen (Epic) – ⚔️ Damage Relic
📌 “Wearer’s damage increases any time another champion takes a turn when the wearer is under Veil/Perfect Veil. Damage bonus resets after the wearer takes a turn.”
- Damage bonus: 1% damage per ally turn, up to 30% max (scaling up to 6% per ally turn).
- Stats: ATK, C.DMG, SPD.
- Gemslots: two Circle.
- 🔥 Best Use: Slow, high-damage champions, such as Trunda or Ninja. You must have Veil on them 100% of the time for value.
- 🏆 Rating: 7.5/10 – High potential with a speed-tuned team and top-tier circular gems. Requires specific teams to make it work.
🟡 Legendary Relics

5. Gorecrescent (Legendary) – ⚔️ Damage Relic
📌 “Wearer’s next attack after killing an enemy deals more damage.”
- Damage boost: 20% (scaling up to 50% at max rank).
- Stats: ATK, C.DMG, SPD.
- Gemslots: two Circle, one Triangle.
- 🔥 Best Use: Incredible for champions who can one-shot through Stoneskin, then nuke a team, such as He-Man or Georgid.
- 🏆 Rating: 8/10 – Great stats and gems and a powerful effect. So long as there is one squishy enemy in the arena, you can trigger this very easily. Useless effect against enemies who don’t die, such as Clan Bosses.

6. Hand of Uncreation (Legendary) – 🙌 Utility Relic
📌 “Reduces the chance for the wearer to be affected by debuffs, buff removal/steals, turn meter steals, or increasing skill cooldown.”
- Prevention chance: 10% (scaling up to 20% at max rank).
- Stats: ACC, RES, SPD.
- Gemslots: two Circle, one Pentagonal.
- 🔥 Best Use: Alternative to the Wand of Submission for arena. Give it to debuffers etc. that have lower speed (such as Odin).
- 🏆 Rating: 7/10 – A very strong and universal effect but a very low chance to trigger, alongside ACC main stat, makes this a much weaker spin on the Wand of Submission. Still a strong option, but not something you can rely on.
🔴 Mythical Relics

7. Stormcaller (Mythical) – ⚔️ Damage Relic
📌 “Wearer has a chance to place a Stormcall buff on themselves whenever they land a critical hit.”
- Stormcall buff: this is the only source of this buff. Each stack gives 5% bonus damage, and at 5 stacks you will consume them on the next attack to place Stun on enemies you hit.
- Buff chance: 20% (scaling up to 100% at max rank).
- Stats: C.DMG, ATK, SPD.
- Gemslots: two Circle, two Triangle.
- 🔥 Best Use: Damage dealers with multiple AoE attacks, such as Thor.
- 🏆 Rating: 9.5/10 – Amazing damage relic that let’s the user pump out a consistent amount of Stuns as well. The main downside is that the buff chance is heavily weighted towards top ranks, but it’s worth investing in which mitigates this somewhat.

8. Chronocube (Mythical) – 🙌 Utility Relic
📌 “Wearer has a chance to take 2 turns in a row. After this is used, the wearer skips their next turn. Occurs once per battle.”
- Extra Turn chance: 50% (scaling up to 100% at max rank).
- Stats: HP, ATK, DEF.
- Gemslots: two Circle, two Pentagonal.
- 🔥 Best Use: Champions who can chain two top tier skills back-to-back in arena, such as Armanz stripping buffs with his A3 then stealing Turn Meter with his A2.
- 🏆 Rating: 10/10 – This has a great chance to trigger even at base ranks and can completely break arena fights wide open. There is currently no way to view what relics an enemy has, so this can take opponents completely offguard.
📊 Final Verdict – Best Chimera Relics to Rank Up
🏆 Must-Have Relics:
- Chronocube (mythical): take opponents unawares in arena.
- Stormcaller (mythical): massive damage boost with potential AoE Stuns.
- Irethi Coronet (epic): incredible budget damage boost for any debuffer.
✅ Solid Relics:
- Gorecrescent (legendary): Great damage boost for arena or wave content.
- Hand of Uncreation (legendary): protection against lots of negative effects, but unreliable.
- Scroll of the Unseen (epic): very hard to use, but big potential damage boost in the ideal situation.
- Malefic Talon (rare): the budget damage dealer relic.
⚠️ Situational Relics:
- Orb of Transfixion (epic): small chance to steal Stoneskin in arena.
- Tempus Sanguinis (rare): great pick for Turn Meter reduction champions.
❌ Weak Relics:
- Diadem of Undeath (rare): budget pick for Ally Protection champions.
Minor error but the relics aren’t numerically correct in order. it goes 1 2 3 4 3 4 4 5 6 7 8 instead of 1 2 3 4 5 6 7 8 9 10 11