
Clan vs Clan Progressive Summon Events
A new week in Raid kicks off with Clan vs Clan, Fusion prep, and back-to-back Progressive Chance Events that target some very desirable Legendary champions. If you’re trying to manage shards, silver, and sanity heading into Black Friday and the December “mega patch” window, this is one of those weeks where planning matters more than pulling.
Below, we’ll walk through what’s happening, how the Progressive Chance system actually works, and who should really be considering summons here versus saving for later.
Clan vs Clan + Housekeeping Before Reset

Clan vs Clan with personal rewards starts tomorrow. Rewards look broadly in line with previous personal-rewards CvC:
- Standard CvC personal milestone structure
- Clan milestone rewards with Relict materials and end-tier gear like Savage/Reflex from chests (no major changes compared to recent CVCs)
Practical tips:
- Finish Clan Quests: Make sure any leftover weekly clan quests are complete before reset for both personal and clan points.
- Spend Clan Shop Currency: Grab your high-value picks (shards, energy, books) before the weekly reset rotates the shop.
- Bazaar Refresh: If you’re in Tag Arena, don’t forget your weekly Bazaar purchases (Ancient, energy, Void, charms, etc.) so you’re not losing value going into CvC.
Outside of CvC, the live calendar also includes:
- Gear Enhancement / Dungeon Divers (“Gear Hunters”) – nothing special value-wise, mostly background events.
- Sand Devil Turn – good if you still need high-quality Oil, but the rewards on the side event are not amazing, so treat it as a progression objective, not a must-max event.
Overall:
Unless your clan is pushing hard, this is a fairly “skippable” CvC in terms of going all-in with resources.
Progressive Chance Events – How They Work

On Tuesday, November 18th and Wednesday, November 19th, we get back-to-back Progressive Chance Events, each running 24 hours and featuring a pool of targeted Legendaries from all shard types (Ancient, Primal, Sacred, Void).
Key mechanics, per Plarium’s official guide:
- You pick specific champions into “summon slots” from a fixed pool for that event.
- Your odds for those champions start around x15 boosted and increase as you pull up to a maximum (often x25).
- The progression is per shard type – Ancient pity doesn’t help your Sacred pity, etc.
- When the event ends or you hit a Legendary from that shard type, the progressive chance resets for the next event.
Bottom line: it’s better targeting than a normal 10x, but still very expensive and streaky. You’re paying a lot of shards for a chance at a specific champion – not a guarantee.
Tuesday, Nov 18 – Provoke & Utility Monsters
1-slot Legendary pool (Ancient / Primal / Sacred / Void):
Harima – DEF nuker and anti-defense champ still very strong for PvP and Hydra, though somewhat power-crept by Mythicals. Still a premium pick for mid-to-late-game accounts.
Freyja Fateweaver – Incredible all-round support: provoke on A1, Increase DEF + Shield + Cleanse + Immunity + TM boost, plus a strong “save” passive. Great in PvE and PvP.
Martyr – Classic counter-attack + AoE provoke + Decrease ATK/DEF. No longer mandatory for Clan Boss, but still excellent in Faction Wars, Doom Tower, and certain dungeon teams.
Bivald of the Thorn – Provoke, Leech, Strengthen, plus self-shielding AoEs; mainly shines in Hydra/faction wars style content.
Maulie Tankard – Top-tier Hydra & wave controller: AoE provoke, reflect damage on herself (Mischief tank tech), team revive, and a TM-pushing passive that can over-rotate your team if you’re chasing max damage.
Krisk the Ageless (Void) – Still one of the strongest progression champions in the game: ally protect, massive buffs, debuffs, Hydra god, Doom Tower god, general account-carry.
Soulless (Void) – High-damage DEF nuker with AoE provoke, buff strip, stuns; still strong but more niche now, mainly in wave control and certain PvP comps.
Angar (Void) – HP-based AoE provoke machine with reflect damage and counterattack utility. Fantastic for wave control and Faction Wars, but not usually worth chasing specifically.
Wednesday, Nov 19 – Stun Control, Damage & Utility
1-slot Legendary pool (Ancient / Primal / Sacred / Void):
Staltus Dragonbane – DEF nuker and Dragon specialist, reflecting debuffs and bringing strong AoE damage plus crowd control. Excellent for Dragon, Doom Tower, and mid-game Arena.
Sun Wukong – Free login legendary for many accounts; strong damage, control, and annoying passive. Great if you somehow missed or want dupes/empowerment.
Modo of the Peal – Partner to Esme the Dancer. Respectable AoE stun and passive CC, but generally seen as underwhelming at end-game compared to other Legendaries, more of a progression CC pick.
Goffred Brassclad – Defensive support with AoE stun, cleanse + Increase DEF, and a strong “save” passive. Useful in Faction Wars, Curse City/Doom Tower wave control, and niche PvP.
High Keeper Prysma – Reviver with a 4-turn cooldown; can be a good early/mid-game progression champ but is outclassed by top-end revivers and cleansers.
Tramaria (Void) – Void support with AoE stun, Decrease SPD + Fear, big cleanse + immunity + TM boost, and immunity to CC herself. Great control/cleanser hybrid, particularly for Doom Tower waves and mid-game Hydra.
Teumesia (Void) – Powerful HP-burn nuker; incredible in Spider and any burn-centric boss strategy.
Jingwon (Void) – After multiple buffs, Jingwon is now a genuinely strong control/tank option: AoE Block Active Skills + Block Buffs, AoE buff strip with Decrease ACC & Decrease Crit Damage, and good utility in Hydra and Doom Tower.

