
Mavara the Web Diviner Fusion Guide
Welcome to the Mavara the Web Diviner Fusion Guide, where we will provide you with all of the information necessary to complete the April Fusion of 2026!
This Fusion is a Hybrid Fusion, meaning instead of collecting Rare Champions or Fragments, we will be collecting Fragments for Epics Champions, before ranking them up and fusing the Legendary Champion, Mavara.
Be sure to check back daily to see our breakdown of how many points you will need in each event and the best ways to achieve this.
Fusion Type: Hybrid
Mavara is a Hybrid Fusion, rather than the standard ‘Fusion Event’ or ‘Fragment Collector’ we are more commonly used to, this means, that instead of collecting Fragments or Champions to fuse her – we get to do both! We will be collecting 4 Epic Champions, by collecting 100 Fragments for each of them – which are then fused into Mavara!
Once you have collected enough fragments for all four epics, you will need to rank them at level 50 and rank 5 and fully ascend them!
These fragments will be collected by completing Fusion Events and Tournaments, which will be rewarded with specific Point Milestones.
One important thing to note with Hybrid Fusions is just like Traditional Fusions – you will need to finish this Fusion (and summon them) during the window, which is clearly labelled with a countdown – you CANNOT hold off summoning her for the future, unlike with a Fragment Collector.

Hybrid Fusion Requirements
With Champion Leveling and Ascending playing a key role still in Hybrid Fusions, here is a breakdown of what you will need.
The Champions involved in the fusion are:
To Rank these to the required level you will need:
- 16x Rank 4 Chickens
To Ascend these Champions you will need:
| Affinity | Lesser | Greater | Superior |
|---|---|---|---|
| Arcane | N/A | 60 | 12 |
| Spirit | N/A | 80 | 24 |
Mavara Fusion Events
As part of the Fusion, we will have 2 core summoning events in the Fusion Schedule, one Summon Rush and one Champion Chase Tournament.
- Friday, 10th April – Summon Rush Event
- Friday, 17th April – Champion Chase Tournament
With Super-Raids now being a permanent Feature in Dungeons, Plarium used to enable them especially for Fusions; however, we now get special events for each dungeon. These boosts will coincide with their respective Dungeon Tournament throughout the Fusion Event, giving us increased chances to get specific Artifact Sets!
Finally, as this Fusion contains several different summoning events, you will need to plan ahead to determine if you can achieve this. We don’t know the exact point requirements for the summon rush so far, but you will need to be prepared. Use our summon rush calculator below to see how many points you can currently earn.
Summon Rush Calculator
Use this calculator to see if you have enough shards for the fusion.
Input the number of shards you currently have to see how many points they are worth.




Mavara Fusion Calendar
April 8th:
- Fire Knight Tournament – 25 Fragments
- Gear Hunters Event I – 25 Fragments
April 9th:
- Champion Training Tournament – 50 Fragments
- Gear Enhancement Event I – 25 Fragments
April 10th:
- Summon Rush Event – 25 Fragments
April 11th:
- Ice Golem Tournament – 25 Fragments
- Classic Arena Takedown – 25 Fragments
April 13th:
- Gear Enhancement Event II – 25 Fragments
April 15th:
- Dragon Tournament – 25 Fragments
April 16th:
- Champion Training Event – 25 Fragments
April 17th:
- Champion Chase Tournament – 25 Fragments (+50 Bonus Fragments)
- Gear Enhancement Event III – 25 Fragments
April 18th:
- Spider Tournament – 25 Fragments
- Classic Arena Takedown II – 25 Fragments
- Gear Hunters Event II – 25 Fragments
The Fusion Tournaments and Event Points shown in our guide are calculated based on a MAX LEVEL account, however, please note that the points required may vary depending on your account progression, which may mean that you need significantly fewer points than what is displayed in our guide.
Update: Day 1 – Wednesday, April 8th
New Events:
- Fire Knight Tournament – 2,250 Points – 25x Fragments (25/400)
- Gear Hunters Event 1 – 3,700 Points – 25x Fragments (50/400)
It’s time to kick off the Fusion, off the bat, we are lucky to not have to hold back with an active Clan vs Clan Tournament, A Gear Hunters Event AND a Dungeon Tournament to put our focus on!
For this Gear Hunters Event, to acquire the fragments from this we will need 3,700 points (which is a fairly standard amount in fusions these days). This calculates to on average 304 runs of Stage 20 Normal Dungeons, and will cost you around 4,864 energy, or 273 Runs of Stage 10 Hard Dungeons at 5,460 Energy.
For the Fire Knight Tournament, you will need to acquire 2250 Points, and this calculates to roughly 140 runs of Stage 20 normal at a cost of 2,240 energy or around 120 runs of Stage 10 Hard at a cost of 2,400 energy. Running Stage 20 Normal is the most energy-efficient route when it comes to fusion tournaments (unlike turn attack tournaments which require a high stage). These rates are an average assessment therefore some of you may high roll or low roll your gear requiring slightly less or slightly more runs.
Update: Day 2 – Thursday, April 9th
New Events:
- Champion Training Tournament – 6,800/10,000 Points – 50x Fragments (100/400)
- Gear Enhancement Event 1 – 4,775 Points – 25x Fragments (125/400)
For the Gear Enhancement event. Now is the best time to take advantage of these bonus events to build the Champions you need for upcoming content progression, or to do some gear cleansing. Artifact Enhancement can be done in two ways: you can gear cleanse to the points or you can upgrade pieces to rank 16.
Gear Cleansing Route
If you have a number of artifacts on level 1, an efficient way to claim the rare Champion is to upgrade Artifacts to level 8 or 12 and then sell the items for silver. This still remains a negative silver gain but it’s far less punishing than upgrading Artifacts to level 16. You may choose to keep some good pieces (a bonus!). This route might take only 10-15 million silver to complete the event.
Gear Upgrading Route
If you are looking to complete some Champion builds, then Level 16 artifacts are important to maximise their potential. We highly recommend you prioritise Artifacts instead of upgrading Accessories as this will be significantly less silver to complete the event. This route will take you approximately 20 million silver to complete.
As for the Champion Training Tournament, to maximise your points in this Event, it is important to level up your chickens before using them as food. You can easily achieve this by adding some brews to the 4*/5* chickens before feeding them. This simple step will greatly assist you in achieving the necessary points to complete the Event.
Unlike Champion Training Events, it is important to note that you can get a bulk of points from using Skill Tomes on your Champions!
For further information on how to best complete these events efficiently, be sure to check out our Champion Upgrade Guide.
Update: Day 3 – Friday, April 10th
New Events:
- Summon Rush – 3,000 Points – 25x Fragments (150/400)
Next up, It’s Summon Day! For anybody going after the Summon Rush Event, it’s time to pick your choice of Champions to go for in the Progressive Summon Event.
1 Slot Legendary Champions:
- Aragaz Wyldking
- Knosson the Bronze Bull
- The Incarnate
- Vault Keeper Wixwell
- Freyja Fateweaver
- Gaspard the Accused
- Graazur Irongut
- Titus Blackplume
1 Slot Epic Champions:
3,000 Points in the Summon Rush Event is equivalent to 6 Sacred Shards, or a combination of other shards to meet the point requirement for the 25 Fragments!
Update: Day 4 – Saturday, April 11th
New Events:
- Classic Arena Takedown – 390 Points – 25x Fragments (175/400)
- Ice Golem Tournament – 2,250 Points – 25x Fragments (200/400)
For the Ice Golem Tournament, you will need to acquire 2250 Points, and this calculates to roughly 140 runs of Stage 20 normal at a cost of 2,240 energy or around 120 runs of Stage 10 Hard at a cost of 2,400 energy. Running Stage 20 Normal is the most energy-efficient route when it comes to fusion tournaments (unlike turn attack tournaments, which require a high stage). These rates are an average assessment; therefore, some of you may high roll or low roll your gear, requiring slightly less or slightly more runs.
The classic arena takedown should be relatively straightforward if you are able to fight and win at least half of your daily tokens. At Gold 5 you need to win 30 fights over 72 hours to claim the Champion. This will scale lower so pay attention but if you are lower in your account level then your point requirements should scale with your arena rank.
Update: Day 6 – Monday, April 13th
New Events:
- Gear Enhancement Event II – 4,775 Points – 25x Fragments (225/400)
For the Gear Enhancement event. Now is the best time to take advantage of these bonus events to build the Champions you need for upcoming content progression, or to do some gear cleansing. Artifact Enhancement can be done in two ways: you can gear cleanse to the points or you can upgrade pieces to rank 16.
Gear Cleansing Route
If you have a number of artifacts on level 1, an efficient way to claim the rare Champion is to upgrade Artifacts to level 8 or 12 and then sell the items for silver. This still remains a negative silver gain but it’s far less punishing than upgrading Artifacts to level 16. You may choose to keep some good pieces (a bonus!). This route might take only 10-15 million silver to complete the event.
Gear Upgrading Route
If you are looking to complete some Champion builds, then Level 16 artifacts are important to maximise their potential. We highly recommend you prioritise Artifacts instead of upgrading Accessories as this will be significantly less silver to complete the event. This route will take you approximately 20 million silver to complete.
Update: Day 8 – Wednesday, April 15th
New Events:
- Dragon Tournament – 2,250 Points – 25x Fragments (250/400)
For the Dragon Tournament, you will need to acquire 2250 Points, and this calculates to roughly 140 runs of Stage 20 normal at a cost of 2,240 energy or around 120 runs of Stage 10 Hard at a cost of 2,400 energy. Running Stage 20 Normal is the most energy-efficient route when it comes to fusion tournaments (unlike turn attack tournaments, which require a high stage). These rates are an average assessment; therefore, some of you may high roll or low roll your gear, requiring slightly less or slightly more runs.
Update: Day 9 – Thursday, April 16th
New Events:
- Champion Training Event – 6,100 Points – 25x Fragments (275/400)
Today we have the Champion Training Event. To maximise your points in this Event, it is important to level up your chickens before using them as food. You can easily achieve this by adding some brews to the 4*/5* chickens before feeding them. This simple step will greatly assist you in achieving the necessary points to complete the Event successfully.
For further information on how to best complete these events efficiently, be sure to check out our Champion Upgrade Guide.
Books will not help you this time around unlike in the Champion Chase Tournament, so bare that in mind before you go crazy!
Update: Day 10 – Friday, April 17th
New Events:
- Champion Chase Tournament – 2,500/5,500 Points – 75x(25+50) Fragments (350/400)
- Gear Enhancement Event III – 4,775 Points – 25x Fragments (375/400)
For the Champion Chase Tournament, unfortunately we have bad news, Sacred Shards are the only ones recieving an event, which is actually the least effective method for Champion Chase Tournaments and the most “expensive” route to maximise points, usually we’d like to see an event that revolves around Ancient Shards as this is the most efficient way to get Champion Chase points.
But alas, there is a 2x Sacred Shard Event running from Friday through to Monday morning, for the first two days of which we will have a 10x Event for the recently added Legendary Champion; Phemo the Shepherd.
Now is the best time to take advantage of these bonus events to build the Champions you need for upcoming content progression, or to do some gear cleansing. Artifact Enhancement can be done in two ways: you can gear cleanse to the points or you can upgrade pieces to rank 16.
Gear Cleansing Route
If you have a number of artifacts on level 1, an efficient way to claim the rare Champion is to upgrade Artifacts to level 8 or 12 and then sell the items for silver. This still remains a negative silver gain but it’s far less punishing than upgrading Artifacts to level 16. You may choose to keep some good pieces (a bonus!). This route might take only 10-15 million silver to complete the event.
Gear Upgrading Route
If you are looking to complete some Champion builds, then Level 16 artifacts are important to maximise their potential. We highly recommend you prioritise Artifacts instead of upgrading Accessories as this will be significantly less silver to complete the event. This route will take you approximately 20 million silver to complete.
Update: Day 9 – Saturday, April 18th
New Events:
- Spider Tournament – 2,250 Points – 25x Fragments (400/400)
- Classic Arena Takedown II – 390 Points – 25x Fragments (425/400)
- Gear Hunters Event II- 3,700 Points – 25x Fragments (450/400)
For the Spider Tournament, you will need to acquire 2250 Points and this calculates to roughly 140 runs of Stage 20 normal at a cost of 2,240 energy or around 120 runs of Stage 10 Hard at a cost of 2,400 energy. Running Stage 20 Normal is the most energy-efficient route when it comes to fusion tournaments (unlike turn attack tournaments which require a high stage). These rates are an average assessment therefore some of you may high roll or low roll your gear requiring slightly less or slightly more runs.
The classic arena takedown should be relatively straightforward if you are able to fight and win at least half of your daily tokens. At Gold 5 you need to win 30 fights over 72 hours to claim the Champion. This will scale lower so pay attention but if you are lower in your account level then your point requirements should scale with your arena rank.
For this Gear Hunters Event, to acquire your fragments from this we will need 3,700 points (which is a fairly standard amount in fusions these days). This calculates to on average 304 runs of Stage 20 Normal Dungeons, and will cost you around 4,864 energy, or 273 Runs of Stage 10 Hard Dungeons at 5,460 Energy to wrap up the Fusion!



