10 New Champions! New Patch!
Plarium has dropped some exciting information about what’s coming to the game in the nearest patch, with 10 brand new champions being added to the game, a mixture of Epic and Legendary Champions, and even a Gorilla!
Let’s check out who’s being added to the game!
Eolfrig
View Champion Page here.
Faction: Banner Lord
Affinity: Spirit
Type: Support
Rarity: Epic
Abase
Attacks 1 enemy. Has a 20% chance of placing a 50% [Decrease Attack] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Flow of Morale – 4 Turn Cooldown
Attacks all enemies. Has a 75% chance of stealing one random buff from each enemy. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level6: Cooldown -1
Committed Offensive – 6 Turn Cooldown
Fills the Turn Meters of all allies by 15%, then places a 50% [Increase ATK] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Perdurable [P]
Removes all [Decrease ATK] debuffs from all allies at the start of this Champion’s turn.
Aura
Increases Ally Speed in all Battles by 15%
Skeuramis
View Champion Page here.
Faction: High Elves
Affinity: Magic
Type: HP
Rarity: Epic
Outpace
Attacks 1 enemy. Has an 80% chance of stealing 15% of the target’s Turn Meter. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target’s Turn Meter is fully depleted by this skill.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Effortless Superiority – 4 Turn Cooldown
Attacks all enemies. Decreases the duration of all enemy buffs by 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Fills this champion’s Turn Meter by 10% for each buff that has its duration decreased.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Hold the Front – 4 Turn Cooldown
Has a 75% of placing a [Provoke] debuff on all enemies for 1 turn.
Places a [Counterattack] and a 15% [Continuous Heal] buff on this Champion for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Aura
Increases Ally HP in all battles by 25%
Hoskarul
View Champion Page here.
Faction: Barbarian
Affinity: Spirit
Type: Defense
Rarity: Epic
Hermit Cudgel
Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Sustained Beating – 4 Turn Cooldown
Attacks all enemies. Has a 50% chance of placing a [Stun] Debuff for 1 turn. Decreases the Turn Meters of enemies under [Stun] debuffs by 15%.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +25%
Level 4: Cooldown -1
Unfaze – 6 Turn Cooldown
Removes all Stun debuffs from all allies, then places a 60% [Increase DEF] buff and a 25% [Increase RES] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Finish the Foe [P]
Immune to [Stun] debuffs. Increase the damage inflicted by all allies by 15% when attacking enemies under [Stun] Debuffs.
Aura
Increases Ally DEF in Faction Crypts by 30%
Lorn the Cutter
View Champion Page here.
Faction: Ogryn Tribes
Affinity: Magic
Type: Attack
Rarity: Epic
Hand Fangs
Attacks 1 enemy 3 times. Heals this Champion by 15% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Frightful Frenzy – 4 Turn Cooldown
Attacks all enemies. Has a 75% chance of placing a [Leech] debuff and a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Snatch Into Darkness – 5 Turn Cooldown
Attacks 1 enemy. Has 75% chance of decreasing the target’s Turn Meter by 100%
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Tagoar
View Champion Page here.
Faction: Orcs
Affinity: Magic
Type: Support
Rarity: Epic
Da Magic Stick
Attacks 1 enemy 2 times. Places a 60% [Increase DEF] buff for 2 turns on the ally with the lowest current HP.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Charge Cant – 5 Turn Cooldown
Attacks all enemies. Places a 30% [Increase SPD] buff on all allies for 2 turns, then heals all allies by 15% of this Champion’s MAX HP.
Level 2: Heal +10%
Level 3: Heal +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Rise and Fight – 7 Turn Cooldown
Revives all dead allies with 30% HP. Also places a [Shield] buff on all allies for 2 turns equal to 20% of this Champion’s MAX HP.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aid the Feeble [P]
Decreases the damage received by allies with 50% HP or less by 10%.
Aura
Increases Ally HP in all battles by 25%
Suiren
View Champion Page here.
Faction: Shadowkin
Affinity: Force
Type: Attack
Rarity: Epic
Lotus Kiss
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Downsize – 3 Turn Cooldown
Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Confusion Reigns – 4 Turn Cooldown
Attacks all enemies. Has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Aura
Increases Ally ACC in Dungeons by 60.
Corvis the Corruptor
View Champion Page here.
Faction: Sacred Order
Affinity: Magic
Type: Defense
Rarity: Legendary
Reductive Process
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Medical Miracle – 4 Turn Cooldown
Attacks all enemies 2 times. The first hit increases the duration of all enemy debuffs by 1 turn. The second hit increases the duration of all ally buffs by 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Field Research – 5 Turn Cooldown
Attacks all enemies 2 times. Each hit has a 75% chance of placing two 5% [Poison] debuffs for 2 turns.
After Attacking, places 25% [Poison Sensitivity] debuff on enemies under 2 or more [Poison] debuffs.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Curious Draught [P]
Decreases the damage enemies under [Poison] debuffs inflict (5% less per [Poison] debuff, stacks up to 25%).
Aura
Increases Ally DEF in all Battles by 30%
Samson the Masher
View Champion Page here.
Faction: Skinwalkers
Affinity: Spirit
Type: HP
Rarity: Legendary
Vanity Fists
Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Explosive Temper – 4 Turn Cooldown
Attacks all enemies. Removes all [Increase DEF] buffs from enemies before attacking. Places an extra hit if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Roar of Victory – 6 Turn Cooldown
Places a 50% [Increase ACC] buff on all allies for 3 turns. Also places a 30% [Increase C.DMG] buff on this champion for 3 turns, then grants an extra turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Affronted [P]
Decreases the damage this champion receives from critical hits by 20%. Counter attacks the attacker when hit with a critical hit.
Has a 50% chance of counterattacking the attacker when hit with a strong, normal, or weak hit.
Aura
Increases Ally DEF in all battles by 30%.
Noct the Paralyzer
View Champion Page here.
Faction: Dark Elves
Affinity: Magic
Type: HP
Rarity: Legendary
Haze of Pain
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Dreamer’s Demise – 4 Turn Cooldown
Attacks all enemies. Has a 75% chance of placing a [Sleep] debuff for 1 turn and two 5% [Poison] debuffs for 2 turns.
[Passive Effect]
Places two additional 5% [Poison] debuffs for 2 turns whenever a [Sleep] debuff placed by this skill is removed or disappears after an enemy takes damage
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Heady Fumes – 5 Turn Cooldown
Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Somnolence [P]
Heals this champion by 3% of their MAX HP, and all allies except this champion by 1% of this champion’s MAX HP, every time a [Poison] debuff ticks on an enemy.
Whenever an ally is attacked while under an [Ally Protection] buff, has a 40% chance of placing a [Sleep] debuff on the attacker for 1 turn.
Aura
Increases Ally HP in Dungeons by 35%.
Harima
View Champion Page here.
Faction: Shadowkin
Affinity: Force
Type: Defense
Rarity: Legendary
Debasement
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 25% chance of placing a 50% [Decrease ATK] debuff on all other enemies for 2 turns if this attack is critical.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +15%
Level 5: Buff/Debuff Chance +15%
Purgative Punishment – 4 Turn Cooldown
Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 5% (stacks up to 30%). Each hit also increases this champion’s DEF by 5% (Stacks up to 100%).
Instantly activates the Celestial Awe skill if this skill kills an enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Celestial Awe – 4 Turn Cooldown
Attacks all enemies. Places a [Provoke] debuff for 1 turn. This debuff cannot be blocked or resisted if the champion is from the Demonspawn faction.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Demon Slayer [P]
Enemy Ignore DEF effects are decreased by 50%.
Champions from the Demonspawn faction cannot inflict critical hits on this champion.
This champion cannot land weak hits on champions from the Demonspawn faction.
Aura
Increases Ally RESIST in Arena Battles by 80.
Let us know in the comments who you’re most excited to get your hands on from these 10 new Champions!
Lorn seems like a decent FK progression champ, and Corvis and Harima could be insane champs.
Corvis seems like he could be a dragon solo
Both Noct and Corvis could prob solo both IG and Dragon. Overall Noct seems like a great dungeon champ with A LOT of posions on the waves.
As for me, only Corvis is interesting, the rest is unfortunately poor or average quality and especially epic characters.
Corvis e Harim mi interessano