Dragon 10 Hard Mode – Here’s the Teams They Use!
The Dragon’s Lair is an essential dungeon for players, whether farming for tournaments, Fusions, Dungeon Divers, or securing valuable Speed gear during x3 drop events. Not to mention, with the introduction of turn attack tournaments, optimizing teams to clear the highest stages in the fewest turns has become more important. Today, we’ll showcase the teams used by the HH Gaming crew to take down Hard Mode Stage 10 of the Dragon. Be sure to check out our full dungeon guide for more tips on defeating the Dragon!
HELL HADES TEAM
Hell Hades has built a team revolved around placing, detonating, and activating Poisons on the waves and the Dragon. Kalvalax’s unique passive places four Poisons on enemies at the start of each round, and using two of him means eight Poisons are applied to each wave and the boss. Teodor supports this strategy by placing additional Poisons, boosting ally speed, then increasing and activating the Poisons and HP Burns. Without a reset champion, Hell Hades has opted for a double combust strategy with Elenaril and Zavia, alternating their effects to clear both waves efficiently. His team takes down the Dragon in an impressive 17-28 turns!
SAPHYRRA’S TEAM
Saph has put together an incredibly fast team for the Dragon, and uses the power of Seer and Renegade to clear through the waves. When facing the boss, Marius is the standout damage dealer, using his Death of Glory [A2] to unleash Enemy Max HP nukes. For Poisons, Teodor was chosen to place, increase the duration, and detonate them while also boosting ally speed for faster turn cycles. Greenwarden Ruarc plays a support role, transferring Poisons placed on him back to the Dragon and providing team support with Strengthen, Increase Defence, shielding allies who take damage, and placing Decrease Attack to mitigate incoming damage. Saph’s team clears Stage 10 in an impressive 22-35 turns, depending on RNG!
YST’S TEAM
YST’s strategy centers on using double resets to alternate their effects, allowing Seer to clear each wave and Gnut to unleash his Enemy Max HP nukes more frequently on the Dragon. Lydia provides Decrease Defence and Weaken, stacks buffs for Seer, and places Block Buffs to prevent the boss from gaining Increase Attack. Yumeko and Kymar offer more than just resets – Yumeko’s A2 can transfer Poisons back to the boss when Hex is applied, and Kymar can place Poisons with his A1. Gnut is set to avoid using his A2 on the boss, as it slows down the run with Counterattacks, focusing instead on resetting and repeatedly using Blessed Bash. This team takes down the Dragon in just 26-28 turns!
NUB RAIDS TEAM
Nub Raids also uses Seer to power through the waves, supported by White Dryad Nia, who places buffs to amplify Seer’s damage, and Yumeko for resets to clear wave 2. For the boss phase, he unleashes his two Gnuts to inflict triple hitting Enemy Max HP nukes, quickly depleting the Dragon’s health. Nia resets Yumeko on the boss phase, enabling her to reset the Gnuts and use their Blessed Bash skills again. Yumeko’s A2 also transfers debuff back to the target when her Hex is active, ensuring Poisons are deflected to the boss for a smooth run. Nub Raids’ team completes Stage 10 in an impressive 19-26 turns!
NEVA’S TEAM
Neva’s team features Taras as the primary damage dealer for wave clearing, supported by Lydia for Decrease Defence and Weaken, and Yumeko for resetting skills for wave 2. Marichka has a strong synergy with Taras, but also provides Block Damage for the team through her passive when Poisons are applied, while also cleansing and protecting allies. Taras reduces the Dragon’s ATK% by up to 25% when attacked and minimizes damage taken, enhancing the team’s survivability. Yumeko places Hex on the Dragon to enable Poisons to be reflected back through her A2 and resets Gnut to unleash his Enemy Max HP attack more frequently. Neva’s team conquers the Dragon in 39-42 turns!