Tower of Fantasy: Meryl (SSR)
Rarity: SSR
Weapon: Claymore
Bio:
Meryl is the Senior Executioner for Hykros who excels in the most dangerous missions thanks to her outstanding sword-fighting and combat skills. Keeps her distance from everyone and hides her feelings to herself, but that doesn’t mean she is emotionless.
Playstyle and Attributes:
Meryl is an outstanding character. Her Claymore, although slow will deal a huge amount of damage. She is one of the few “tanks” in Tower of Fantasy making her excel in PvE content. One downside to her playstyle is closing gaps that could prove tricky in PvP, but what she lacks in that department she makes up for with her control and abilities once that gap is closed. Meryl is my personal favorite character to play right now.
PVE Rating
PVP Rating
Ratings are subject to testing and based on 1st impressions
Normal Attack
While on the ground, swing the greatsword to attack 4 times in a row.
- First Attack: Deal damage equal to 72.9% of ATK + 4 and knock the target back a short distance.
- Second Attack: Deal damage equal to 60.1% of ATK + 3 and knock the target back a short distance.
- Third Attack: Deal damage equal to 105.4% of ATK + 6 and knock the target back a short distance.
- Fourth Attack: Deal damage equal to 156.3% of ATK + 8, strongly suspend the target, then launch them upon landing.
Arial Attack
While in the air or jumping, press the normal attack to attack 4 times in a row.
- First Attack: Deal damage equal to 106.5% of ATK + 6.
- Second Attack: Deal damage equal to 87.5% of ATK + 5.
- Third Attack: Deal damage equal to 156% of ATK + 8.
- Fourth Attack: Deal damage equal to 140.5% of ATK + 7 and deliver a knockdown, launch the target upon landing.
Rising Slash
After the third normal attack, hold the attack button to trigger Rising Slash.
Upon hit, strongly suspend the target and go airborne, dealing damage equal to 64.3% of ATK + 3.
Moonset Slash
Tap and hold a normal attack while airborne, or press the normal attack button while climbing, jumping backward, or using the Jetpack to trigger Moonset Slash.
While falling, each hit deals damage equal to 12.5% of ATK + 1. Upon landing, deal damage equal to 140.5% of ATK + 7 and launch targets.
The higher the fall when triggering the attack, the greater the damage dealt, up to 600% damage.
Sneak Attack
Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 570% of ATK + 30.
Whirlwind
Yes, you read it right, Meryl has a whirlwind. While standing still or moving, tap and hold normal attack to trigger Whirlwind, dealing damage equal to 132.8% of ATK + 7 every 0.5 seconds to the target. Grant hit and stun immunity while in use.
Devastate
Press the normal attack button during the short perfect dodge window to trigger Devastate.
Deal damage equal to 65.9% of ATK + 3 each hit and launch targets.
Crescent Slash
Press the normal attack button after dodging to trigger Crescent Slash.
Swing the greatsword to unleash sword auras forward, each dealing damage equal to 49.6% of ATK + 3.
Blizzard
Swing the greatsword to launch sword auras forward, each dealing damage equal to 141.7% of ATK + 7 and increasing damage dealt by 5% with each hit. While active, and immune to control effects.
Cooldown: 45 seconds.
Frost Barrier
When the weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the wielder and smash the ground to form a barrier, dealing damage equal to 503.2% of ATK + 26 to nearby enemies, suspending targets. This reduces their speed by 50% and stops them from dodging or jumping.
The barrier lasts 5 seconds and blocks projectiles.
Meryl is godlike in PVP 5/5 and falls a bit in PVE.