After the second normal attack, hold the attack button to activate Scatter.
Fire five penetrating chakrams forward, each hit dealing 43.5% of ATK + 2 damage, with minor knockback.
Hold Shiro’s normal attack while airborne to trigger Air Spin.
Unleash a powerful strike, dealing damage equal to 191.5% of ATK + 10 to the target and nearby enemies, and suspend them.
Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 427.5% of ATK + 23.
Press Shiro’s normal attack right after dodging to trigger Waning Moon.
Toss a spinning chakram forward, dealing damage equal to 132.9% of ATK + 7 to the target and inflicting a stunning effect for 0.5 seconds. The chakram then splits into 3 and keeps traveling, dealing damage equal to 24.2% of ATK + 1 to targets along their path. Split chakrams will bounce during Full Bloom.
Create a Chakram Domain with the Wanderer at the center for 8 seconds. At the same time, enemies are pulled in, and their speed is reduced by 30% for 8 seconds. Fire 5 chakrams that bounce between enemies, dealing damage equal to 24.2% of ATK + 1 to targets along their paths, bouncing up to 5 times.
The split chakrams triggered by Waning Moon will also bounce up to 5 times.
Cooldown: 45 seconds.
Spirit of the Air
When the weapon charge is full or Phantasia is triggered, switching to this weapon from another weapon removes all debuffs from the wielder and unleashes Chakram of the Seas at a target. Struck target causes AOE stun for 1 second, plus 1 attack each against up to 3 units every second (each attack has a 10% chance of stunning the target for 1.5 seconds) dealing 41.4% of ATK + 2 damage for 10 seconds.