
5 New Champions coming to RAID: Shadow Legends
5 New Champions are being added to RAID in the upcoming patch, which will land next week. This features the new Fusion and a Faction Unity Champion for the Sylvan Watchers!
The Fusion begins on Monday, and the patch will likely arrive on the same day. For a full breakdown of the upcoming Fusion, check out our Fusion Announcement Post.
Let’s check the 5 New Champions out!
Lysanther Beastbane – Fusion
Echobolt
Attacks 1 enemy 2 times. The first hit has a 75% chance to place a [Hex] debuff on the target for 2 turns. Places a 30% [Increase C. DMG] buff on this Champion for 2 turns.
- Level 2: Damage +10%
- Level 3: Buff/Debuff Chance +10%
- Level 4: Damage +10%
- Level 5: Buff/Debuff Chance +15%
Wiley Hunter – Cooldown: 5 Turns
Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack. When this Champion counterattacks or teams up with allies to attack an enemy, will use this skill instead of their default skill. The damage inflicted with this skill increases by 10% each time an ally is devoured (stacks up to 50%).
- Level 2: Damage +20%
- Level 3: Cooldown -1
- Level 4: Cooldown -1
Runed Snares – Cooldown: 5 Turns
Attacks all enemies 2 times. Each hit has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. If a target is under a [Hex] debuff, places these debuffs before attacking.
- Level 2: Damage +20%
- Level 3: Buff/Debuff Chance +10%
- Level 4: Buff/Debuff Chance +15%
- Level 5: Cooldown -1
- Level 6: Cooldown -1
Survivalist Supreme
Will ignore [Life Barrier] and [Ally Protection] buffs. Increases this Champion’s DEF by 5% for each active buff on this Champion (stacks up to 50%).
Aura
Increases Ally DEF in all Battles by 28%.
Yuzan the Marooned – Fusion Epic
Hammerhorn
Attacks 1 enemy. Transfers a random debuff from this Champion to the target. Heals this Champion by 10% of their MAX HP.
- Level 2: Damage +5%
- Level 3: Damage +5%
- Level 4: Damage +5%
- Level 5: Damage +5%
Thundering Charge – Cooldown: 4 Turns
Attacks all enemies. Has a 75% chance of removing 2 random buffs from all enemies. Heals this Champion by 10% of their MAX HP for each buff removed by this skill.
- Level 2: Damage +10%
- Level 3: Damage +10%
- Level 4: Buff/Debuff Chance +10%
- Level 5: Buff/Debuff Chance +15%
- Level 6: Cooldown -1
Good Luck Charm – Cooldown: 6 Turns
Removes 1 random debuff from all allies. Heals all allies by 20% of this Champion’s MAX HP, and places a [Block Debuffs] buff on all allies for 2 turns.
- Level 2: Cooldown -1
- Level 3: Cooldown -1
Kind Soul
Whenever this Champion heals themselves using a skill, also heals all allies by 20% of any surplus heal.
Aura
Increases Ally RES in all Battles by 40.
Bladechorister Caldor – Sylvan Unity
Daggersong
Attacks all enemies. Has a 15% chance of placing a [Stun] debuff for 1 turn. Will ignore 20% of each target’s RES for each [Continuous Heal] buff on this Champion.
- Level 2: Damage +10%
- Level 3: Buff/Debuff Chance +10%
- Level 4: Damage +15%
Orchestra of War – Cooldown: 5 Turns
Select a target. If the target is an enemy, decreases the duration of all buffs on all enemies by 1 turn. Places a 5% [Poison] debuff on all enemies for 2 turns, and an additional 5% [Poison] for 2 turns for each [Continuous Heal] buff on this Champion. These debuffs cannot be resisted. Then instantly activates all [Poison] debuffs on all enemies.
If the target is an ally, increases the duration of all buffs on all allies by 1 turn, and instantly activates all [Continuous Heal] buffs on all allies. Places a [Perfect Veil] buff on this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 2 turns, and another 15% [Continuous Heal] buff for each alive ally for 2 turns. Finally, fills this Champion’s Turn Meter by 15% for each buff or debuff placed by this skill.
- Level 2: Cooldown -1
- Level 3: Cooldown -1
Rythm’s Crescendo – Cooldown: 4 Turns
Attacks 1 enemy. Before attacking, has a 100% chance of removing all buffs from the target, and placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff on the target for 2 turns. Will ignore 20% of the target’s RES for each [Continuous Heal] buff on this Champion.
Sylvan Watchers Unity
1 Faction ally: Removes all buffs from all enemies if the initial target is killed. This buff removal cannot be resisted.
2 Faction allies: Will ignore 5% of the target’s DEF for each [Poison] debuff on them, and each [Continuous Heal] buff on this Champion.
3 Faction allies: If the initial target is under a [Poison] debuff, also attacks all other enemies. The damage dealt is proportional to the initial target’s MAX HP and how many [Poison] debuffs are on them. If the initial target is a Boss or a minion, the damage dealt is equal to 10% of their MAX HP.
- Level 2: Damage +10%
- Level 3: Damage +10%
- Level 4: Damage +10%
- Level 5: Cooldown -1
Sylvan Symphony (Passive)
Will ignore 15% of a target’s DEF when attacking while under a [Veil] or [Perfect Veil] buff. This Champion receives 30% less damage from enemies when not under a [Veil] or [Perfect Veil] buff.
Sylvan Watchers Unity
1 Faction ally: Each [Continuous Heal] buff on this Champion increases their C. RATE by 20%.
2 Faction allies: Each time a [Continuous Heal] buff activates on this Champion, also fills their Turn Meter by 8%.
3 Faction allies: Each time a [Continuous Heal] buff activates on this Champion or an ally, increases this Champion’s damage by 5% (stacks up to 150%).
Kerin the Harvester
Biting Infestation
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Steals 5% of each enemy’s Turn Meter. Steals 10% of each enemy’s Turn Meter instead if they’re under a [Decrease SPD] debuff.
- Level 2: Damage +5%
- Level 3: Damage +5%
- Level 4: Buff/Debuff Chance +10%
- Level 5: Buff/Debuff Chance +15%
Threshmaster – Cooldown: 4 Turns
Attacks 1 enemy. Puts all of the target’s skills on cooldown. Has a 75% chance of decreasing the Turn Meters of all enemies under a [Sleep] debuff by 15%. Has a 75% chance of decreasing the Turn Meters of all enemies without a [Sleep] debuff by 30% instead.
- Level 2: Damage +10%
- Level 3: Buff/Debuff Chance +10%
- Level 4: Buff/Debuff Chance +15%
- Level 5: Cooldown -1
Sleepstingers – Cooldown: 5 Turns
Attacks all enemies. Has a 75% chance of placing a [Sleep] debuff on all enemies for 1 turn. Will ignore any [Block Debuffs] buffs. Then grants an Extra Turn.
- Level 2: Damage +10%
- Level 3: Buff/Debuff Chance +10%
- Level 4: Buff/Debuff Chance +15%
- Level 5: Cooldown -1
Weed Out – Cooldown: 1 Turn [Passive Effect]
Whenever an enemy attempts to increase their Turn Meter, decreases the value of that Turn Meter fill effect by 25%. If there are multiple Champions on the team with this skill, only one will activate.
[Active Effect] Whenever a [Sleep] debuff is removed or expires on a target, instantly activates the [Threshmaster] skill on that target. Does not work if a [Sleep] debuff is removed by damage. If there are multiple Champions on the team with this skill, only one will activate.
Aura
Increases Ally ACC in Arena by 80.
Aratheia Corpseflower
Hexbloom
Attacks 1 enemy. Fills this Champion’s Turn Meter by 10%. Fills this Champion’s Turn Meter by an additional 10% if the enemy is under a [Hex] debuff. Will counterattack using this skill when hit by enemies under a [Hex] debuff.
- Level 2: Damage +5%
- Level 3: Damage +5%
- Level 4: Damage +5%
- Level 5: Damage +5%
Capricious Spite – Cooldown: 4 Turns
Attacks all enemies 2 times. Damage increases by 10% for each enemy under a [Hex] debuff. Will ignore [Shield] and [Strengthen] buffs. Will also ignore [Block Damage] buffs on enemies under a [Hex] debuff. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by an additional 20% for each enemy killed by this skill.
- Level 2: Damage +10%
- Level 3: Damage +10%
- Level 4: Cooldown -1
MindSnare Cloud – Cooldown: 5 Turns
Places a 50% [Increase ACC] buff on all allies for 2 turns. Has a 75% chance of placing a [Decreased DEF] debuff on a target enemy for 2 turns. Also has a 75% chance of placing a [Hex] debuff on all enemies for 2 turns. Then fills this Champion’s Turn Meter by 50%. Fills this Champion’s Turn Meter by an additional 10% for each debuff placed by this skill. Also places a [Block Damage] buff on this Champion for 1 turn.
- Level 2: Buff/Debuff Chance +10%
- Level 3: Buff/Debuff Chance +15%
- Level 4: Cooldown -1
- Level 5: Cooldown -1
Fangilac Frenzy
If this Champion kills 1 or more enemies in a battle, will ignore 10% of any target’s DEF. If this Champion kills 2 or more enemies in a battle, this Champion will receive a [Shield] buff equal to 40% of their MAX HP for 2 turns at the start of their own turn. If this Champion kills 3 or more enemies in a battle, each attack will decrease a target’s Turn Meter by 10%. This effect cannot be resisted.
Aura
Increases Ally ATK in all Battles by 30%.
I do not see any of these champs as S tier. It will be interesting to see how these champions have a role. Gone are the days with simple kits. The community can figure this stuff out which is a good thing. Raid makes the visuals interesting however until I can test drive a champ it has no value to my account. This site is the best for RAID to consolidate information.