Disciples of the K’leth death cult, the Knights Revenant see themselves as vessels of the spirits of the dead of their order. They raid indiscriminately to capture slaves to support themselves and as ritual sacrifices. Upon initiation, devotees surrender their bodies to the spirit of dark warriors.
Narma the Returned: Clan Boss Champion, Her A1 is a weaker version of Viziers A1, she also has Decrease Attack, Poisons and Poison Sensitivity in her kit. Useful against Dragon as well.
Bystophus: Needs a Buff. He does hit decently hard and has a cool mechanic with Block Active Skills. His defence is very low.
Thea the Tomb Angel: Doom Tower hard secret rooms reward. She is all about the Hex, if Hex is out there, she hits like a truck, Seer levels of wave destruction.
Versulf the Grim: Hardest hitting HP Champion in the game, has AOE Increase Defence and Ally Protection that can be used in the current Clan Boss meta to great effect.
Tomb Lord: MVP for Faction Wars and Dragon 25 with his Turn Meter drop, Decrease Attack and Defence on his A3. Poisons on the A2 and Decrease Speed on his A1.
Soulless: After his recent Buff, he hits hard with a AOE Provoke on his A3 and has a chance to remove Buffs on his A2, this can be very useful against the Valkyrie waves in Faction Wars. His A3 is the hardest hitting Defence based ability in the game.
Hegemon: One of a kind, always goes first in every round, mainly used in Arena for this reason and his Block Active Skills ability on his A2.
Wurlim Frostking: Recently buffed but he is still not strong enough, he has a good kit and is used in Clan Boss teams, but he is just a bit lacklustre to be honest.
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