Lydia the Deathsiren

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Lydia the Deathsiren

Champion Overall Rating: 5

Clan Boss & Ice Golem GODDESS

Key Areas

Arena Def: 10
Arena Atk: 10
Clan Boss: 10
Faction Wars: 10

Dungeons

Spider: 10
Fire Knight: 8
Dragon: 10
Ice Golem: 10

Doom Tower

Magma Dragon: 9
Frost Spider: 9
Nether Spider: 9
Scarab King: 8

Champion Type

Supp

10/10

Book
Value

A2

Book
Priority

Lydia the Deathsiren

Lydia the Deathsiren is a Legendary Dark Elves champion only available from completed all on the Faction Wars stages, 3 starred on every stage with every boss complete.
Lydia was added to Raid: Shadow Legends in October 2020 as a Void affinity Legendary reward and cannot be summoned from a normal Void shard pull.
I use Lydia in my End Game Clan Boss team alongside Valkyrie, Altan, Sandlashed Survivor and Bad-El-Kazar in a team hitting for over 100 million!

She is extremely strong in the Arena due to her block revive ability and will be able to form part of any team in any content! Lydia is a fantastic Legendary champion!

Oppression [ATK]

[Active Effect] Attacks 1 enemy. Has a 75% chance of placing a Fear debuff for 1 turn. Has a 75% chance of increasing the duration of any Poison Sensitivity debuffs by 1 turn.
[Passive Effect] Attacks enemy champions with this skill whenever they place a Freeze, Stun, Fear, or True Fear debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time: 1 attack for each Freeze, Stun, Fear, or True Fear debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%

Damage Multiplier: 3.75 ATK

Damage Grade: Average

Siren’s Wail [ATK]

Cooldown: 4 turns
Attacks all enemies. Has a 75% chance of placing a 60% Decrease DEF debuff and a 25% Weaken debuff for 2 turns. Also places a 25% Strengthen buff and a 30% Increase SPD buff on all allies for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1

Damage Multiplier: 4 ATK

Nullification [ATK]

Cooldown: 5 turns
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% Poison Sensitivity debuff for 2 turns. The second hit has a 75% chance of placing a Block Buffs and Block Cooldown Skills debuff or 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Level 6: Cooldown -1

Damage Multiplier: 3.2 ATK

Death Hold (Passive)

Cooldown: 9 turns
Denies enemy revive attempts. This works even if this champion is dead. If this champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies. If this champion is dead when enemy revive is denied, revives this champion with 50% HP and 50% Turn Meter. This skill will ignore Block Revive.
Level 2: Cooldown -1
Level 3: Cooldown -1

(Aura)

Increases Ally RESIST in Arena Battles by 100.

PVE Masteries

Recommended PVE Stats

ACC, SPD, DEF%, C.RATE, C.DMG

Recommended PVE Artifact Sets

Lifesteal, Speed, Accuracy, Perception

PVP Masteries

Recommended PVP Stats

ACC, SPD, DEF%, C.RATE, C.DMG

Recommended PVP Artifact Sets

Cruel, Speed, Accuracy, Perception, Crit Damage

Video Guide