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Published On: January 28, 2021
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Understanding the Raid Shadow Legends Arena

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The Basics:

In Classic arena you pitch your 4-man team against an opponent’s defence which is pre-selected. You can always see what you will be up against therefore you can start to understand the right strategies to beat the teams before you. The Arena is incredibly important as it is the only way to improve your Great Hall, which boosts stats in all content of the game. There is Bronze, Silver, Gold and Platinum arena with Tiers I to IV of each arena Bracket except the elite Platinum Arena. The number of medals you win from each battle scales as you grind your way up through the different level of arena. Not only do the number of medals scale up, but they are worth more! One silver medal is equal to two bronze medals, and one gold medal is worth two silver medals!

3v3 arena unlocks at level 35 and is similar to Classic Arena however you need to pitch 3 of your 4-man teams against your opponent. You grind this area for gold bars that can be spent in the Arena Bazaar offering great rewards, such as ancient, void and even Sacred Shards! There is also an opportunity to purchase a legendary champion, Drexthar Bloodtwin by redeeming a fragment each day for 100 days!

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5 Arena Strategies

On this page we will be discussing the fundamentals of 5 unique strategies! There are a lot of more complex ways to build arena teams, but these 5 ideas will help you decide what is best for you! Always use the Speed calculator to make sure you are setting your champions up to win.

  • The first strategy relies on two turn meter boosters. Ideally, you have a speed lead (with an aura of All battles or Arena), with a secondary booster followed by two damage dealers. An early game example would be High Katun, into apothecary, followed by Kael into Elhain. The entire point of this strategy is to go as fast as possible with High Katun, and Apothecary, enabling you to be run Kael and Elhain much slower and do more damage with their nukes! This will let you build up things such as their c.rate, and c.dmg for maximum damage! A key concept with this is forgoing all other stats on your two speed boosters. The ONLY thing that matters is speed, speed, and on rare occasion? Speed!
  • The second strategy is similar to the first, however, it relies on heroes such as Warmaiden to decrease defence of the entire enemy team allowing your damage dealer to blast through your opponents! This is done by having two speed boosters, your decrease defence champion and then your damage dealer. Since you have boosted your speed twice now, you are able to slow down your hero and build the accuracy to land the much-needed decrease defence! You follow that up with a damage dealer such as Kael, and you slam through your opponents!
  • The third strategy is a speed into control set up! You would still look to have one champion as a speed lead and as fast as possible, literally every fastest speed item you own in speed sets to make sure you have the best chance to go first. This is then followed up by someone who can control the entire enemy team. The best forms of control are Provoke, Stun, Freeze & Sleep. An example would be Gnarlhorn or Umbral AoE Provoking all enemies! This enables you to again slow down your last two champions and build up their stats needed to smash your opponents! Just remember when you are building these champions, you need ACCURACY for the ability to land! The higher you go in the Arena the more accuracy you would need to ensure the enemy do not resist you.
  • As your account progresses there is a fantastic fast way to grind medals using a blender composition. This is a fast speed lead speed tuned on the Speed calculator to be followed by a champion who has an ally attack ability. This forces your whole team to attack with their A1 attacks. You are best to fill the last two slots up in this set up with champions with an AoE A1 ability such as Skullcrown, Bellower or Sinesha to name a few. These champions can be built with no extra speed, just 100% crit rate and as much attack and crit damage as possible! Done correctly you can melt a whole team with this tactic.

Speed, speed, speed! All you talk about is SPEED! The last method we will briefly touch on is a team built to go second. This is a more difficult strategy to achieve and takes a better understanding of the game.

  • For a go second team, what are we looking for? We are looking for a high defence team, and/or a high resistance team. This team is designed to go slower but have the survivability to punch back after the enemy team has exhausted their main abilities. This team relies on a defence or resistance aura, paired with a high defensive build. Champions here will have their damage based on defence such as Ghrush or Scyl of the Drakes. Ideally one of your team will have a cleanse or heal ability, Mausoleum Mage works well here and would have to be faster than your other champions. You basically out sustain the enemy and win a war of attrition.
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So now you are equipped with the knowledge to beat your enemies in the Arena in Raid Shadow Legends, check out the Raid Tier List to see which of your champions are best to build!

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Terenak
Terenak
3 years ago

Nice concise article, thanks! Another go second strategy can be to use a HP champ with a shield set to soak up the damage before bringing the pain (e.g. Miscreated Monster in a shield set).

westernwar
westernwar
2 years ago
Reply to  Terenak

What strategy should I use to get to gold 4 without an arbiter while having to run the guantlet of arbiters that make up 70% of the teams in gold arena? Speed does not work.
is Raid going to fix Arena?

Silvershroud
Silvershroud
3 years ago

Wow. You’re going up against weaker teams on gold 4 than I can find in bronze 4.

KaoX_Sk8
KaoX_Sk8
3 years ago

For me, the best control ability in the game is reducing turn meter. Specially for the reason it ignores the block debuffs of the enemy if they have it on. Rhazin works magics for me in arena (Gold IV right now) defense team, with Seeker as lead in a usually slower-than-enemy team. My other 2 members at the moment are Scyl and Valkyrie.

Phixion
Admin
Phixion
3 years ago
Reply to  KaoX_Sk8

Yeah Rhazin is a beast for turn meter control! nice setup there!

Tiniebras
Tiniebras
3 years ago

Still frustrated by how the bot teams make gold 4 and below a mess.

Tugood
Tugood
2 years ago

Just watched your new video on the Arena

Seems like a simple fix would be for them to make everyone manually reset team defenses each week to join arena. If you don’t log in, you don’t reset your team. Problem solved. Only active players will be in arena

Tugood
Tugood
2 years ago

The video I refer to is the one HH posted about the Arena being busted again due to inactive players

PoBASE
PoBASE
2 years ago

One simple solution would be for the first battle of each phase, only have 1 “easy” bot team eg a single level 1 champ. Once you play that, you are in the arena and it continues as normal. Inactive players not playing the first battle are not featured and neither are their defence teams. Second solution, just remove the arena missions from being able to obtain arbiter. Progress is no longer haulted. Third, enable great hall progression in other areas of the game too, eg upgrading player rank 1-100 (should be easy to backdate these rewards) also smaller amounts from grinding.

bigjon0967
bigjon0967
2 years ago

Advice I’ve been looking for made speed set with Prince Kymar as the lead Candraphon, Seer & Madame Serris. Killing teams with 10k power above mine in Bronze. Only question is Blind Seer should she be in set for Seer or Serris?

Jodale
Jodale
2 years ago

What is a good speed for Gold IV? My Arbiter is speed lead and has 304 speed. I end up not going first about 70% of the time. Thanks!

Phixion
Admin
Phixion
2 years ago
Reply to  Jodale

I was able to stay in Gold IV when I hit around 320 but the more you have the better

BriantheBlack
BriantheBlack
2 years ago

I’ll start by saying that I am currently in Silver IV and have a decent speed team for arena. I am definitely not God tier by any means, with a player power of just over 2Mil. Has anyone else seen that since the “Classic Arena Fix”, occasionally you will refresh onto a page of lvl 40 enemies and player powers of around 50-60K?? I am not complaining because I am getting easy wins, but this can’t be Plarium’s so called fix, can it? I wonder if they’re aware of this?? Just wondering if anyone else has seen this bug…

pinthyg
pinthyg
2 years ago

Can anyone please explain why does it happen, that before the weekly reset I had around 2100 arena points; I received the chest of “Gold I”… and I was pushed down to arena point 1800; so bottom of “Silver IV”. The battle log shows that I had defense battles 7h25min, 7h 24min, 4h41min ago (I have won these) and one battle 3h57min ago (which I have lost).
So I should have stayed well above 2000 points, I even received the chest as well… can anyone explain why was I then downgraded a level?
Does anyone else experience this?
When I look around I see teams at similar power level as I saw in Gold I; almost as if all of us had been moved together. This makes no sense to me!

Ughbash
Ughbash
2 years ago
Reply to  pinthyg

At reset you go to the MINIMUM for your tier. So Gold goes to 2000 not the 2100 you had. You lost a few battles so would drop down into Silver.

A lot of people hit people right after reset to give themselves a safety margin and to climb up into higher arena’s so a lot of people who were at Gold will be knocked down into silver.

Ughbash
Ughbash
2 years ago

Couple Questions on Blender teams.
1) Could you instead of doing Speed Lead to boost turn, simply put all your speed onto the Ally attack and then have three people with A1 Area? I THINK the idea is just to get your Ally Attack person as fast as possible? or am I missing something?

2) For a blender team, do you need to focus on pure damage? Or can you sacrifice some damage for a stun set? My thought was Skullcrown (who is my campaign farmer) in pure damage, with Sinesha and Psylar in stun sets?

SS2020user
SS2020user
1 year ago
Reply to  Ughbash

Yeah, I have always wondered why people have a speed lead in them.

SS2020user
SS2020user
1 year ago
Reply to  SS2020user

I think I figured it out, I think it’s because increase atk and a speed aura, but I’m not sure.

markofchaos
markofchaos
2 years ago

I’m still working on my great hall and trying to get Arbiter, but having trouble getting out of gold I.

I’d heard at one point that the higher your player power, the tougher the setting for arena you get. If I understand that part right, doesn’t the collection of faction guardians you get to boost faction stats work against you in arena? If that is true, should you wait on faction guardians to finish the arbiter missions and fill your great hall, or just start collecting faction guardians?

SS2020user
SS2020user
1 year ago
Reply to  markofchaos

The player power thing is only in Silver 4 and lower. In gold your player power doesn’t matter.

SS2020user
SS2020user
1 year ago

I dislike how champion specific getting to Gold I is. I am stuck there for my Arbiter missions, with a 270 speed High Khatun, a Skullcrown speed aura, Runekeeper Darzdurk for attack up and more turn meter, and Warmaiden with 300 acc for dec def. I am stuck in mid silver 4, because I have 700 k player power, going up against Dutchesses and Trundas. I really, really hope Plarium will fix the arena.

SS2020user
SS2020user
1 year ago
Reply to  SS2020user

I hate the arena missions. I got to Gold I by spending about 50 gems on rerolls, and finally complete that mission. Now I gotta get to gold II, after that farm up 700 gold medals, after that reach gold III and then gold IV? This is ridiculous, I can farm Dragon 20, is currently building a spider team (HP burn), but with this arena I will never reach gold IV. I have some good champions in Kymar and Rotos, but they are not useful this early in the arena. Kymar, an minimum top 10 champion in the entire game, is only being used in Faction Wars, because a reset is useless for my teams, and Rotos isn’t even geared. The Arbiter missions are so hard, and my great hall stopped making progress after I took my first thing to level 6. Plarium, please fix the missions and the Great Hall.

pcsolutionsofgb
pcsolutionsofgb
1 year ago

I’ve been playing for a few months now, but can’t seem to get past Silver 3. Can anyone explain, in detail, please, what the one man defense is and the process to use it? Thank you!

SS2020user
SS2020user
1 year ago

Only works in Gold mate!

TolzTeck
TolzTeck
1 year ago

How are teams power calculated? I don’t feel confident of winning, in either arena, unless the opposite team is less than half my power.

SS2020user
SS2020user
1 year ago
Reply to  TolzTeck

Team power doesn’t matter. It’s basically based on resistance and nothing else. My team at 100k easily wins agianst 300k teams that have a worse setup.

SS2020user
SS2020user
1 year ago

For reference, as of September 2022, 322 speed is often enough to outspeed teams that are usually in Gold IV.

rcirrus98
rcirrus98
1 year ago
Reply to  SS2020user

In Gold V with a 319 speed Apothecary, Arbiter’s 30% speed Aura and a level 1 Intimidating Presence blessing and I still get beat out in the speed race.

SS2020user
SS2020user
1 year ago
Reply to  rcirrus98

You need to choose the teams you fight. I ususally only fight people below player level 80, as I find that I outspeed basically everyone.

SS2020user
SS2020user
1 year ago

A go second team NEEDS 500+ resistance at least, or really bulky champions such as Duchess, Siphi, Wythir, Vogoth, Brogni, Krisk, Cardinal and Rotos. A good reviver is NEEDED, a champion in Stoneskin is huge, HIGH resistance, not like 300, really helps. Bulky builds are needed, and a passive that helps with surviving really helps. Bolster/Shield set are big for this. The hardest part is surviving the initial nuke, as about half the teams you will be facing might not have a second AoE. Getting a bit of resistance on you team to t.ex. resist Raes strip and freezes can be huge. My advice would be to build a go first team, but for a go second you will want 2 champions for suviving the first nuke, 1 champion for heals, and one champion with a passive that helps him stay alive (Candy, Skullcrown, Leo) and nukes. All these champs need bulk and a way to counter a fairly standard team of Arbiter into Deacon into Bivald (Provoke) into Kael, while also taking a strip like Kymar or Madame into consideration.

Amnesty Redstone
Amnesty Redstone
1 year ago

I’ve been around Silver IV for a couple of months now, absolutely stuck because every team has a good regen UDK and every battle ends in a draw </3

SS2020user
SS2020user
1 year ago

Use a team like High Khatun, Spirithost, Warmaiden and Kael. UDK IS TRASH IN ARENA IF YOU KNOW HOW TO BUILD TEAMS!!!