The key to being able to get through this level is making sure you can bring a mix of control and damage, all of your Champions used here will be relatively tanky due to the fact they are DEF based, making them harder to kill. You may want to utilize a Block Debuffs Champion to avoid the AOE Control, or alternatively – control the enemies before they are able to control you!
Providing you build your team well enough defensively, this is one of the more achievable secret rooms!
MVP’s for this Strategy
Scyl of the Drakes – Scyl is absolutely amazing here for her control, healing and of course her revive in case things go sideways, she is also free for everyone which makes her even better!
Visix the Unbowed – Another free legendary Champion that’s available to anyone who has played the game for a certain amount of time, just like Scyl – Visix can provide some amazing control and sustain for your team whilst also dealing relatively strong AOE Damage.
Rhazin Scarhide – He is available to all through permanent fusion, and not only does he bring some turn meter control with his A3 – He is also a very well-known damage dealer, he will be a huge help to anybody who has fused him in this room.
Not every player will have this exact team, but there are very good options to some of these champions. Below we detail viable alternatives:
Scyl of the Drakes – Godseeker Aniri, Tatura Rimehide, Vergis, Valkyrie, Teshada, Strategos Islin, Helicath, Kyoku
Visix the Unbowed – Seneschal, Krisk the Ageless, Broodlord, Drexthar Bloodtwin, Umbral Enchantress
Rhazin Scarhide – Ignatius, Ragash, Iron Brago, Altan, Felhound, Soulless, Tormin the Cold, Staltus Dragonbane, Graazur Irongut, Gnut, Harima
Tayrel – Ghrush the Mangler, Dhukk the Pierced, Michinaki
Oathbound – Sigmund the Highshield, Kantra the Cyclone, Ursine Ironhide, Infernal Baroness, Ultimate Deathknight